Key art for Ravenlok: Legendary Edition

Game review

Ravenlok

7 / 10

Developer
Cococucumber
Publisher
Cococucumber
Released
4 May 2023
Platforms
Windows
Genre
Action RPG, Fantasy, Voxel Adventure
Monetisation
One-time purchase. No advertisements or microtransactions.
Players
Single-player

The short version

Ravenlok is a voxel-art action RPG from Cococucumber, the third entry in the studio's Voxel Trilogy after Riverbond and Echo Generation, in which a girl named Kenny falls through her aunt's antique mirror into a fantastical world under an evil queen's rule — a clear nod to Alice in Wonderland filtered through blocky, richly detailed environments. The game originally launched 4 May 2023 on Xbox and PC via Xbox Game Pass and the Epic Games Store, and arrived on Steam only in April 2025 as "Ravenlok: Legendary Edition," an enhanced version with reworked combat and boss encounters. This review reads the game's small but consistent Steam corpus — 41 reviews, 95.1% positive — alongside the original release's reception, and finds a genuinely beautiful, approachable fantasy adventure that consistently draws two specific criticisms: combat that several reviewers call too basic to sustain interest on its own, and a lack of on-screen guidance that leaves some players unsure where to go next.

Biggest strengths

  • Distinctive, richly detailed voxel art direction that draws near-universal praise across this review's sample, with several reviewers specifically calling it the standout reason to play
  • An inviting, beginner-friendly difficulty curve that multiple reviewers recommend specifically for newer or younger players and casual sessions
  • The Legendary Edition's reworked combat and boss encounters are credited by returning players as meaningful improvements over the original 2023 release, worth a second look even for those who played it on Xbox Game Pass at launch

Biggest weaknesses

  • Combat draws specific, repeated criticism as too shallow to hold interest across a full playthrough, with one reviewer summarising it as "baby's first action RPG" — largely stamina-gated mashing over any deeper system
  • Several reviewers report a lack of on-screen guidance — no map, no objective markers — that makes quest progression confusing, particularly given how many NPCs offer side quests
  • Multiple reviewers describe the campaign as short, typically completed within a single weekend of casual play, which is worth weighing against the asking price for anyone wanting a longer experience

Who it's for: Players who want a short, visually striking fantasy adventure with light combat, ideal for newer or younger players; a weaker fit for anyone wanting deep action-RPG systems or a long campaign.

Our recommendation: A genuinely lovely, low-stakes fairytale adventure worth a weekend, especially for the Legendary Edition's improvements — just go in expecting simple combat and light guidance rather than a deep action RPG.

7 / 10

Introduction

Ravenlok drops a young girl named Kenny through her aunt's antique mirror into a voxel-rendered fantasy world under the rule of a tyrannical queen, tasked with rallying allies and confronting the kingdom's threats across a series of distinct, richly styled biomes. Developed by Cococucumber as the closing chapter of its Voxel Trilogy — following Riverbond and Echo Generation — it originally launched 4 May 2023 as an Xbox Game Pass day-one title on Xbox and PC, and only reached Steam in April 2025 as "Ravenlok: Legendary Edition," an enhanced version with reworked combat and boss encounters per the developer's own announcement. This review reads the game's Steam corpus, small but strongly positive at 95.1% across 41 reviews, and finds a game whose two defining traits — a genuinely gorgeous art style and an unusually accessible difficulty curve — sit alongside two specific, repeated limitations worth knowing before buying.

A world worth wandering through

The single most consistent theme across this review's sample, positive and negative alike, is the strength of Ravenlok's presentation. Its voxel-art environments earn specific, repeated praise for detail and variety across the game's distinct biomes, and the soundtrack draws similar consistent compliments. One reviewer new to the series calls it "another absolute banger by Cococucumber," crediting the "Alice in Wonderland type world" premise for keeping them engaged through to the credits. That combination of premise and presentation is clearly the game's central pitch, and this review's sample suggests it delivers on it reliably.

Simple by design, not everyone's taste

Where this review's sample splits is on combat depth. Several reviewers explicitly recommend the game for its accessibility — one calls it "beginner friendly, perfect for kids (or not well versed gamers)" — while others find that same simplicity a limitation rather than a feature. The sharpest version of the complaint calls it "baby's first action RPG," describing combat as largely stamina-gated button-mashing with predetermined stat growth rather than meaningful build choices. Both readings describe the same actual system; which one applies depends on what a given player wants from an action RPG. This review treats it as a genuine trade-off rather than a flaw to resolve one way — Ravenlok reads as a deliberately approachable game, and buyers wanting deep combat systems should look elsewhere in the genre.

A more clear-cut critical note concerns navigation. Multiple reviewers report the game offers no map and no objective markers, which becomes a real friction point given how many NPCs hand out side quests — one reviewer describes the resulting confusion as "kind of overwhelming" early on. That's a fair, specific usability complaint rather than a matter of taste, and worth flagging plainly for anyone who prefers clear quest guidance.

Short, and the Legendary Edition's real improvements

Several reviewers describe finishing the game within a single weekend or under a week of casual play, and this review treats that length as a fact to plan around rather than a flaw in itself — at NZ$32.50, it's a fair trade for some buyers and a thin one for others depending on what they value per hour. Returning players who experienced the original 2023 release credit the Legendary Edition's reworked combat and boss encounters as genuine, worthwhile improvements, with one describing "tons of new improvements to make it worth a repurchase." One reviewer who played the original release on the Epic Games Store in 2023 reports repeated save corruption at the time; this review found no similar reports against the current Steam version, though it can't independently confirm the issue is fully resolved rather than simply unreported in a small sample.

Final Verdict

Ravenlok is a genuinely lovely, low-stakes fairytale adventure whose voxel art direction and inviting difficulty curve make it an easy recommendation for players wanting a short, visually rich fantasy game rather than a deep action RPG. The Legendary Edition on Steam represents a real improvement over the 2023 original according to returning players, which makes this the better version to pick up regardless of platform history. Go in aware that combat stays simple throughout and that quest guidance is minimal, and treat the short runtime as part of the package rather than an unexpected shortfall.

Pros and cons

Pros

  • Distinctive, richly detailed voxel art direction that draws near-universal praise across this review's sample, with several reviewers specifically calling it the standout reason to play
  • An inviting, beginner-friendly difficulty curve that multiple reviewers recommend specifically for newer or younger players and casual sessions
  • The Legendary Edition's reworked combat and boss encounters are credited by returning players as meaningful improvements over the original 2023 release, worth a second look even for those who played it on Xbox Game Pass at launch
  • A charming, well-scored soundtrack singled out repeatedly alongside the visuals

Cons

  • Combat draws specific, repeated criticism as too shallow to hold interest across a full playthrough, with one reviewer summarising it as "baby's first action RPG" — largely stamina-gated mashing over any deeper system
  • Several reviewers report a lack of on-screen guidance — no map, no objective markers — that makes quest progression confusing, particularly given how many NPCs offer side quests
  • Multiple reviewers describe the campaign as short, typically completed within a single weekend of casual play, which is worth weighing against the asking price for anyone wanting a longer experience
  • One reviewer who played the original 2023 Epic Games Store release reports repeated save corruption at the time; this review found no similar reports against the current Steam version

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 6 / 10
  • Visuals 8.5 / 10
  • Value 6 / 10
  • Interface 5 / 10
  • Story 6 / 10