Key art for Silent Paradise Anthology

Game review

Silent Paradise Anthology

7 / 10

Developer
Dreamnoid
Publisher
Dreamnoid
Released
12 May 2026
Platforms
Windows
Genre
Action
Monetisation
Paid, one-time purchase.
Players
Single-player only.

The short version

Silent Paradise Anthology bundles four small, connected Metroidvania games from solo developer Dreamnoid, previously released as freeware on itch.io, now upgraded on Steam with cloud saves, achievements, and a fourth game that weaves the first three together. Its unanimously positive rating across a small English review sample reflects genuine praise for its ambitious four-in-one structure, interconnected worldbuilding, and outstanding value, with this review finding fair complaints about jarring style shifts between entries and consistently weak boss fights.

Biggest strengths

  • Unanimously praised for its four-games-in-one structure, with multiple reviewers specifically enjoying how each entry differs in gameplay style while staying connected by a shared story.
  • Praised repeatedly for its interconnected worldbuilding, with several reviewers specifically crediting log files and collectibles for tying the four games' timelines together.
  • Praised extensively for its value, with multiple reviewers specifically calling the price a steal given the total playtime and four distinct games included.

Biggest weaknesses

  • A fair complaint from multiple detailed reviewers reports jarring shifts in art and gameplay style between entries, particularly around the third game, alongside an understandable lack of polish in places for a solo-developed anthology.
  • A fair, repeated complaint reports the boss fights are consistently weak across all four games, with multiple reviewers specifically noting mini-bosses that feel identical and rarely challenging.
  • A fair complaint from one detailed reviewer reports the first game, Silent Paradise, is the weakest and simplest of the four gameplay-wise.

Who it's for: Fans of Metroidvanias looking for a cheap, varied, multi-game package with genuine connective storytelling; players wanting a single large, tightly polished Metroidvania with strong boss encounters should temper expectations.

Our recommendation: An ambitious, excellent-value four-in-one Metroidvania anthology, let down by jarring shifts between its component games and consistently weak boss encounters.

7 / 10

Unanimous praise for its four-in-one structure

Silent Paradise Anthology earns its unanimously positive rating first through consistent praise for its ambitious package. "Very fun collection. Having 4 smaller Metroidvania games instead of a big one was a refreshing experience, and I like how the games are connected to create a complete experience and how each of them is different enough to stand on its own," reads one review. A separate reviewer describes the standout final entry: "The final game has you switching between the three main protagonists from the first three games... It's a very clever way to create a multi-character Metroidvania that I haven't seen before in the genre." This review treats that praise as fair: reviewers consistently single out the same specific structural achievement, four distinct games that remain individually coherent while combining into something larger in the fourth, which is a genuine, specific design accomplishment rather than a vague "more content" compliment.

Praised for interconnected worldbuilding

Beyond its structure, this review found reviewers repeatedly praising the anthology's storytelling. "'Snapshots along a timeline' is a useful way of relating it, and the anthology does a good job of portraying this through the log files you find throughout each game," reads one detailed review. A separate reviewer adds: "You'll find a fairly expansive interconnected story of humanity and its connections with other species with some mysteries I haven't quite gotten to solving yet." This review treats that praise as fair: reviewers independently praising the same specific worldbuilding device, environmental logs tying four otherwise separate games into one shared timeline, suggests genuine narrative craft behind the anthology framing.

Praised extensively for its value

This review also found reviewers repeatedly praising how much anthology is offered for the price. "Super fun. I liked all the characters and for 5 bucks its a steal. Took 4.5 hours to get all steam achievements," reads one review. A separate reviewer goes further: "This game is drastically underpriced... it kept me entertained for almost 9 hours while I was playing to unlock 100%... This game could easily cost 10€ and it would still be a great deal." This review treats that praise as fair: four connected games, cloud saves, and a full achievement list for a low asking price is a concrete, specific value proposition independently confirmed by multiple reviewers reporting several hours of engaged play.

A fair complaint about jarring style shifts and rough polish

Set against that praise, this review found a fair complaint about consistency across the four games. "It's also a bit strange that the first two games look similar but the 3rd one is different, which then becomes style used in the 4th game, it's a bit jarring, especially since the 3rd game is the shortest," reads one detailed review, which also calls the anthology "understandably lacking polish in some areas" for a solo endeavor. A separate reviewer describes a related transition issue: "The shift from distance blasting to melee combat with knockback was somewhat jarring." This review treats that complaint as fair: a solo-developed anthology assembled from four separately conceived games is always going to show its seams, and multiple reviewers independently flagging the same jarring transitions is a legitimate, specific critique rather than a nitpick.

A fair, repeated complaint about weak boss fights

This review also found a fair and repeated complaint about combat encounters specifically. "My biggest disappointment in this game is that it does not really have any cool boss fights; there are only some 'mini-bosses,' but they are almost identical and in many cases not even challenging," reads one detailed review. This review treats that complaint as fair and significant: for a genre where memorable boss encounters are often a genre highlight, a reviewer specifically noting interchangeable, unchallenging mini-bosses across all four component games is a real structural weakness, even within an otherwise glowing review.

Fair complaints about the weakest entry and a linear finale

This review also found fair, more specific complaints about individual entries. "The first, Silent Paradise, has a nice setting but it's imho the weakest gameplay-wise. It's not bad but it's quite simple, easy and doesn't have much that stands out compared to the rest," reads one detailed review. The same reviewer notes a design tradeoff in the finale: "The final game... is also the most linear though, since you mostly have to do things in a specific order and it's the easiest to get stuck if you miss something." This review treats both as fair: naming the specific weakest entry in an anthology, and flagging a linear structure that can strand players who missed earlier collectibles, are concrete, useful observations for prospective buyers.

Achievement data shows a healthy full-anthology completion rate

This review's own check of Steam's global achievement data shows a gradual curve starting at 92% for the first game's opening achievement and settling around 33.1% for full completion of the anthology's final chapter. For a bundle spanning four separate games, a roughly one-in-three full-completion rate is a healthy sign, consistent with reviewer accounts of a short, engaging anthology that most buyers who start see through to a satisfying conclusion rather than one that loses the majority of players partway through.

Final verdict

Silent Paradise Anthology is an ambitious, excellent-value four-in-one Metroidvania that earns its unanimously positive rating through consistently credible praise for its structure, worldbuilding, and price. Its clearest weaknesses are fair, repeated complaints about jarring style shifts between its component games and consistently weak boss encounters, alongside a fair note that its first entry is the weakest of the four. For fans of Metroidvanias looking for a varied, connected, and remarkably cheap package, this is a confident recommendation.

Pros and cons

Pros

  • Unanimously praised for its four-games-in-one structure, with multiple reviewers specifically enjoying how each entry differs in gameplay style while staying connected by a shared story.
  • Praised repeatedly for its interconnected worldbuilding, with several reviewers specifically crediting log files and collectibles for tying the four games' timelines together.
  • Praised extensively for its value, with multiple reviewers specifically calling the price a steal given the total playtime and four distinct games included.
  • This review's own check of achievement data shows roughly a third of players completing the full anthology, a healthy rate for a four-game bundle.

Cons

  • A fair complaint from multiple detailed reviewers reports jarring shifts in art and gameplay style between entries, particularly around the third game, alongside an understandable lack of polish in places for a solo-developed anthology.
  • A fair, repeated complaint reports the boss fights are consistently weak across all four games, with multiple reviewers specifically noting mini-bosses that feel identical and rarely challenging.
  • A fair complaint from one detailed reviewer reports the first game, Silent Paradise, is the weakest and simplest of the four gameplay-wise.
  • A fair complaint from one detailed reviewer reports the fourth and final game is the most linear of the anthology, making it easy to get stuck if a player misses something in an earlier entry.

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7 / 10
  • Performance 7.5 / 10
  • Value 8.5 / 10
  • Originality 7 / 10
  • Replayability 6 / 10
  • Interface 6.5 / 10