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Action reviews

1603 Action games reviewed and scored, best first.

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1603 reviews

Scam Center Simulator: UnderKingdom

A dark-comedy underground scam-empire management sim from Jiao Games, Mostly Positive across 164 reviews in Early Access for its surprisingly well-thought-out launch systems and rapid patch response — held back by real early-game balance issues and a repeated micromanagement complaint.

7 / 10

Reviewed

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SCARLET NEXUS

A stylish "brain punk" action RPG from Bandai Namco with two playable protagonists and genuinely striking presentation -- Very Positive on Steam, though a large share of even its own positive reviews describe a game that runs out of ideas well before the credits, and a cloud-save bug that reviewers say has gone unfixed for years.

7 / 10

Reviewed

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Scavland

A hardcore, Stalker-flavoured top-down survival RPG set in a post-Soviet wasteland, earning a Very Positive launch reception for its sound design, combat and atmosphere, tempered by reports of an unreliable save system, a punishing onboarding curve, and its own honest admission that this is Early Access with a long road still ahead.

7 / 10

Reviewed

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Scrabdackle

A hand-drawn wizard's-eye adventure that wears its years-long Kickstarter journey on its sleeve, drawing near-unanimous praise for its charm, writing and lived-in world, while entering Early Access with only its first of three planned acts and a combat system a detailed minority found undercooked.

7 / 10

Reviewed

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Secrets of Grindea

A lovingly built SNES-style co-op action RPG that spent roughly nine years in Early Access — long enough that its own review section is full of players joking about getting married and having children while waiting — and whose eventual 1.0 release still didn't fully silence the complaints that made those jokes funny in the first place.

7 / 10

Reviewed

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Shadow Man Remastered

A faithful, technically excellent remaster of the 1999 voodoo-horror action-adventure cult classic by Nightdive Studios, Very Positive across 804 reviews for its craftsmanship and dark atmosphere — undercut by an extremely consistent complaint that the underlying game design has aged very poorly, with confusing, maze-like levels and heavy backtracking that no amount of remastering fully resolves.

7 / 10

Reviewed

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Shadow of the Tomb Raider

The closing chapter of the rebooted Survivor trilogy swapped Crystal Dynamics for Eidos-Montreal and gunfights for stealth and puzzles -- a deliberate pivot that split reviewers in 2018 and, eight years and a Definitive Edition later, is still what most players argue about, alongside a specific progress-blocking puzzle bug that outlived several rounds of patches.

7 / 10

Reviewed

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Shadow Warrior

Flying Wild Hog's reboot of the 1997 3D Realms shooter trades the original's crude, now-uncomfortable parody for a genuinely funny buddy-comedy story and some of the most consistently praised melee combat in first-person shooter history — undercut by a specific, well-corroborated critique that the ranged weapons and enemy variety don't hold up nearly as well as the katana does.

7 / 10

Reviewed

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Shell of a King

A solo-developed, top-down bullet-hell action-RPG with souls-like combat, built over nearly two years of near-weekly Early Access updates before a full 1.0 release in April 2026 that the developer's own devlog explicitly frames as "officially departing Early Access."

7 / 10

Reviewed

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Shotgun Cop Man

Arrest Satan, one shotgun blast at a time Shotgun Cop Man sends a literal thumb-shaped cop to Hell to arrest the devil himself, using a shotgun both as a weapon and as a means of p

7 / 10

Reviewed

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Silent Paradise Anthology

A four-in-one Metroidvania anthology from solo developer Dreamnoid bundling four connected mini-Metroidvanias with Steam achievements and cloud saves, unanimously positive across a small English review sample for its structure, worldbuilding, and value, with fair complaints about jarring style shifts and weak boss fights.

7 / 10

Reviewed

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Silicon Path Review

A Round, Cartoonish Art Style Hiding a Brutal Precision Platformer Silicon Path's premise is a strange and specific one: you play an unrecorded silicon atom sent into the body

7 / 10

Reviewed

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Sky the Scraper review

Ryo Kobuchi's arcade window-cleaning life-sim follows a young man juggling rope-swinging skyscraper work with the daily grind of rent, sleep, and relationships, earning a small but unanimously "Positive" reception for its addictive cleaning loop and surprisingly earnest life-sim storytelling.

7 / 10

Reviewed

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Smoke Break!

A free, charming student-made 3D stealth puzzle game from Applewood Studios, Smoke Break! casts players as a living puff of smoke sneaking through a bakery to hunt down an elusive burnt pie, earning near-unanimous praise for its adorable art, sound, and level design, though its brief length and a limited, repetitive core stealth toolkit leave some players wanting more.

7 / 10

Reviewed

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Solar Ash

A sci-fi skating-platformer from Heart Machine, the studio behind Hyper Light Drifter -- Very Positive on Steam and genuinely loved for its movement and art, but shadowed across years of reviews by a consistent verdict that it never quite lives up to the pedigree that sold it.

7 / 10

Reviewed

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Sonic Frontiers

Sonic's first open-world entry, warmly received for boss fights and writing that reviewers say the series hasn't matched in years -- while a growing, high-vote complaint about Denuvo's always-online requirement has nothing to do with hedgehogs at all.

7 / 10

Reviewed

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S.O.R.N. Review

A Free, Focused Bite Of Armored Core S.O.R.N. is a free-to-play third-person mecha action shooter from small studio Sentinel Games, released clean on Steam on April 30, 2026 with n

7 / 10

Reviewed

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SoulQuest

A Celtic-mythology 2D hack-and-slash from SoulBlade Studio LLC and TomasJPereyra, chasing the depth of Devil May Cry-style combos across hordes of gods and monsters, rated Very Positive across an English review sample for its deep, stylish combat, tempered by fair, corroborated complaints about punishing hazard-and-platforming design and an unfinished ending.

7 / 10

Reviewed

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Soulstone Survivors

A content-dense, genuinely fun bullet-heaven roguelite with 22-plus characters and hundreds of skills, praised for its scope and exceptionally responsive small developer team — undercut by a real, consistently repeated complaint spanning both its fans and critics: despite the huge nominal variety, most builds converge on the same handful of optimal choices, and the endgame settles into what reviewers repeatedly, vividly call a "dodging simulator."

7 / 10

Reviewed

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Stellar Blade

Shift Up's PS5-exclusive-turned-PC-port lands with genuinely praised combat, striking visuals and one of the strongest PC ports of its console-exclusive generation, undercut by a real, widely repeated "style over substance" complaint about shallow side content and a thin story — one this review can confirm the game's own director has publicly, directly admitted was underdeveloped.

7 / 10

Reviewed

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Stonemachia

A dark-fantasy soulslike from small Italian studio Crossfall Games, casting players as living chess pieces fighting through a Plague-of-Angels-haunted land steeped in Italian folklore, Overwhelmingly Positive across 1,227 reviews for its striking art and inventive parry-focused combat — with real complaints about damage-sponge enemies, unreadable delayed attacks, and a janky camera against oversized bosses.

7 / 10

Reviewed

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Stuck Together

Hugecalf Studios' Stuck Together is a physics-based co-op climbing game about two toys bound together on an escape mission through the house of a sadistic child owner, earning a Very Positive reception for its tight controls and rage-game platforming that reviewers say makes or breaks friendships, tempered by a repeated late-game difficulty spike and scattered crash reports.

7 / 10

Reviewed

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