Game review
Nobody - The Turnaround
4 / 10
- Developer
- U.Ground Game Studio
- Publisher
- Thermite Games
- Released
- 16 November 2022
- Platforms
- Windows, Mac
- Genre
- Simulation
- Monetisation
- One-time premium purchase when available; no ads, in-game purchases or premium currency found — though this review found the store listing currently returns no price and appears unpurchasable
- Players
- Single-player only; no online, co-op or PvP modes
The short version
Nobody - The Turnaround puts players in the shoes of someone starting from genuine nothing — buried in debt, short on food, working whatever jobs are available — and builds a life simulator around that specific hardship rather than the usual Sims-style aspiration. Over 14,300 reviews accumulated since its November 2022 Early Access launch, and reviewers who played it in its first year describe a genuinely distinctive, well-written game with real narrative branches and an unusually honest tone for the genre.
What followed that launch is murkier and, this review has to be clear, only partly verifiable. The developer briefly pulled the purchase option within a day of release over a Windows compatibility bug, said so plainly at the time, and reissued a public statement in late December 2022 explicitly denying rumours that the team had taken players' money and disappeared. That December 2022 statement is the last public communication from the developer this review could find. No patches have shipped since, reviewers from 2024 through 2026 describe the game as abandoned, and this review independently confirmed the Steam listing currently returns no price on either the NZ or US storefront — meaning, whatever the cause, it isn't currently possible to buy. Reviewers speculate about everything from financial mismanagement to political pressure over the game's frank portrayal of hardship in China; this review can't verify any of those specific claims and reports them only as unresolved, widely-repeated speculation among the game's own playerbase.
Biggest strengths
- A genuinely distinctive premise for the genre — surviving real poverty and debt rather than building an aspirational life — executed with a specific, unusually honest tone reviewers consistently credit as the game's strongest feature
- A real, branching main storyline with multiple possible outcomes, praised by reviewers across the game's full review history rather than just its launch window
- A large early player base and review volume relative to its size suggest the concept found a genuine, receptive audience quickly, rather than needing years to build one
Biggest weaknesses
- This review independently confirmed the Steam store listing currently returns no price data on either the NZ or US storefront, meaning the game is not currently purchasable despite the page and its reviews remaining live
- No patches or developer communication have been logged since a December 2022 statement denying rumours the team had disappeared with players' money — over four years of silence before this review, with the game's main story left permanently unfinished as a result
- Reviewers describe extensive, unresolved speculation about why development stopped, ranging from financial mismanagement to political pressure over the game's portrayal of hardship in China — claims this review found no way to independently verify and reports only as widely-repeated speculation, not established fact
Who it's for: Fans of narrative-driven life simulators who want something with real emotional weight and are curious about a genuinely well-regarded but currently unpurchasable Early Access release. Not a sensible recommendation for anyone hoping to buy a working, ongoing game today, since it currently can't be bought at all.
Our recommendation: A game with real, well-documented promise that's currently impossible to purchase and hasn't been updated in years — worth knowing about, not worth chasing down.
4 / 10
Most life simulators sell aspiration: build the dream house, land the dream job, raise the ideal family. Nobody - The Turnaround starts somewhere much lower — its player character is broke, in debt, and short on food, and the game is built around the specific, unglamorous work of clawing back up from there. U.Ground Game Studio released it into Early Access on 16 November 2022, and in a single day it drew a striking volume of attention: over 14,300 reviews have accumulated since, settling at a Mixed 60% positive, a score that this review's research suggests reflects a genuinely divisive, unusual game rather than a simply bad one.
A specific kind of hardship, taken seriously
The clearest, most consistently credited strength across this game's reviews is tone. One detailed, heavily-upvoted launch-week review describes it as capturing "the difficulty and hardship of the peoples from the bottom part of society" with a specificity the genre rarely attempts, and multiple reviewers independently compare it favourably to games like Hobo: Tough Life and CHANGE while noting it goes further than either in narrative ambition. The main storyline branches into multiple possible outcomes depending on player choices, and reviewers who played deep into it during the game's active period describe real investment in where their specific version of the story was heading — a level of narrative structure life sims don't typically offer.
A launch bug the developer was upfront about
Within a day of release, the developer temporarily pulled the game's purchase option after players on older Windows versions reported it wouldn't run properly. This review located and read the developer's own announcement directly: it explains the problem plainly, apologises for the inconvenience, and points affected players toward Steam refunds while the team worked on a fix. That's a reasonable, transparent way to handle a real launch problem, and it's worth crediting on its own terms — whatever happened afterward, this specific moment wasn't handled badly.
A denial, then silence
What happened afterward is where this review has to be careful. By December 2022, rumours were circulating among players that the development team had taken players' money and vanished — the Chinese phrase used in community discussion translates roughly to "running off." This review located the developer's own response, posted on 30 December 2022: a statement explicitly denying those rumours, saying the team hadn't disappeared and was actively working on content adjustments, alongside a separate notice about pursuing action against an unrelated game accused of stealing their assets. That December 2022 post is the last public communication from the developer that this review's research could find. No further patches or announcements have been logged since — over four years of silence before this review.
What can and can't be verified
Reviewers writing between 2024 and 2026 describe the game as abandoned, and their theories about why vary widely: some repeat the original "ran off with the money" accusation the developer had already denied; others speculate, without evidence this review could locate, that the development team faced legal or political consequences tied to the game's unusually frank depiction of hardship and inequality in a Chinese setting. This review cannot confirm any of those specific claims and is reporting them only as widely-repeated speculation within the game's own player community, not as established fact. What this review could independently verify is narrower but still significant: no developer communication or patch since December 2022, and — checked directly against Steam's own storefront in two separate regions — no price data currently returned for the listing at all, meaning the game is not currently possible to buy regardless of what caused the silence.
A game frozen mid-story
Setting the mystery aside, what's left is an Early Access game whose most-praised feature — its branching narrative — was never finished. Reviewers who reached the end of the game's available content describe real, specific disappointment that promised additional storylines and updates never arrived, with one recent review calling it "abandonware" despite still recommending the portion that exists. That's a fair summary of the tension running through this game's whole review history: reviewers keep describing real quality in what's there, while being honest that what's there is now permanently incomplete.
A steep achievement curve, consistent with a large early rush and a smaller committed core
Steam's global achievement data offers one more independent data point. The game's story-progress achievements show a wide spread — the earliest narrative milestone clears for roughly four in five owners, but that share falls off steadily through the middle of the story, and the job-specific "mastery" achievements, which require repeated, dedicated play at a single in-game occupation, are earned by a much smaller fraction. That pattern is consistent with what the review timeline otherwise suggests: a large wave of players tried the game during its heavily discussed launch window, a meaningful share pushed some distance into the story, and a smaller core kept playing deeply enough to chase its more demanding, repetitive goals — the kind of curve you'd expect from a game that generated real buzz quickly rather than one that simply failed to hold anyone's attention at all.
Where it lands
Nobody - The Turnaround had a genuinely distinctive idea, executed well enough in its first year to draw an unusually large, engaged audience for an Early Access life sim. But a developer who went silent after a single statement denying serious accusations, a main story frozen permanently unfinished, and a store listing this review independently confirmed is currently unpurchasable are real, serious, well-documented problems that overshadow that early promise. A 4 credits a genuinely interesting idea that stopped becoming a finished game years before this review, for reasons that remain, as far as this review can establish, unresolved.
Pros and cons
Pros
- A genuinely distinctive premise for the genre — surviving real poverty and debt rather than building an aspirational life — executed with a specific, unusually honest tone reviewers consistently credit as the game's strongest feature
- A real, branching main storyline with multiple possible outcomes, praised by reviewers across the game's full review history rather than just its launch window
- A large early player base and review volume relative to its size suggest the concept found a genuine, receptive audience quickly, rather than needing years to build one
- The developer was transparent about at least one real problem — a Windows compatibility bug that led to a brief, explained purchase pause within a day of launch — rather than staying silent about it
Cons
- This review independently confirmed the Steam store listing currently returns no price data on either the NZ or US storefront, meaning the game is not currently purchasable despite the page and its reviews remaining live
- No patches or developer communication have been logged since a December 2022 statement denying rumours the team had disappeared with players' money — over four years of silence before this review, with the game's main story left permanently unfinished as a result
- Reviewers describe extensive, unresolved speculation about why development stopped, ranging from financial mismanagement to political pressure over the game's portrayal of hardship in China — claims this review found no way to independently verify and reports only as widely-repeated speculation, not established fact
- As an Early Access title frozen mid-development, several systems and storylines are reported incomplete even by reviewers who otherwise recommend the game