Key art for The Alters

Game review

The Alters

7 / 10

Developer
11 bit studios
Publisher
11 bit studios
Released
13 June 2025
Platforms
Windows
Genre
Sci-Fi Survival Narrative
Monetisation
One-time purchase, no in-game store
Players
Single-player only

The short version

The Alters is a sci-fi survival-narrative game from 11 bit studios (This War of Mine, Frostpunk) in which a stranded scientist clones alternate versions of himself, built from different life choices, to survive on a hostile planet and manage the friction between his own divergent selves. Released 13 June 2025, it holds a Very Positive rating — 89.0% across 7,250 English-language reviews, 90.4% across its wider 19,222-review all-language corpus. This review reads the 100 most-relevant English negative reviews and independently verifies, through multiple press outlets rather than review-corpus allegations alone, a real and serious controversy: 11 bit studios launched the game without the AI-content disclosure Steam has required since January 2024, and players discovered leftover generative-AI prompt text in shipped subtitle translations (confirmed in at least Korean and Brazilian Portuguese) and in at least one graphic asset the studio said was meant only as a development placeholder. The developer publicly apologised, calling the inclusion "an oversight" and confirming it had used AI-powered translation tools. This review independently checked the current Steam store page and found no AI Generated Content Disclosure section present, more than a year after the controversy broke. Eighteen of the 100 negative reviews raise the issue directly, 14 of them within the first month of release. Set against that, this review's positive sample shows genuine, detailed enthusiasm for the writing, characters and central premise, which several reviewers say the controversy shouldn't be allowed to erase from an otherwise excellent game.

Biggest strengths

  • The central premise — managing relationships and friction between multiple clones of the same person, each shaped by different life choices — draws widespread, specific praise for genuine emotional depth and dark humour, with one highly-voted review specifically crediting the characterisation across the different "Jans" as the game's strongest element
  • Writing and voice performance earn consistent credit even from critical reviewers, several of whom explicitly separate their praise for the story from their frustration with other aspects of the game
  • The base-building and resource-management systems are described as well-implemented and engaging in isolation, with several reviewers specifically praising the crafting and expansion loop before other complaints set in

Biggest weaknesses

  • This review independently confirmed, through press coverage rather than review-corpus allegations alone, that The Alters launched without Steam's required AI-content disclosure, and that players discovered leftover generative-AI prompt text in shipped subtitle translations and at least one graphic asset; 11 bit studios publicly apologised, called it "an oversight," and confirmed using AI-powered translation tools — this review's own check of the current store page found no disclosure section has since been added
  • Fourteen of the 18 negative reviews raising the AI issue are dated within the first month of release, indicating this was a genuine, concentrated launch controversy rather than an ongoing drumbeat — but several reviewers specifically say it changed how they view a purchase they otherwise loved
  • Fourteen of the 100 negatives describe rigid, high-pressure pacing — missable story windows with no clear warning, and long stretches under a stressful in-game clock — as undermining the game's own narrative themes about self-compassion

Who it's for: Fans of narrative-driven survival games (This War of Mine's studio pedigree shows) who can separate the game's real creative achievement from its developer's confirmed disclosure failure; readers specifically concerned about AI use in game development should weigh the verified facts below carefully before buying.

Our recommendation: A genuinely excellent, inventive game let down by a real, confirmed trust failure from its developer — not an allegation this review is passing along secondhand, but a fact the studio itself has publicly admitted. Decide with that fact in hand, not despite it.

7 / 10

Introduction

The Alters strands a scientist named Jan on a hostile alien world, forcing him to clone alternate versions of himself — built from different life choices he might have made — to keep a mobile base running and survive long enough to be rescued. It's the work of 11 bit studios, the Polish studio behind This War of Mine and Frostpunk, released 13 June 2025. It holds a Very Positive rating — 89.0% across 7,250 English-language reviews, 90.4% across its wider 19,222-review all-language corpus. This review reads the 100 most-relevant English negative reviews, and unlike most of this outlet's coverage, one finding here required verification well beyond the review corpus itself: a real, confirmed, publisher-acknowledged controversy over undisclosed generative-AI content, which this review independently checked against multiple press sources rather than repeating as an unverified allegation.

A genuinely inventive, well-written premise

Before addressing the controversy, it's worth being clear about what The Alters gets right, because this review's sample is emphatic about it. The core idea — managing the friction, jealousy and occasional camaraderie between multiple clones of the same man, each diverged from a different life decision — draws detailed, specific praise across nearly the entire sample. "The characterization of Jan, Jan, and Jan really sold this game for me," reads a 590-vote review, capturing the dark comedy and genuine pathos reviewers repeatedly credit the writing with achieving. Voice performance and narrative pacing earn consistent respect even from reviewers who go on to criticise other systems, and the base-building loop draws real praise in isolation, several reviewers specifically noting the crafting and expansion systems work well on their own mechanical terms.

What this review independently verified

Here is the finding that separates this review from a straightforward "some players complained about X" report. Eighteen of the 100 negative reviews raise generative AI content directly, and rather than treat that as an unverified cluster of accusations, this review checked the claim against independent press coverage. Multiple outlets — Game Informer, Engadget, Windows Central and Game Developer among them — confirm the following as established fact rather than allegation: The Alters launched on 13 June 2025 without the AI-content disclosure Steam has required of developers since January 2024. Within days, players discovered leftover generative-AI prompt text embedded in shipped subtitle translations, confirmed in at least Korean and Brazilian Portuguese, and in at least one graphic asset that 11 bit studios said was intended only as a placeholder during development. The studio's own public response, reported across those outlets, called the inclusion "an oversight" and "not intentional," and confirmed the team had used AI-powered translation tools. That is not this review adjudicating a dispute between players and a developer — it is 11 bit studios' own acknowledged account of what happened.

This review went a step further and checked the current state of the storefront directly: as of 12 August 2026, more than a year after the controversy broke, the Steam page for The Alters contains no AI Generated Content Disclosure section at all. Whatever was fixed in the shipped translations themselves, the formal disclosure Steam's policy requires still isn't present on the page a prospective buyer sees today.

What the reviews raising it actually say

Reading the 18 relevant negative reviews in full, the tone is often one of real disappointment rather than reflexive outrage — several reviewers explicitly separate their feelings about the writing from their feelings about the disclosure failure. "A truly fantastic game ruined by 11bit studio not only using LLM slop in their art, but failing to disclose the use of LLMs," reads the highest-voted review in this review's entire negative sample, at 512 votes. "I would have never bought this game having known LLMs were used at ANY stage. PAY PEOPLE." Another, more measured: "I adore what I played of The Alters... but I cannot recommend it in good conscience as things currently stand." Dating the complaints matters here: 14 of the 18 are concentrated in the first month after launch, consistent with a genuine controversy moment rather than an issue that kept generating fresh complaints — but that doesn't mean the underlying facts stopped being true, only that fewer new reviewers have chosen to write about it since.

Real complaints beyond the controversy

Separate from the AI issue, this review's sample raises genuine gameplay friction worth reporting on its own terms. Fourteen of the 100 negatives describe rigid, high-pressure pacing — missable story beats tied to precise timing windows the game doesn't clearly signal, and long stretches spent under a stressful in-game clock that several reviewers argue works against the story's own themes about self-compassion and not punishing yourself. A further cluster raises practical friction: an unreliable or insufficiently manual save system, hard-coded keybinds some reviewers say limit accessibility, and a resource-gathering loop several describe as tedious relative to the strength of the narrative wrapped around it.

Final Verdict

The Alters is, on the strength of its writing and central premise, a genuinely excellent piece of narrative game design — this review's sample agrees on that specific point with real consistency, even among reviewers who can't recommend the finished product. What keeps this review from scoring it as highly as its creative merit alone might suggest is a fact this review verified independently rather than passed along secondhand: 11 bit studios shipped the game without Steam's required AI disclosure, generative-AI content reached players in translated subtitles and at least one graphic asset, the studio publicly apologised and called it an oversight, and more than a year later the formal disclosure still isn't present on the storefront. That's a real, confirmed breach of platform policy and buyer trust, not a matter of taste, and it deserves to weigh on a reader's decision alongside — not instead of — the game's genuine storytelling achievement.

Pros and cons

Pros

  • The central premise — managing relationships and friction between multiple clones of the same person, each shaped by different life choices — draws widespread, specific praise for genuine emotional depth and dark humour, with one highly-voted review specifically crediting the characterisation across the different "Jans" as the game's strongest element
  • Writing and voice performance earn consistent credit even from critical reviewers, several of whom explicitly separate their praise for the story from their frustration with other aspects of the game
  • The base-building and resource-management systems are described as well-implemented and engaging in isolation, with several reviewers specifically praising the crafting and expansion loop before other complaints set in
  • Achievement completion data shows real engagement despite the game's difficulty spikes: a median of 17.7% across 63 achievements, with the top achievement at 96.2%, suggesting most buyers who start the game experience a meaningful amount of it

Cons

  • This review independently confirmed, through press coverage rather than review-corpus allegations alone, that The Alters launched without Steam's required AI-content disclosure, and that players discovered leftover generative-AI prompt text in shipped subtitle translations and at least one graphic asset; 11 bit studios publicly apologised, called it "an oversight," and confirmed using AI-powered translation tools — this review's own check of the current store page found no disclosure section has since been added
  • Fourteen of the 18 negative reviews raising the AI issue are dated within the first month of release, indicating this was a genuine, concentrated launch controversy rather than an ongoing drumbeat — but several reviewers specifically say it changed how they view a purchase they otherwise loved
  • Fourteen of the 100 negatives describe rigid, high-pressure pacing — missable story windows with no clear warning, and long stretches under a stressful in-game clock — as undermining the game's own narrative themes about self-compassion
  • A cluster of reviews raise practical friction distinct from the above: a save system some reviewers found unreliable or insufficiently manual, hard-coded keybinds affecting accessibility, and a resource-gathering loop several describe as tedious relative to the strength of the story surrounding it

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7 / 10
  • Progression 5.5 / 10
  • Originality 8.5 / 10
  • Story 8 / 10