Plushy Store Tidy Up Review
1,600 Plushies And No Instructions Plushy Store Tidy Up, released September 1, 2026 by solo studio SIV Games, drops players into a store buried under more than 1,600 stuffed animal
5.5 / 10
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728 Puzzle games reviewed and scored, best first.
728 reviews
1,600 Plushies And No Instructions Plushy Store Tidy Up, released September 1, 2026 by solo studio SIV Games, drops players into a store buried under more than 1,600 stuffed animal
5.5 / 10
A 30-minute cinematic psychological horror short from Seasonbean Team about waking up locked inside a familiar-turned-wrong house and piecing together fragmented, guilt-laden memories, earning a genuinely Mixed launch reception for its atmosphere and tension, undercut by honest reviewer complaints about missing display options and unclear, hard-to-spot interactable items.
5.5 / 10
A hamster-cage colony sim where you build both across and up through a planet's crust, then cap every map off with a physics-based rocket launch — a genuinely novel structure let down by AI-generated portraits, math bugs in its own production formulas, and a patch history that goes almost silent the week after full release.
5.5 / 10
A gorgeous art-deco cyberpunk puzzle-narrative game about an AI balancing four warring factions to build the perfect city, whose short, tightly written story and striking presentation earn real affection, undercut by a confirmed lack of post-launch development and a content ceiling reviewers consistently describe as reached within just a few hours.
5.5 / 10
A somber diorama puzzle game about death, memory and family tragedy, atmospheric enough to move some players deeply — and undercut for many others by story that never quite resolves, fiddly rotation-based puzzles, and achievements several reviewers single out as an actively bad design choice.
5.5 / 10
A short psychological horror puzzle game from Beshbarmak games about a vacation apartment stay disturbed by strange moans from the unit above, drawing an extremely small English review sample that credits its dark, hour-long story while repeatedly flagging one specific, unfixed ringing-phone puzzle sound as a genuine problem.
5.5 / 10
A solo-developer escape-room-style puzzle adventure through a mysterious woodland — logically satisfying puzzles wrapped in almost no story, a missing settings menu and a runtime most reviewers clock at under an hour.
5.5 / 10
A genuine reinvention of the beloved Train Valley puzzle series into a Railroad Tycoon-style logistics management game, whose fundamental genre pivot away from its predecessors' format left a large share of the franchise's own fans feeling misled, compounded by a genuinely buggy signal system added in direct response to their complaints.
5.5 / 10
A charming, Pixar-flavoured cinematic platformer starring a memory-wiped octopus, held back from greatness by rough difficulty spikes and surprisingly poor performance for a game this visually modest.
5.4 / 10
How Many Secrets Under Ceiling is a $2.99 text-based detective deduction game from developer 稻歌游戏工作室, a crowdfunded adaptation of Edogawa Ranpo's classic locked-room mystery "The Walker on the Ceiling," and this review's 14-review, Mostly Positive sample praises its surprisingly large amount of writing and a genuine unreliable-narrator twist, while flagging real rough edges in its English localization and save system.
5.4 / 10
A well-regarded VR escape room with genuinely clever puzzles, let down by real, specific motion-sickness reports from experienced VR players, a short three-room runtime, and a promised fourth room this review confirmed via the developer's own 2017 news post was never delivered.
5.4 / 10
Unknown - Foggins is a $6.99 point-and-click mystery adventure from developer Operacube, a sequel following writer Vincent Marlowe into a nuclear plant hiding dangerous experiments, and this review's 11-review sample is Mostly Positive, praising unforgiving, satisfying puzzle design undercut by one specific nuclear-waste puzzle that reviewers across three different languages independently singled out as the game's low point.
5.4 / 10
A beloved, nostalgic third entry in a genuinely well-regarded hidden-object adventure series, undercut by a severe, independently corroborated bug that makes the mouse cursor disappear for a meaningful share of players — described by more than one reviewer as making the game nearly unplayable.
5.3 / 10
Read review of Awakening: The Goblin Kingdom Collector's Edition
The rough, genuinely enjoyable first entry in what became a long-running franchise — a puzzle-like repair loop reviewers say works well in short bursts, undercut by real repetition, a lack of goals or garage progression, and a wobbly first-person camera several reviewers say induces motion sickness.
5.3 / 10
Hunter's Seal is a $6.99 fantasy guild-clerk puzzle sim about approving or rejecting monster-hunt permits, and this review's Mostly Positive sample (13 of 18 reviews) consistently praises its well-designed core loop and charming 2D art while just as consistently wishing it were longer, deeper, and had real consequences for getting things wrong.
5.3 / 10
Molly Wants to Help You Declutter Neat! is a small, story-flavored tidying game built around a simple hook: Molly, a professional organizer, walks you through eight distinct rooms,
5.3 / 10
A charming js13k 2025 witch-and-cat puzzle whose fixed ~792-pixel-wide layout doesn't adapt to phone screens at all — dialogue text and title art both run well past the edge of a real phone viewport, with no scroll or zoom to recover it.
5.3 / 10
A pun-stuffed, half-hour genre mashup that takes a group of Frogger-style frogs across the road and into a Doom-style shootout, Frog Legs is funnier than it has any right to be — and over before its best ideas get a chance to land.
5.2 / 10
Back To Stables is a $4.99 cozy puzzle adventure from developer Minuscule Mayhem where players lure a stubborn, easily spooked horse named George home across 25 hand-crafted levels using apples, carrots, and careful route planning, and this review's small 3-review sample praises its charm and customization while flagging a specific, luck-based level-design flaw late in the campaign.
5.1 / 10
A noir security-camera spin on the oversaturated 'hidden cats' genre nails its atmosphere for under a dollar, but delivers barely fifteen minutes of actual searching.
5.1 / 10
Getting Stronger is a $3.99 Jump King-inspired precision platformer from developer Jestercraft where every fall hurts but nothing kills you, and this review's full 12-review sample is unanimously positive, praising its charge-jump feel and dark rescue story against a short runtime and one reported wall-sticking bug.
5.1 / 10
A genuinely well-regarded hidden-object mystery with strong art and atmosphere, undercut by a single, dominant, decade-old problem — broken Steam achievements that this review confirmed the developer never fixed, alongside real resolution and scaling issues on modern displays.
5.1 / 10
A distinctive stealth-puzzle game about robbing graves while dodging vengeful ghosts, genuinely enjoyed for its original concept, undercut by real complaints about unreadable low- quality graphics settings, divisive humor, and rough voice acting.
5.1 / 10
Flazm's newest Train Valley entry is a relaxing, good-looking train-routing puzzler, but reviewers who came from Train Valley 2 describe a stripped-down sequel undercut by real bugs and a punishing lack of mid-run saves.
5.1 / 10
Read review of Train Valley Origins Review: A Cute, Simplified Step Back From the Series Peak