Key art for Sonic Frontiers

Game review

Sonic Frontiers

7 / 10

Developer
Sonic Team
Publisher
SEGA
Released
7 November 2022
Platforms
Windows
Genre
Open-World Platformer
Monetisation
One-time purchase at NZ$69.95. No in-app purchases; a paid DLC expansion is available separately.
Players
Single-player only

The short version

Sonic Frontiers reinvents the series as an open-world platformer across a handful of sprawling islands, and the reception has been the warmest the 3D series has received in years: 89.4% positive across 19,382 English reviews, Very Positive, with reviewers repeatedly praising boss fights compared to Metal Gear Rising and writing from Ian Flynn that multiple long-time fans call the best the series has had in a decade.

A specific, escalating complaint has grown over the years since launch that has nothing to do with hedgehogs or physics: Denuvo, the anti-piracy DRM the game ships with, requires an internet connection to launch and imposes a 24-hour lockout under some conditions. High-vote reviews raising this (323, 105 and 71 votes among them) are concentrated in 2023 through 2026, none at launch, and disproportionately affect Steam Deck and offline players. Separately, 29 of the 100 most-helpful negatives describe the open-zone exploration as repetitive and grindy well before the story concludes.

Biggest strengths

  • Boss fights reviewers repeatedly compare favourably to Metal Gear Rising: Revengeance, widely regarded as the series' best in years
  • Writing from Ian Flynn draws specific, enthusiastic praise, with multiple long-time fans naming it the strongest character work the franchise has had in a decade
  • A genuinely fun, high-speed traversal loop once players discover and adjust key control settings, which several of the most-upvoted reviews specifically walk through

Biggest weaknesses

  • Denuvo DRM requires an internet connection to launch and imposes lockout periods under some conditions, a complaint that has grown significantly since launch (high-vote reviews concentrated 2023-2026) and specifically disadvantages Steam Deck and offline players
  • Open-zone exploration is repeatedly described as repetitive and grind-heavy (29 of 100 negatives), with several reviewers reporting the loop wearing thin well before the story wraps up
  • Default control settings are widely criticised as unintuitive, though a specific, well-documented settings fix (Jump Deceleration to 0) resolves much of the complaint for players who find it

Who it's for: Sonic fans and open-world platformer enthusiasts who want the series' best writing and boss design in years, wrapped in a structure some reviewers find genuinely repetitive across its four islands. Owners of Steam Deck or laptops without reliable internet access should weigh the Denuvo requirement carefully before buying.

Our recommendation: Worth playing for the story and boss fights, which represent a real high point for the franchise by wide reviewer account -- and worth adjusting the "Jump Deceleration" setting to 0 immediately, a fix multiple top reviews independently discovered and say transforms how the game controls. Check whether the always-online DRM requirement works for your setup, especially on Steam Deck, before buying.

7 / 10

Sonic Frontiers arrived with a specific, unusually strong piece of advice attached to two of its most-upvoted reviews, one with 736 votes and another with 196: go into the settings, set "Jump Deceleration" to 0, and turn on "Maintain Boost During Jump." "I promise the game is 100x more fun when" you do, reads the first. That's an unusual thing to see repeated independently across reviews written months apart — a specific, actionable fix that reviewers discovered on their own and felt strongly enough about to lead with. It's a good entry point into a game whose reception is warmer, and more specific in its praise, than the series has managed in years.

The series' best writing and boss fights in a decade

Sonic Frontiers reinvents the franchise as an open-world platformer across several sprawling islands, and two elements draw consistently enthusiastic, specific praise: the boss encounters and the writing. "They made a Sonic game with Metal Gear Rising boss fights," reads one review, "and if that doesn't sell you nothing will." The comparison recurs across multiple reviews independently. Writer Ian Flynn's dialogue and character work draws similarly strong, specific credit — "Get Ian Flynn to write every Sonic game after this, please!" reads one of the most-upvoted reviews of the entire corpus, crediting him specifically with making the cast feel meaningfully different from prior entries. "As a long time fan," reads another, "Sonic Frontiers is the most fun I've had with a 3D Sonic game since Sonic Generations."

A separate, growing complaint that has nothing to do with Sonic

Reading this game's review history in date order surfaces something worth understanding on its own terms: a complaint about Denuvo, the anti-piracy DRM the game ships with, that barely existed at launch and has grown substantially since. "!! Sega please remove Denuvo !!" reads a 323-vote review from September 2023. "Denuvo forces you to have an internet connection or you can't play the game, and let's not forget the 24hr lockout. Especially for Steam Deck and laptop users that do not always have internet." A 2026 review, 63 votes, reports being banned from launching the game for a day after dual-booting into Windows to test performance. None of the highest-voted DRM complaints in this sample are dated at launch — they cluster from 2023 onward, tracking neatly with Steam Deck's growing install base and the practical problem of a portable device that isn't always online. This is a separate axis from the game's design entirely, and worth weighing on its own if your setup involves intermittent connectivity.

The complaint about the game itself

Set the DRM issue aside, and the most substantive design criticism is repetition: 29 of the 100 most-helpful negatives describe the open-zone exploration loop as grind-heavy or repetitive, generally wearing thin partway through rather than at the very start. "The gameplay loop of running around the world is fun but can get old quickly," reads one. "There is little variety to the open zones/worlds, all areas just kinda feel empty." A smaller thread specifically calls the game a collectathon at heart, regardless of how it was marketed, and recommends adjusting expectations accordingly rather than expecting deep exploration in the Breath of the Wild sense some reviewers initially hoped for.

The achievement curve reflects a real, if imperfect, engagement level: early milestones sit comfortably in the 60-87% range, with completionist-tier achievements for fully clearing every island falling to 10-13% — a real minority, but not an extreme cliff, consistent with a long game whose middle stretch loses some but not most of its audience.

7 out of 10. Sonic Frontiers earns genuine, specific praise for its boss design and writing — the strongest this franchise has managed in years by wide reviewer account — wrapped around an open-world structure some players find repetitive well before the credits. Adjust those jump settings immediately, and weigh the Denuvo always-online requirement carefully if your setup doesn't guarantee a stable connection, since that complaint has only grown louder since 2022.

Pros and cons

Pros

  • Boss fights reviewers repeatedly compare favourably to Metal Gear Rising: Revengeance, widely regarded as the series' best in years
  • Writing from Ian Flynn draws specific, enthusiastic praise, with multiple long-time fans naming it the strongest character work the franchise has had in a decade
  • A genuinely fun, high-speed traversal loop once players discover and adjust key control settings, which several of the most-upvoted reviews specifically walk through
  • Real ambition in attempting an open-world structure for the series for the first time, which reviewers credit even when critical of its execution

Cons

  • Denuvo DRM requires an internet connection to launch and imposes lockout periods under some conditions, a complaint that has grown significantly since launch (high-vote reviews concentrated 2023-2026) and specifically disadvantages Steam Deck and offline players
  • Open-zone exploration is repeatedly described as repetitive and grind-heavy (29 of 100 negatives), with several reviewers reporting the loop wearing thin well before the story wraps up
  • Default control settings are widely criticised as unintuitive, though a specific, well-documented settings fix (Jump Deceleration to 0) resolves much of the complaint for players who find it
  • Several reviewers describe a lack of polish and asset variety across the open zones, with some areas feeling noticeably emptier or more reused than others

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7 / 10
  • Visuals 6.5 / 10
  • Progression 5.5 / 10
  • Performance 5.5 / 10
  • Originality 7 / 10
  • Story 7.5 / 10