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Management & Tycoon reviews

800 Management & Tycoon games reviewed and scored, best first.

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800 reviews

Battle On! Hero Academy Review

A desktop idle RPG about running a Kairosoft-inspired hero academy, recruiting and class-advancing students through branching career paths, backed by an unusually active near-daily patch schedule and hundreds of reviews -- most warmly positive, with recurring complaints about incomplete English localisation and an end-game pace that several long-term players say collapses into overnight idling.

4 / 10

Reviewed

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Bomb Farm Review

An Idle Bomber Squadron With A Steam Market Bolted On Bomb Farm, released free on Steam August 28, 2026 by developer Stream On, is an idle RPG in the vein of the earlier "Task

4 / 10

Reviewed

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Castle Clicker : Idle City Tycoon

A free city-building clicker whose own achievement list requires replaying the entire game roughly 60 times for full completion, sitting on top of a Mixed 65% built from two very different arguments — reviewers who call the active, worker-assignment gameplay "not real idle" and reviewers who report resources vanishing every time they close and reopen it.

4 / 10

Reviewed

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Construction Company

A solo-developer construction business sim with a promising premise undercut by shallow, repetitive click-through gameplay, a near-absent tutorial and rough localisation, softened somewhat by a rapid post-launch patching pace that has earned the developer real goodwill from reviewers.

4 / 10

Reviewed

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Esports Team Manager

A MOBA-flavoured esports management sim that lets players draft, staff, and coach a team through full seasons, undercut by a shallow draft phase, a bare-bones match presentation, and missing tutorials that most of its small early review sample describes as leaving the game feeling unfinished.

4 / 10

Reviewed

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Grand Emprise: Time Travel Survival

A solo-developed survival game promising a journey from taming dinosaurs to building a Dyson sphere, undercut by detailed, independently corroborated reports that several of its levels are unmodified Unreal Marketplace demo scenes — and by a sequel announced five months after launch while the original sat unfixed.

4 / 10

Reviewed

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Guild Quest

An idle guild-manager that has sat labelled "Early Access" on Steam since January 2017 with no update since that September — still installable, still free, and still collecting reviews from players logging hundreds of hours in a game its own developer stopped touching almost nine years ago.

4 / 10

Reviewed

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Gun Shop Manager

An Early Access shop-management sim about running a gun store on the edge of the law, cleaning and customising weapons for shady customers while dodging mafia pressure and police attention, with a genuinely appealing premise undercut at launch by a striking number of specific, game-breaking bugs.

4 / 10

Reviewed

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Hardware Tycoon

A business-management sim casting players as a CPU engineer and chip-fab tycoon from 1986 to 2026, Mixed across 28 reviews for a genuinely detailed engineering simulation enthusiasts praise as the most advanced of its kind — undercut by a well-corroborated, game-breaking pricing mechanic and, confirmed directly against the developer's own update history, an apparent abandonment with no update since mid-June 2026.

4 / 10

Reviewed

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Idle Civilization

A five-resource idle civilization builder with genuinely more going on than most clickers of its era, frozen in Early Access for over a decade — its last real update landed in mid-2016, and reviewers are still calling it abandoned in 2026.

4 / 10

Reviewed

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Idle Colors

A NZ$12.49 seven-currency idle economy game whose own most-invested reviewers — median 23.7 hours played, well above its positive reviewers' 5.7 — describe a triple prestige system that resets everything for nothing, a save that "bricked itself" at 135 hours, and an achievement curve that halves at every difficulty gate.

4 / 10

Reviewed

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The Carcass

A typing-driven, ASCII-terminal Lovecraftian colony sim about carving a roguelike settlement from the corpse of a dead god — a genuinely striking premise for fans of Caves of Qud and Cultist Simulator, undone at launch by an undisclosed reliance on generative AI for its writing, art and music that dominates its Mostly Negative review sample far more than any single gameplay complaint.

4 / 10

Reviewed

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The Infinite Grimoire

A free-to-play idle magic academy sim whose store page promises "fully idle progression," while its small review sample describes a punishingly slow start, a key semi-idle item that got quietly nerfed out of usefulness, and AI-generated art and music the developer's own disclosure confirms.

4 / 10

Reviewed

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The Settlers: New Allies

Ubisoft's revival of one of PC strategy gaming's most beloved franchises launched broken, redesigned around combat its own decades-long fans say abandoned what made the series special, and has received exactly three news posts in over two years — this review reads the whole arc, including the rival made by the original series' own former developers that fans now point to instead.

4 / 10

Reviewed

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War Commander

KIXEYE's post-apocalyptic base-building MMO strategy game, running continuously since its 2011 Facebook debut, finally arrives on Steam — met largely by returning veteran players whose reviews describe over a decade of accumulated pay-to-win pressure and unaddressed cheating that the platform switch hasn't changed.

4 / 10

Reviewed

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Mall Simulator

An Early Access mall-building and management sim that hooked thousands of players with an addictive early loop, before a long stretch of developer silence turned much of its own community against it, alongside recurring complaints about tedious manual restocking and undisclosed AI-generated art.

3.9 / 10

Reviewed

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Necromancer Accountant

A genuinely funny, distinctive premise — an undead bureaucrat balancing a skeleton army's budget — undercut by a near-total lack of onboarding, painfully mismatched sound design, and a missing save feature that's gone unpatched since the game's 2017 release.

3.8 / 10

Reviewed

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