Key art for Venture Towns

Game review

Venture Towns

6.5 / 10

Developer
Kairosoft Co.,Ltd
Publisher
Kairosoft Co.,Ltd
Released
22 May 2022
Platforms
Windows
Genre
Management Simulation
Monetisation
One-time purchase at NZ$11.39. No in-app purchases.
Players
Single-player only

The short version

Venture Towns is Kairosoft's pixel-art take on city and business management -- place stores, mansions and towers, chase profitable combinations of neighbouring buildings, and manage upkeep as your town grows. It's a small release with a genuinely small Steam following: only 22 English reviews exist, all read in full for this piece rather than sampled, and it sits at Mostly Positive across that small pool.

What the reviews describe is consistent with Kairosoft's long catalogue: charming, accessible, learn-as-you-go management with a satisfying combo-discovery loop, alongside the studio's familiar weak points -- a confusing early economy that can spiral into debt before the systems click, and at least one reviewer arguing this specific entry recycles mechanics from an earlier Kairosoft title, Oh! Edo Towns, rather than offering something new.

Biggest strengths

  • A charming, accessible pixel-art city-management loop that reviewers consistently describe as relaxing and satisfying once its building-combo system clicks
  • Cheap at NZ$11.39, with several reviewers reporting dozens of hours of engagement
  • True to Kairosoft's established, well-liked house style for anyone already a fan of the studio's other games (Game Dev Story is referenced by name more than once as a point of comparison)

Biggest weaknesses

  • The review sample for this game is genuinely small -- 22 English reviews total -- so any reading of its reception should be treated as indicative rather than statistically solid
  • The early-game economy can be confusing enough to spiral into debt before its systems become clear, which one reviewer specifically describes losing money faster than the town could earn it
  • One detailed negative review argues the game reuses mechanics from an earlier Kairosoft title, Oh! Edo Towns, rather than being a meaningfully original entry

Who it's for: Existing Kairosoft fans and anyone who enjoys small, learn-by-doing management sims with a pixel-art aesthetic. Given how small its own review base is, go in treating it as a low-stakes, inexpensive curiosity rather than a title with an established broad reputation either way.

Our recommendation: A safe, cheap pickup if you already like Kairosoft's other games, since this plays true to the studio's established formula. Be aware the early hours can be genuinely confusing around money management, and that at least one detailed reviewer considers this a reskin of an earlier Kairosoft release rather than fresh content -- worth weighing if you already own that one.

6.5 / 10

Venture Towns is a small game with a small footprint on Steam, and that's worth stating plainly before anything else: it has 22 English-language reviews in total, every one of which was read in full for this piece rather than sampled from a larger pool. That's not enough data to make sweeping claims about broad reception, but it is enough to describe, honestly, what the people who did play it have to say — and what they say is consistent with what Kairosoft, the prolific Japanese studio behind Game Dev Story and dozens of similar mobile-turned-PC management sims, is generally known for.

A familiar formula, small and cheap

The pitch is straightforward: build a town from stores, mansions and towers, discover which buildings placed near each other produce useful bonuses, and manage upkeep as your population and ambitions grow. Reviewers describe the loop in terms typical of this studio's catalogue — "incredibly charming," "you need to learn what works best next to what," a game that "doesn't tell you exactly what to do all the time." One reviewer frames their loyalty explicitly around the publisher rather than this specific title: "I love this publisher! I remember playing Game Dev Story a good 10 or so years ago on my phone... it's a bit of a learning experience."

That learning curve has real teeth for some players, though. "I played for 30 minutes and already lost way more money than my town was making," reads one negative review, "so I could not build anything and just watch my town get more and more into debt." Another calls the whole system "too confusing and tedious to complete" despite generally liking the studio's other work. The economy here isn't gentle by default, and a bad opening can apparently snowball before its systems make sense.

A specific originality question worth flagging

The most detailed critical review in the sample raises something worth passing on directly rather than paraphrasing away: "Turns out its Oh! Edo Towns with a fresh new coat of paint... so it's not even original." This library hasn't independently verified the mechanical overlap between the two games, and with only one reviewer making the specific claim in this small sample, it should be read as a single detailed report rather than an established consensus — but it's a concrete, checkable claim rather than a vague complaint, and worth knowing if you're deciding between Kairosoft titles specifically.

6.5 out of 10. Venture Towns is a small, generally well-liked entry in Kairosoft's long-running catalogue of charming management sims, cheap enough to be a low-stakes pickup and true enough to the studio's established formula that existing fans will likely know what they're getting. Its review base is too thin to support a confident verdict on broad reception, so take this score, more than most in this library, as a reasonable estimate from a small but genuine sample rather than a settled consensus.

Pros and cons

Pros

  • A charming, accessible pixel-art city-management loop that reviewers consistently describe as relaxing and satisfying once its building-combo system clicks
  • Cheap at NZ$11.39, with several reviewers reporting dozens of hours of engagement
  • True to Kairosoft's established, well-liked house style for anyone already a fan of the studio's other games (Game Dev Story is referenced by name more than once as a point of comparison)
  • A gentle early achievement curve (84% for the first milestone) suggesting the core loop is approachable for most buyers who start it

Cons

  • The review sample for this game is genuinely small -- 22 English reviews total -- so any reading of its reception should be treated as indicative rather than statistically solid
  • The early-game economy can be confusing enough to spiral into debt before its systems become clear, which one reviewer specifically describes losing money faster than the town could earn it
  • One detailed negative review argues the game reuses mechanics from an earlier Kairosoft title, Oh! Edo Towns, rather than being a meaningfully original entry
  • The hardest achievements are reported as frustratingly difficult to obtain even with outside guides, with the toughest tracked milestone sitting at under 10% of players

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 6.5 / 10
  • Progression 6 / 10
  • Value 7 / 10
  • Originality 5.5 / 10