The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Dwarf Shop

A pixel-art dwarf-run weapon shop with a genuinely relaxing niche audience, undercut by a "worst interface I've ever seen" reputation, a marketed idle framing multiple reviewers say the actual linear gameplay doesn't deliver, and support that stopped within its first month.

4.5 / 10

Reviewed

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Dystopika

A goal-free, Townscaper-style cyberpunk city-building toy whose gorgeous neon aesthetic and near-continuous stream of free content updates earn it an enormous positive following, tempered by a specific, recurring set of complaints about shallow building tools, an unconnectable road system, and an unusually invasive startup EULA.

6.5 / 10

Reviewed

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Earth Must Die

A crude British-comedy point-and-click adventure that lands as genuinely hilarious for fans of its specific comedic lineage and voice cast, and falls flat as unfunny and shallow for a substantial minority who don't share that taste, with an ending both camps agree undermines the story, alongside real puzzle design and technical complaints.

5 / 10

Reviewed

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Eastern Exorcist

A wuxia-mythology 2D action platformer from Chinese studio Wildfire Game, Very Positive across its Steam reviews for its beautiful hand-drawn art and distinctive setting — undercut by an extremely consistent complaint about imprecise, cumbersome combat and launch-window bugs that blocked some players from finishing the tutorial, though this review confirmed the developer patched several of the most-reported issues within weeks.

6 / 10

Reviewed

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Ebenezer and the Invisible World

A genuinely inspired Victorian-fantasy metroidvania recasting Ebenezer Scrooge as an action hero fighting alongside ghosts, praised for its hand-drawn art and clever Dickens adaptation — hit at launch by real, widely-documented movement, level-design and control complaints that a major patch nearly two years later addressed almost point for point.

6.5 / 10

Reviewed

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Elderand

A Lovecraftian dark-fantasy action RPG with beautiful pixel art and Castlevania-inspired combat, held back by a real difficulty spike partway through, combat some reviewers call clunky, and a "Metroidvania" label several reviewers say oversells how linear its world actually is.

6 / 10

Reviewed

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Electrician Simulator

A satisfying, ASMR-like job simulator about wiring sockets and fixing appliances that genuinely teaches basic electrical concepts to newcomers, while real electricians in its own review base say the repetitive screwing-and-unscrewing loop and at least one tutorial inaccuracy fall well short of the "simulator" label.

6.5 / 10

Reviewed

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El Paso, Elsewhere

A love letter to Max Payne fighting vampires and werewolves instead of mobsters, praised almost unanimously for its atmosphere, voice acting and emotionally affecting story — undercut by a well-documented, mechanically specific problem where its signature bullet-time dive, built to counter gunmen, actively works against the melee-focused enemies that make up most of the cast.

6.5 / 10

Reviewed

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Emergency Cleanup Co.

A House Flipper/PowerWash Simulator-style cleaning sim whose core scrub-and-restore loop lands well enough with cleaning-genre fans, but whose repetitive locations, weak upgrade progression, and slow post-launch content growth draw a large, specific negative-review consensus that it never distinguishes itself from the games it's clearly imitating.

5 / 10

Reviewed

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Emily is Away Too

Emily is Away Too recreates the exact texture of mid-2000s instant messaging — the buddy icons, the away messages, the dead-air pauses while someone types — and uses it to tell a branching senior-year story across two parallel relationships. Its own reviewers are nearly unanimous on the nostalgia; a smaller, more specific thread argues doubling the cast diluted what made the format work the first time.

7 / 10

Reviewed

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Endgame of Devil

A "Luck be a Landlord"-style auto-battling roguelike with a clever reversal — you play as the Devil, drafting minions and treasures to repel greedy adventurers — praised by genre fans as one of the strongest entries since its inspiration, and criticized for a rough English translation, uneven balance, and a base difficulty many reviewers found too easy at launch.

7 / 10

Reviewed

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ENDLESS SCROLL

A distinctive Bitsy narrative piece with a real branching dialogue-choice mechanic and a striking dual visual identity (retro computer windows framing dithered atmospheric landscapes), confirmed genuinely interactive with keyboard and touch controls on both desktop and phone.

7.2 / 10

Reviewed

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Endzone - A World Apart

A post-apocalyptic city-builder and survival sim about rebuilding society decades after a nuclear catastrophe, Mostly Positive across nearly 3,400 reviews for its distinctive setting and initial appeal — undercut by an extremely consistent complaint about punishing, escalating difficulty spirals and shallow content depth once the early hours are exhausted.

5.5 / 10

Reviewed

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En Garde!

A short, gorgeously animated swashbuckler action game starring a Three Musketeers-esque heroine, praised almost universally for its environmental combat and personality-filled presentation — held back by a divisive late-game mechanic, enemy repetition, and a short runtime some reviewers feel doesn't match its price.

7.5 / 10

Reviewed

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Eschalon: Book II

A well-loved, old-school turn-based CRPG in the mold of early Elder Scrolls and Ultima, improving on its predecessor's combat — undercut by a genuine structural complaint that the story deliberately ends on an unresolved cliffhanger rather than a complete arc.

7 / 10

Reviewed

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Everdell

A faithful, beautifully realised digital adaptation of the acclaimed Everdell board game that speeds up a long tabletop session without losing its charm, held back for years by a near-total absence of the physical game's beloved expansions until a first one finally arrived in 2026.

7.5 / 10

Reviewed

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Everdream Valley

A cozy, animal-focused farming and taming sim inheriting your grandparents' dilapidated farm, praised for its relaxed pace and genuine animal variety — hit at launch by widespread bugs, confusing quest sequencing and an abruptly short main story, followed by one of the most sustained, still-ongoing multi-year support records this lane has documented.

6 / 10

Reviewed

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Evil Genius 2: World Domination

A villain-lair-management sim sequel to the 2004 cult classic, Mixed across 7,550 reviews for its charming presentation — undercut by an extremely consistent complaint from longtime fans that its core gameplay has been simplified and slowed into tedium relative to the original, compounded by a rapid cadence of paid DLC releases confirmed via the developer's own patch history.

5 / 10

Reviewed

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EvoCreo

A decade-old, well-regarded mobile monster-collecting RPG newly ported to Steam, whose genuinely deeper-than-expected combat and nostalgic Pokemon-like appeal are undermined by an under-adapted PC port with incomplete mouse and controller support, crashes, balance issues, and at least one specific progression-blocking bug.

5 / 10

Reviewed

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Exanima

A physics-driven dungeon-crawler RPG with genuinely acclaimed, weighty melee combat, Mostly Positive across more than 9,200 reviews — dominated by an extraordinary complaint that development has stretched past eleven years in Early Access with the game still at version 0.9.x, corroborated directly against the developer's own update history showing monthly blog posts substituting for actual content patches, alongside serious, unverified allegations about hostile developer conduct toward critics.

5.5 / 10

Reviewed

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Exotica 2: Pet Shop Simulator

A genuinely appealing exotic-pet-shop management sim with real animal variety and a satisfying breeding system, undermined by exhausting fetch-quest micromanagement, a broken tutorial that can trap new players in an unfixable shop layout, poor economic balance, buggy employees, and disclosed AI-generated wall art that a striking number of otherwise enthusiastic reviewers say is the single thing keeping them from recommending it.

5 / 10

Reviewed

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Expedition Agartha

A genuinely novel medieval melee extraction looter, praised by a dedicated niche audience for combat unlike anything else in the genre — undercut by a "free to play" framing several reviewers say locks most real content behind a paid expansion, a toxic unmatched PvP ecosystem, and a development team this review's research confirms went silent for more than two and a half years after a brief, active post-launch period.

5 / 10

Reviewed

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Expeditions: Viking

A party-based tactical RPG following a Norse chieftain's raids on 8th-century England, Very Positive across nearly 2,000 reviews for its historically grounded storytelling and deep combat — held back by a genuinely disliked hidden campaign timer and a rocky, buggy launch that took several major patches to settle down.

7 / 10

Reviewed

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