Game review
Keep On Hashing!: Idle Mining Sim
5.6 / 10
- Developer
- Velron Games
- Publisher
- Velron Games
- Released
- 1 May 2026
- Platforms
- Windows
- Genre
- Simulation
Two Reviews, Both Negative, One With Specific Complaints
Keep On Hashing!: Idle Mining Sim launched on Steam on 1 May 2026 from solo-attributed developer and publisher Velron Games, and at the time of writing it has exactly two user reviews, both negative. One, written in Korean, is a single word of dismissal with no detail to weigh. The other, written in Simplified Chinese, is far more specific: it says the game's cooldown mechanic caps growth entirely, that higher-tier rigs become effectively useless later on, that players get pushed toward prestiging almost immediately, and that the more a player prestiges the less they're actually able to use afterward. The same review adds that skills in the tree eventually become unclickable or cause the game to error out, and closes by calling the whole thing barely a demo. That's a serious, checkable complaint from a real player rather than vague negativity, and it shapes the progression and performance scores below more than the store page's own framing does.
Click Blocks, Hire Helpers, Chase the Next Zero
The pitch, per the developer's own store text, is a "satisfying idle-clicker about building the ultimate crypto mining operation": click blocks by hand to mine four currencies — Bitcoin, Ethereum, Litecoin and Solana, explicitly reskinned with a disclaimer that no real cryptocurrency, blockchain, or real money is involved anywhere in the game — then hire up to 20 autonomous helper miners who keep working while the game is closed, buy through ten tiers of mining rigs, and spend points across a three-branch skill tree. An Overclock button grants a temporary ×1.2 mining-speed burst, and a prestige system resets progress for permanent talent points. It's a familiar idle-clicker shape wearing a crypto-mining skin rather than a fantasy or RPG one, openly built, per its own store copy, for players who want to "click forever."
What the Screenshots Show: A Cluttered HUD and a Locked-In Rig Loadout
This outlet's own screenshots back up both the game's stated scope and some of its rougher edges. The main mining screen shows four separate currency balances running along the top, a Level 72 character with a long XP bar, an 8.37K H/s hash-rate readout, and a prompt reading "Click blocks to mine! (5x damage)" layered over several overlapping coloured blocks, including one marked "LEGENDARY," with a tight cluster of identical helper-miner sprites crowded in among them. It's a busy, slightly hard-to-parse screen even at a glance, with text and blocks visibly overlapping each other in places. A second screenshot shows the Rig Shop with a Tier 7 "Quantum Rig" equipped, its 1,800 H/s hash power and "Mines All Coins" special ability both clearly labelled, alongside Buy and Equip buttons and a row of position dots confirming ten total rig tiers exist. Between the two, it's easy to see the shape of the complaint in that lone detailed review: a lot of numbers moving on screen, but not always with obvious clarity about what's actually driving them up.
A Three-Branch Skill Tree With a Localization Slip
A third screenshot captures the skill tree directly: three seven-tier columns labelled Hash Power, Efficiency and Hardware, with a branching node partway down the Hash Power column suggesting at least one meaningful choice point rather than a single straight line of upgrades. The selected node, a fully unlocked "Dyson Sphere" upgrade granting bonuses to hash power, efficiency, cooldown reduction and a passive multiplier, has its flavour-text description rendered in Turkish rather than English, despite the store page advertising 17 supported languages at launch — a small but real localization slip visible directly in this outlet's own screenshot, not just a claim. It's a minor issue on its own, but it's the kind of loose-thread detail that tends to accompany the more serious cooldown and late-game complaints raised in the one detailed review.
Price, Platform, and a No-Ads No-Microtransactions Pitch
Keep On Hashing! is priced at NZ$1.59 on Steam with no discount at the time of writing, is Windows-only, and carries no DLC. It supports 17 languages, lists 21 Steam achievements with names like "First Blood," "Block Buster" and "Crypto King," and its store page explicitly promises no ads and no microtransactions — a pitch this outlet has no reason to doubt given the achievement list and category tags show nothing resembling a store or gacha system. At under two dollars, the asking price is low enough that even the harshest complaint in its small review sample — that the game runs out of meaningful progression well before the promised long haul — is a lighter risk than it would be at a higher price point.
Verdict
Keep On Hashing! wraps a conventional idle-clicker loop in a crypto-mining skin that's clearly and repeatedly disclaimed as fictional, and its own screenshots confirm a real ten-tier rig shop and a three-branch, seven-tier skill tree sitting underneath the clicking. Its only detailed review, though, describes that structure breaking down badly in the mid-to-late game — a cooldown mechanic that caps growth, rigs that stop mattering, and a skill tree that reportedly becomes unusable — and this outlet's own screenshots show at least a genuine localization slip that lends that review some credibility. With just two reviews on record and one of them this specific, this is hard to recommend with any confidence beyond its very low asking price; it may suit players curious to see the early hours for themselves, but the progression system's ability to hold up over a full run remains a real, unresolved question.