Game review

RAIDOU Remastered: The Mystery of the Soulless Army Review

7.5 / 10

Developer
ATLUS
Publisher
SEGA
Released
18 June 2025
Platforms
PC
Genre
RPG
Monetisation
Premium
Players
Singleplayer only

The short version

RAIDOU Remastered: The Mystery of the Soulless Army is, by the account of its own review base, one of the most thoughtfully executed remasters ATLUS has produced, reworking the 2006 PS2 original's combat camera, adding real-time third-person controls, voice acting, and a long list of fusion and quality-of-life improvements while keeping the story, art direction, and soundtrack close to the source material. Reviewers who owned the original are near-unanimous that this is a meaningful gameplay revitalisation rather than a simple visual upscale, and the demand it's generated for further Devil Summoner and Shin Megami Tensei remasters speaks to how well it's landed. The one significant blemish is a documented crash bug that can permanently lock some players out of their save file, reported as unresolved for months after launch. For a remaster this well regarded otherwise, that's a real asterisk worth knowing about before buying.

Biggest strengths

  • Combat has been substantially reworked from the original's fixed camera into a fluid, real-time third-person system, widely praised as a genuine gameplay overhaul rather than a cosmetic refresh
  • Voice acting, quicksave/autosave, streamlined demon fusion, and numerous other quality-of-life additions are consistently cited as thoughtful, well-judged modernisations
  • Visual presentation stays close to the original PS2 art direction while substantially upgrading fidelity, an approach multiple reviewers describe as respectful rather than over-modernised

Biggest weaknesses

  • A documented crash bug can permanently lock affected players out of their save file, reported as unresolved for several months after the June 2025 launch
  • The soundtrack is carried over largely unchanged from the original, and a handful of reviewers note some tracks repeat often enough to become noticeable over a full playthrough
  • A small number of demon models, particularly those shared with Shin Megami Tensei V, look visually inconsistent against the otherwise faithfully remastered cast

Who it's for: Shin Megami Tensei and Persona fans curious about a lesser-known Atlus series, and anyone who enjoys narrative-driven action RPGs with a detective-mystery framing.

Our recommendation: Recommended, particularly for series fans; be aware of an unresolved crash-lockout bug affecting a portion of players before committing significant playtime.

7.5 / 10

RAIDOU Remastered: The Mystery of the Soulless Army brings ATLUS's 2006 PlayStation 2 detective-action RPG to PC for the first time, and with 1,045 reviews sitting at 93% positive, it's clear the studio's approach to reviving the cult classic has resonated strongly with both returning fans and newcomers discovering it for the first time.

A remaster that earns the word "overhaul"

What sets the review sample apart from typical remaster reactions is how consistently reviewers reject the idea that this is a simple visual refresh. One detailed review flatly states that "calling it a remaster is being humble," pointing to a long list of substantive changes: the fixed battle camera has been replaced with a real-time third-person system, players can now summon two demons simultaneously, combos differ meaningfully between weapon types, and the overall combat feel is compared favourably to the more action-oriented sequel, Devil Summoner 2: King Abaddon, rather than the more static original. Quality-of-life additions run deep too, quicksave and autosave, a fast-travel streetcar, a detective's journal, and warp points from save locations all draw specific praise as changes that elevate the experience without compromising what made the original distinctive.

Faithful presentation, not a reinvention

Reviewers are equally consistent in praising how the remaster handles its visual update. Rather than rebuilding the game in a modern engine, ATLUS kept close to the original PS2 character and environment models while substantially upgrading their fidelity, an approach one detailed reviewer describes as feeling like "the original PS2 models with a fresh coat of paint" rather than a soulless modern remake. The altered camera system and improved technology let the game's cityscape and surrounding areas be shown in full detail for the first time, and full voice acting adds a new dimension to a cast that was previously text-only. The soundtrack is carried over largely untouched, which most reviewers welcome, though a couple note certain tracks repeat often enough across a full playthrough to become noticeable.

An engaging mystery story worth experiencing

Beyond the mechanical changes, reviewers repeatedly single out the story itself as a genuine strength, an atmospheric detective mystery set in a demon-infested version of 1930s Japan that blends investigation with supernatural action. Several reviewers who came to the series late, discovering it only after playing more recent Shin Megami Tensei or Persona entries, describe being pleasantly surprised by how well the narrative holds up, with more than one specifically calling it an underappreciated entry in the wider franchise deserving of more attention. Small dialogue adjustments in the remaster do shift when certain mystery elements are revealed relative to the original, a minor but noted change for players familiar with the source material.

A serious, unresolved crash bug

Set against this otherwise glowing picture is one substantial technical concern: a crash bug, reported as active since the game's June 2025 launch, that can permanently lock affected players out of their save data. One reviewer who otherwise calls the game "great" and "an improvement of the original in most aspects" explicitly withholds a recommendation because of this issue, noting that as of their November 2025 review, months after launch, no reliable fix had been found and available workarounds weren't consistently effective. It's a rare case in this review sample of a reviewer separating their opinion of the underlying game from their willingness to recommend a purchase, and it's worth taking seriously given how specific and technical the complaint is rather than a vague performance gripe.

An enthusiastic fanbase asking for more

A notable secondary pattern across nearly every positive review is an explicit, often emphatic, appeal for ATLUS to apply the same care to other overlooked titles in its back catalogue, Digital Devil Saga, the original Shin Megami Tensei games, Persona 1 and 2, and a sequel to Raidou itself all come up repeatedly as reviewers' wish-list items. That level of vocal enthusiasm is itself a strong signal of how well this specific remaster has been received, reviewers aren't just satisfied, they're actively lobbying the publisher for more of the same treatment.

How it compares to ATLUS's other remaster efforts

Several reviewers frame their praise specifically in contrast to other recent remaster and remake projects, both from ATLUS and elsewhere, arguing that RAIDOU Remastered avoids two common failure modes: it doesn't lean on an over-scaled modern engine that strips away the original's identity, and it doesn't coast on a purely cosmetic upscale while leaving outdated mechanics untouched. That middle path, substantive mechanical changes paired with a restrained, respectful visual approach, is repeatedly cited as the reason reviewers rate this specific remaster above others they've played, and it's part of why the calls for ATLUS to apply the same formula to further back-catalogue titles carry real weight rather than reading as generic fan wish-casting. For a niche, previously PlayStation-exclusive title with a relatively modest built-in audience, that kind of consensus is a meaningful indicator of quality rather than nostalgia alone.

Final Verdict

RAIDOU Remastered: The Mystery of the Soulless Army stands out as an unusually well-executed remaster, one that treats its source material with real care while making substantive, well-judged changes to combat, quality of life, and presentation rather than settling for a cosmetic upgrade. Its detective-mystery story holds up better than many might expect from a nearly two-decade-old PS2 game, and the response from its fanbase speaks for itself. The documented crash-lockout bug is a genuine concern that tempers an otherwise easy recommendation, and prospective buyers should weigh that risk, but for series fans and newcomers alike willing to accept it, this is one of the stronger classic-RPG remasters available on Steam right now.

Pros and cons

Pros

  • Combat has been substantially reworked from the original's fixed camera into a fluid, real-time third-person system, widely praised as a genuine gameplay overhaul rather than a cosmetic refresh
  • Voice acting, quicksave/autosave, streamlined demon fusion, and numerous other quality-of-life additions are consistently cited as thoughtful, well-judged modernisations
  • Visual presentation stays close to the original PS2 art direction while substantially upgrading fidelity, an approach multiple reviewers describe as respectful rather than over-modernised
  • The mystery-driven detective story is widely praised as genuinely engaging, with several reviewers calling it an underappreciated entry in the wider Shin Megami Tensei universe

Cons

  • A documented crash bug can permanently lock affected players out of their save file, reported as unresolved for several months after the June 2025 launch
  • The soundtrack is carried over largely unchanged from the original, and a handful of reviewers note some tracks repeat often enough to become noticeable over a full playthrough
  • A small number of demon models, particularly those shared with Shin Megami Tensei V, look visually inconsistent against the otherwise faithfully remastered cast
  • As a remaster of a fairly linear 2006 action RPG, the scope and scale will feel modest next to larger modern RPGs at a similar price point

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 8 / 10
  • Progression 7.5 / 10
  • Value 7 / 10
  • Originality 7 / 10
  • Interface 7.5 / 10