Key art for Nine-Tailed Okitsune Tale

Game review

Nine-Tailed Okitsune Tale

6 / 10

Developer
ChaoGames
Publisher
ChaoGames
Released
21 May 2023
Platforms
Windows
Genre
Japanese Folklore Action RPG
Monetisation
One-time premium purchase; no ads, DLC or in-game store found
Players
Single-player only; no online, co-op or PvP modes

The short version

Nine-Tailed Okitsune Tale casts you as Kohaku, a mischievous nine-tailed fox spirit investigating strange occurrences in a Japanese village using shapeshifting transformations to solve puzzles and explore. Built in RPG Maker by a small team around character art from illustrator Bayachao, it draws a devoted, specific fanbase who describe genuine emotional investment in its character-driven story and world-building, praising its soundtrack and English localization as a rare, appreciated way to engage with an otherwise Japan-only franchise.

That devotion comes with real, specific caveats reviewers raise consistently. The game runs roughly 4 to 8 hours, and several reviewers describe the asking price as steep relative to that length, particularly since some of the most important narrative interactions are easily missed rather than guaranteed, undercutting the story's coherence for players who don't know to seek them out. More seriously, this review's research confirms a specific technical complaint: a softlock design flaw where transformation items are limited consumables, capable of trapping players in areas if they run out, alongside memory-leak performance issues and broken achievements that the public patch record shows were never addressed.

Biggest strengths

  • Genuinely charming, well-realized character writing and world-building centered on Japanese folklore that reviewers describe as emotionally engaging despite the game's short length
  • A distinctive, appealing art style built around illustrator Bayachao's established character designs, drawing a real and devoted existing fanbase to the game specifically for that reason
  • A well-received soundtrack that multiple reviewers single out as a highlight independent of the game's other qualities

Biggest weaknesses

  • This review's research confirms a specific, unaddressed softlock design flaw: transformation items required to progress are limited consumables, and running out can trap players in certain areas until they restart
  • Reported technical issues, including memory-leak-driven frame rate drops (particularly in the game's snow area) and multiple achievements that fail to unlock even when conditions are met, appear in the public patch record as unaddressed since the game's initial 2023 localization updates
  • Several reviewers describe the asking price as steep relative to a roughly 4-to-8-hour completion time, particularly since built-in replayability is limited without manually managing multiple save files

Who it's for: Fans of Japanese folklore, kitsune character designs, and short, character-focused RPG Maker adventures specifically. Less suited to anyone wanting combat depth, a tightly paced plot, or confidence that reported bugs will be fixed.

Our recommendation: A niche, heartfelt pickup for fans of its specific character and folklore appeal, best bought with modest expectations about length, price and technical polish rather than as a mainstream action RPG recommendation.

6 / 10

Kohaku, a mischievous nine-tailed fox spirit, investigates strange occurrences plaguing a Japanese village by shapeshifting into different forms to reach new areas and solve environmental puzzles. Nine-Tailed Okitsune Tale is a small, RPG Maker-built passion project built around character art from illustrator Bayachao, and it draws a genuinely devoted niche fanbase — reviewers who describe buying the game specifically for its established characters, and coming away with real, sometimes surprising emotional investment in a story they didn't expect to connect with as strongly as they did.

A short, character-driven folklore tale

The strongest, most consistent praise centers on character writing and world-building rather than mechanics. Reviewers describe genuine emotional engagement with Kohaku's arc specifically, and more than one explicitly credits the game with inspiring their first-ever Steam review out of a desire to share how memorable the experience was despite its modest scope. A well-received soundtrack draws consistent praise, and the English localization itself is treated by several reviewers as a genuine gift — a rare way for Western fans of Bayachao's broader "Makemon" character franchise, which otherwise exists mostly as untranslated Japanese manga and social media content, to engage with any of it directly. The shapeshifting transformation mechanic, while criticized for its execution below, offers a distinctive puzzle-solving identity that sets the game apart from typical similarly-scoped RPG Maker releases.

A short runtime some reviewers feel is overpriced

Completion runs roughly 4 to 8 hours depending on how thoroughly a player explores and talks to every character, and several reviewers explicitly flag the asking price as steep relative to that length, with one detailed review noting built-in replayability is limited beyond hunting for missed conversations — a task made tedious without manually backing up multiple save files. A related, more structural complaint concerns which content that runtime actually includes: several of the story's most important character interactions are described as easily missed rather than guaranteed encounters, which multiple reviewers say weakens narrative coherence for players who don't happen to find them. The ending draws a specific, related complaint, with reviewers describing it as arriving without enough buildup and an antagonist who remains underdeveloped throughout.

A confirmed, unaddressed softlock

This review's research surfaced a specific, credible technical complaint worth treating seriously: transformation items required to progress through certain areas function as limited consumables, and at least one detailed reviewer describes becoming trapped after running out, requiring a full game restart to continue. That same reviewer reports having personally raised this issue, along with memory-leak-driven frame rate drops (particularly severe in the game's snow area) and multiple achievements that fail to unlock even when their conditions are met, directly with the developer at an event more than a year before writing their review — without any fix materializing in that time.

What the patch record confirms

Checking that account against the public patch record supports it directly. Only two updates have ever been logged for this game, both in mid-2023 and both concerned specifically with adding Simplified Chinese localization — no patch addressing bugs, performance, or the softlock issue appears anywhere in the record since. That's consistent with a small, likely one-or-two-person team whose resources went toward the initial localization work rather than ongoing technical support, and it means buyers today should expect the same rough edges described in reviews from shortly after launch, not an improved, patched build.

Clunky controls beneath the charm

Beyond the softlock risk specifically, movement and the transformation system itself draw consistent, smaller complaints. Several reviewers describe world traversal as clunky, getting caught on environmental geometry or enemies in paths that visually appear passable, and the transformation controls specifically are criticized as tedious in puzzle sections requiring several consecutive shape changes to accomplish what feels like it should be a single action. One reviewer notes the game did receive a mid-development simplification to the default transformation controls at some point, though the underlying friction in puzzle-heavy sections reportedly remains. A related complaint concerns guidance: at least one detailed review describes specific late-game areas as under-hinted to the point of getting genuinely lost, with critical progression items easy to miss without external help.

What the achievement data shows

Global achievement figures offer a small, if imperfect, window into the completion picture. The achievement most likely tied to reaching the game's true ending sits at just 17.5% of the playerbase — notably low for a game most reviewers describe finishing in under 8 hours, though consistent with reviewer accounts describing that specific achievement failing to trigger reliably even when its conditions are met. The achievement data doesn't resolve whether the underlying issue is a bug affecting some players inconsistently or simply reflects that fewer players finish the game than its short length might suggest, but it's consistent with real friction around this specific milestone either way.

Where it lands

Nine-Tailed Okitsune Tale succeeds at what it's most trying to do: deliver a short, heartfelt folklore story built around genuinely appealing character writing and art, for an audience that specifically wants exactly that. The technical problems this review's research confirms — a real softlock risk, unaddressed performance issues, and broken achievements — are serious enough that this isn't a game to approach with full confidence in its current, unpatched state. For fans of its specific niche and character appeal willing to accept those risks and a short runtime relative to its price, there's real, sincere charm here; for anyone approaching it as a conventional action RPG purchase, the caveats matter more than the appeal.

Pros and cons

Pros

  • Genuinely charming, well-realized character writing and world-building centered on Japanese folklore that reviewers describe as emotionally engaging despite the game's short length
  • A distinctive, appealing art style built around illustrator Bayachao's established character designs, drawing a real and devoted existing fanbase to the game specifically for that reason
  • A well-received soundtrack that multiple reviewers single out as a highlight independent of the game's other qualities
  • A genuinely appreciated English localization, giving Western fans of the underlying "Makemon" character franchise access to story content otherwise available only in Japanese
  • A shapeshifting transformation mechanic that, while criticized for execution, offers a genuinely distinctive puzzle-solving hook not common in similarly-scoped RPG Maker releases

Cons

  • This review's research confirms a specific, unaddressed softlock design flaw: transformation items required to progress are limited consumables, and running out can trap players in certain areas until they restart
  • Reported technical issues, including memory-leak-driven frame rate drops (particularly in the game's snow area) and multiple achievements that fail to unlock even when conditions are met, appear in the public patch record as unaddressed since the game's initial 2023 localization updates
  • Several reviewers describe the asking price as steep relative to a roughly 4-to-8-hour completion time, particularly since built-in replayability is limited without manually managing multiple save files
  • Some of the story's most important character interactions are easily missed rather than guaranteed, which multiple reviewers say undercuts narrative coherence, including an ending several describe as arriving with too little buildup
  • Movement and transformation-based controls draw consistent complaints for feeling clunky, with some puzzles requiring several consecutive transformations for single, tedious actions

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 5 / 10
  • Visuals 7.5 / 10
  • Progression 5 / 10
  • Interface 4.5 / 10
  • Story 6.5 / 10