Game review
Secrets of Temple Isle Review
7.5 / 10
- Developer
- Moses Doyle
- Publisher
- Moses Doyle
- Released
- 15 September 2026
- Platforms
- ["Windows"]
- Genre
- RPG
A One-Man Love Letter to the N64 Era
Secrets of Temple Isle is the kind of game that could only come from someone who grew up on a very specific diet of late-90s action-adventure titles and never quite got it out of their system. Solo developer Moses Doyle has spent years building a custom engine and a hand-crafted island from scratch, and the result is a treasure-hunting, dungeon-raiding action RPG that leans hard into the exploration-and-puzzle rhythms of the original Tomb Raider and the golden era of Nintendo 64 adventuring, right down to weighted, deliberate melee combat and a steady drip-feed of hidden relics tucked behind every ruin. It's an unapologetically retro pitch, and it's rare to see one land with this much conviction from a team of exactly one.
Years in the Making, and It Shows
This isn't a rushed launch. The game spent years in public development under an earlier working title, Wacambria Island, accumulating combat overhauls, lighting passes, improved character models, and a full rebrand before finally arriving on Steam as Secrets of Temple Isle on September 15th. That long gestation period is visible in the finished product's density: the island is packed with hidden things to find, secrets to uncover, and Explorer Tokens to chase down, the kind of layered environmental design that typically only comes from a developer who has had years to circle back and add "just one more secret" to every corner of the map. One early reviewer, over five and a half hours in, still describes finding themselves nowhere near finished exploring what's on offer, which speaks well of how much content a single island actually holds. Another reviewer clocked in past ten hours before posting, and neither shows any sign of having exhausted the map, a good sign for a genre where solo-developed projects often struggle to fill more than a couple of hours before the exploration loop runs dry.
Combat With Real Weight Behind It
The moment-to-moment fighting is built around what the developer calls tactical melee combat, precision timing, parrying, dodging, and varied weapon play, and it largely delivers on that promise. Strikes land with a satisfying heft rather than the floaty, spammy swings common in budget action RPGs, and enemies hit back hard enough that careless aggression gets punished quickly. It won't be mistaken for a modern character-action showcase, and one reviewer is upfront that there's "some jankiness" in the execution, comparing the overall feel to the original Tomb Raider, stiff camera work and all, but that jankiness reads as an intentional byproduct of the retro target rather than simple incompetence, and it doesn't get in the way of the game being genuinely enjoyable to play.
Base Building, Cooking, and Other Systems Layered On Top
Beyond exploring and fighting, Secrets of Temple Isle folds in base purchasing, customization, and cooking systems, giving players something to return to between dungeon delves rather than a purely linear crawl from ruin to ruin. These systems aren't the centerpiece of the experience, but they add texture and a sense of ownership over the island that a straight dungeon-crawler would lack, and they fit the "golden-era adventure RPG" framing the developer has clearly built the whole project around, evoking the systems-stacking design philosophy of the era it's paying homage to rather than the streamlined single-loop design more common in modern indie RPGs.
Nostalgia That Actually Lands
What comes through most strongly in the early reception is how specifically the game triggers nostalgia rather than just gesturing at it. One reviewer describes it as "triggering my nostalgia feels" and being transported back to "the good Nintendo 64 days," praising the sound design down to the individual hit-impact noises, while another compares it favorably to an obscure early-2000s Christian-market adventure title, a genuinely unusual reference point that suggests the developer has tapped into a very particular, under-served corner of retro-adventure nostalgia that bigger studios simply don't chase anymore. That specificity of reaction, several different but adjacent touchstones from several different players, is a strong early signal that the tone and feel the developer was aiming for is actually landing as intended.
A Fast, Attentive Launch
Launch day wasn't entirely friction-free: a same-week patch addressed controller button prompts not displaying correctly on certain Xbox controllers and fixed resolutions above 1920x1080 not stretching to fit the desktop properly. Both are the kind of small compatibility issues that tend to surface only once a wider range of hardware gets its hands on a release, and the fact that a solo developer had a fix out within a day of launch speaks to the same level of care that clearly went into years of pre-release iteration. It's a good early indicator of ongoing support for a one-person project.
Verdict
Secrets of Temple Isle is a genuinely rare thing: a solo-developed action RPG that commits fully to a specific, well-loved retro sensibility and largely earns the comparisons it invites. The combat has real weight, the island rewards the kind of obsessive exploration its Nintendo 64-era forebears demanded, and the years of iterative development behind it are visible in just how much there is to find. Some camera and control jankiness keeps it from feeling fully modern, but that's a small price for a game this sincere about what it's trying to be. At $13.99, it's an easy recommendation for anyone who misses the specific texture of turn-of-the-millennium adventure games and wants a fresh island's worth of secrets to dig through.
Screenshots
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Combat spills through the island's village streets, damage numbers ticking as ranged attackers close in from the shadows.Image: Moses Doyle via Steam -
A towering thorned menace blocks the path during 'The Beginning' quest, one of many oversized threats guarding the island's secrets.Image: Moses Doyle via Steam -
Deep beneath the island, an encounter with a spectral figure hints at the ruins' buried history.Image: Moses Doyle via Steam