Infinity Wars: Animated Trading Card Game
A digital card game that pioneered simultaneous turns in 2012 and never got copied properly — still free, still patched, and still almost nobody is left to play it against.
5.5 / 10
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56 games released in 2014 and reviewed here, best first.
56 reviews
A digital card game that pioneered simultaneous turns in 2012 and never got copied properly — still free, still patched, and still almost nobody is left to play it against.
5.5 / 10
A decent, flawed old-school grid-based dungeon crawler whose actual content draws measured, mixed reception once players get in — but a severe, well-corroborated authentication problem tied to Ubisoft Connect/Uplay has locked legitimate buyers out of this single-player game entirely, a complaint this review found recurring from 2021 through as recently as February 2026.
5.5 / 10
The rough, genuinely enjoyable first entry in what became a long-running franchise — a puzzle-like repair loop reviewers say works well in short bursts, undercut by real repetition, a lack of goals or garage progression, and a wobbly first-person camera several reviewers say induces motion sickness.
5.3 / 10
A tidy little planet-defense shooter whose tap-to-fire mechanic genuinely works via touch — confirmed directly — but whose fixed 900-pixel-wide layout pushes the Start button, score display, and the player's own ship entirely off a real phone screen with no way back.
5 / 10
One of the earliest non-FromSoftware Souls-likes, following the hulking penitent warrior Harkyn through a demon-infested world, Mixed across 5,000 reviews for a promising art style and premise — undercut by an extraordinarily consistent, unresolved complaint about severe, undisableable camera shake causing nausea and headaches, alongside brutal, poorly balanced difficulty spikes and progress-destroying bugs.
5 / 10
The pirate-themed third entry in Piranha Bytes' Risen trilogy, Mixed across nearly 1,500 reviews for a beautifully realised open world — undercut by an extremely consistent complaint that its combat system is broken and unrewarding, and by a specific, well-corroborated game-breaking bug that reportedly halts progress entirely after a mid-late-game sea monster encounter.
5 / 10
Richard Garriott's Kickstarter-funded return to Ultima-style online RPGs spent over three years in Early Access before a rocky 2018 launch, and this review's reading of its current Steam sample found a genuinely rare split: a well-documented real-money land controversy and a string of backers who feel let down sitting right alongside one of the most consistently, independently praised small communities this outlet has read about in any MMO.
5 / 10
A tap-to-move elemental transformation puzzle that placed 7th of 129 entries at js13k 2014 — undone on this shelf by a missing viewport tag that makes every phone tap land on the wrong part of the screen.
3.2 / 10