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Action reviews

1610 Action games reviewed and scored, best first.

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1610 reviews

Cast & Spell

A multiplayer-only elemental wizard battler with a genuinely liked spell-mixing system and no meaningful single-player content, Mixed on Steam because the population needed to sustain it never materialised -- the developer's own Steam page confirms a new, unrelated project launched five months after Cast & Spell exited Early Access, with no updates to this game since.

5 / 10

Reviewed

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Chushpan Simulator

A darkly comedic, meme-driven life-sim about clawing your way from dumpster-diving poverty to street-level power in a fictional provincial Russian town, whose satire lands hard for Russian-speaking players and lands almost nowhere for anyone relying on its badly broken English localisation.

5 / 10

Reviewed

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Cooking Cat-astrophe

Cooking Cat-astrophe is a $3.99 solo-developed Overcooked-style cooking action game from MIYU artlab starring a cat chef juggling chaotic kitchens, and this review's small, unanimously Positive sample calls it cute, chill, and a close cousin of the genre's biggest name, if a little short.

5 / 10

Reviewed

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Crimson Dawn

A Vampire Survivors-style horde survivor with a hub town and RPG progression layered on top, whose Early Access development stopped dead months before an abrupt 1.0 launch that shipped roughly half of what its own roadmap promised.

5 / 10

Reviewed

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Deadwood Drive

Deadwood Drive is a $9.99 low-poly open-world adventure pairing a logging-business day job with a covert nighttime campaign against a mind-control conspiracy, and while its sole review confirms the driving and gadget-based tools are genuinely fun, this review found no corroboration at all for the game's much more ambitious mystery-narrative premise, or for how well its promised cast of townspeople and unfolding conspiracy actually come together.

5 / 10

Reviewed

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Dig, Dig, Die

A budget co-op horror extraction game about looting a haunted graveyard from a flying pirate ship, filed under "Massively Multiplayer" on Steam despite capping every session at six friends with no public lobby browser — a genre tag its own launch-day reviewers are already pointing out doesn't hold up.

5 / 10

Reviewed

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Dream Slayers

Solo developer Matthew Weston, published by Cl4ysta, delivers a free-to-play, Early Access fantasy extraction RPG about raiding a dreamworld overrun by nightmares, earning genuine, specific praise for its charm, ambition and developer communication from a Mixed review base, tempered by a repeated complaint about buggy combat, confusing keybindings and extraction runs that can fail outright due to unfinished systems.

5 / 10

Reviewed

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Dustborn

A narrative road-trip adventure from The Longest Journey creator Ragnar Tørnquist's studio, casting a band of misfits with word-based superpowers crossing a divided near-future America, whose striking art and worldbuilding ambition are consistently undercut, even among reviewers who set aside its pre-release "culture war" controversy entirely, by thin combat, inconsistent character writing, and a widely reported rushed final act.

5 / 10

Reviewed

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Farmagia

A monster-farming action RPG featuring Fairy Tail creator Hiro Mashima's character designs, whose menu-driven, visual-novel-adjacent structure badly mismatched the Rune Factory and Harvest Moon comparisons its marketing invited, with reviewers on both sides of the split agreeing its premium price outran the content on offer.

5 / 10

Reviewed

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FORECLOSED

A cyberpunk action-adventure styled like a moving comic book, Mixed across a small sample of Steam reviews for its striking panel-based visual presentation — undercut by an extremely consistent complaint about clunky, unadjustable gunplay and camera controls that this review confirmed went unaddressed by any post-launch patch.

5 / 10

Reviewed

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Fracture Point

A solo-developed roguelite extraction shooter with genuinely satisfying, overwhelming gunplay and a compelling tower-climbing loot premise, widely acknowledged even by its fans as shockingly buggy at launch, missing an advertised gun-modding feature, and carrying a reproducible progression-blocking softlock and a sudden, punishing difficulty spike.

5 / 10

Reviewed

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GeoGuessr Steam Edition

A Steam packaging of the popular browser geo-guessing game arrives with competitive divisions and Duels intact, earning a Mixed reception that praises the core "where in the world am I" concept while landing hard, corroborated criticism on how much of the game sits behind a separate recurring Steam Pass subscription.

5 / 10

Reviewed

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GEX Trilogy Review

A wisecracking mascot platformer trilogy makes its long-overdue legal return to PC, but Limited Run Games' bare-bones emulation wrapper, missing platform content, and lack of basic controller remapping leave longtime fans feeling shortchanged.

5 / 10

Reviewed

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GUARDS!

A genuinely funny premise — up to 16 players as the corrupt, overzealous City Watch of a gang-ruled fantasy city — undone in practice by desync-riddled netcode, punishing solo balance, and a headline-grabbing photosensitivity hazard, despite real developer support both at launch and again over a year later.

5 / 10

Reviewed

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Idle Fairy Fantasy

A NZ$5.99 xianxia-styled idle action-RPG almost nobody reviews in English — 95 of its 98 Steam reviews are Chinese, several from players with 200-plus hours reporting the game losing their entire save, on a title whose developer has spent the last two years promoting a newer game through this one's own news feed instead of patching it.

5 / 10

Reviewed

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IdleWrecker

IdleWrecker is an idle action-RPG from the Chinese studio 棱镜工作室 (Prism Studio), released on Steam on 22 June 2026 with the tagline "a Diablo-inspired idle loot game." Rat

5 / 10

Reviewed

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INDUSTRIA 2

A sequel to Bleakmill's well-regarded 2021 debut that launched in April 2026 to a heavily divided reception, with most of this review's research sample describing missing textures, broken geometry, and a game that felt unfinished, followed by an unusually rapid string of emergency patches.

5 / 10

Reviewed

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Invincible VS

A genuinely solid 3v3 tag fighting game built on the Invincible license, drawing real, specific praise for its combo systems and character roster, undermined by a dominant, overwhelmingly corroborated complaint that its premium price badly outstrips a launch content offering built around a roughly two-hour story mode, aggressive day-one cosmetic monetization, and a rage-quit exploit reviewers say actively breaks ranked and casual play alike.

5 / 10

Reviewed

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iZolated

A pixel-art post-apocalyptic survival action RPG with genuine crafting and base-building depth, undermined at launch by game-breaking bugs including inventory resets on zone transitions, though the developers have kept working on it for nearly two years, including a full public reboot.

5 / 10

Reviewed

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