Key art for Forza Horizon 6

Game review

Forza Horizon 6

RacingWindowsXbox Series X|S

7.5 / 10

Developer
Playground Games
Publisher
Xbox Game Studios
Released
18 May 2026
Platforms
Windows, Xbox Series X|S
Genre
Racing
Monetisation
One-time purchase plus a substantial car and expansion catalogue — 21 DLC entries as of August 2026.
Players
Online shared-world play, convoys, co-op and competitive events

The short version

A 161-hour reviewer calls it "the best Forza Horizon game, and one of the best racing games out there period," praises the physics, notes it's better optimised than Horizon 5, and says Japan is the best map the series has ever built. That's from a positive review, and I think it's broadly right — this is a superb arcade racer.

The friction is around it. The two most-upvoted negative reviews aren't about driving at all; they're from players reporting that the game won't run if you block Microsoft's telemetry traffic. Beneath those sit complaints about a NZ$119.95 game that recommends cars you'd have to buy separately, and AI that reviewers say cheats outright on higher difficulties.

Biggest strengths

  • The Japan map is the finest environment the series has produced, and it's stunning to drive
  • Driving feel remains the genre benchmark — accessible, deep, and satisfying at every skill level
  • Better optimised than Horizon 5 by the account of long-time players

Biggest weaknesses

  • Reviewers report the game is unplayable if Microsoft telemetry traffic is blocked at network level
  • 21 DLC entries, with the game recommending cars for events that require separate purchase
  • AI is described as cheating on higher difficulties, with speed and grip players can't match

Who it's for: Anyone who wants the best open-world driving game available and isn't running network-level telemetry blocking. Horizon 5 owners should know that several long-standing complaints carried over unchanged.

Our recommendation: Excellent, and worth waiting for a discount at NZ$119.95 with no sale yet. If you run a PiHole, a debloater or similar, check the current situation before buying — two of the three most-upvoted criticisms are specifically about that.

7.5 / 10

The most-upvoted negative review of Forza Horizon 6 has 2,011 helpful votes and 0.4 hours played. The second has 1,922 votes and 1.7 hours. Neither reviewer got far enough to have an opinion about the driving, because — by their account — the game wouldn't run.

Both report the same thing: that Forza Horizon 6 requires Microsoft's data collection to be enabled, and that players who block that traffic at network level, via a debloater or a PiHole, cannot play.

I can't verify what is collected or why the dependency exists, and I'm not going to characterise it as spyware because two reviewers did. What's reportable is this: it's the single most-endorsed criticism this game has, it comes from people describing a game that wouldn't start, and if you run network-level blocking on a Windows machine, that is the thing to check before you spend NZ$119.95.

It's also the third variation on the same 2026 theme I've hit today. Delta Force's top complaint is a kernel anti-cheat that outstays its welcome; Spider-Man 2's is a PlayStation runtime installed without asking. Publishers keep shipping infrastructure alongside games, and players keep making it the most upvoted thing on the page.

The game is magnificent

Now the part that matters if none of that applies to you.

Forza Horizon 6 moves the festival to Japan, and the map is the best thing Playground have ever built. Mountain switchbacks, neon city streets, coastal roads, forests that turn gold as the seasons rotate — it is consistently gorgeous in a way that makes simply driving somewhere the point. A 161-hour reviewer, writing positively in July, calls it "the best Forza Horizon game, and one of the best racing games out there period," adding that the physics feel great and it's "much better optimised than FH5."

That optimisation note matters. Performance appears in only 8 of the hundred most-helpful negatives and stuttering in 4 — remarkably low for a 2026 open-world release, and a contrast with Assetto Corsa EVO, which I reviewed earlier today and which is still fighting its own frame rate nineteen months in.

The driving remains the series' great trick: immediately accessible, deep enough to keep tuning for hundreds of hours, and forgiving in a way that makes a bad corner funny rather than punishing.

What players are annoyed about

The car economy. Twenty-one DLC entries, and a 36-hour reviewer captures the specific irritation best: "Showing recommended cars for races that I have to pay real money for does not feel good in a game I paid full price for." A 110-hour player who calls this their game of the year still filed a negative review over it. When a game costs NZ$119.95 and then points at events you can't optimally enter without paying again, that lands badly regardless of how good the driving is.

The AI. Twenty-two of the hundred negatives mention it, and the charge is specific rather than vague: on higher difficulties the AI is described as having speed and grip the player's car simply cannot match, making certain long races unwinnable by legitimate driving. That's a design decision about difficulty scaling, and racing audiences have never liked rubber-banding dressed as challenge.

Things that didn't change. A 125-hour reviewer with 1,435 votes lists complaints carried over from Horizon 5 unaddressed, singling out Steam integration and the awkwardness of joining friends despite this being a native Steam release. For a sixth entry, "still not fixed" is a fair thing to be tired of.

Where it stands

The trajectory is good. Negative reviews ran 63 in May 2026, the launch month, then 26 in June, 10 in July and one so far in August. Of the 100 most recent English reviews, 84 are positive.

Playground are running it properly: weekly community calendars of player-run events, seasonal car unlocks tied to the map's changing seasons, a third content series and hotfixes through July.

The verdict

Forza Horizon 6 earns a 7.5, and it's a 7.5 with a 9 inside it. As a driving game it's the best in its class, in the best setting the series has had, running better than its predecessor — if you just want to drive beautiful cars through beautiful places, nothing else competes.

The score reflects the conditions attached. A full-price game that upsells cars inside the events you already own, AI that wins by fiat rather than skill, a sixth entry still carrying its predecessor's networking complaints, and a telemetry dependency that has stopped some buyers playing at all. None of those are about driving, and all of them are about buying.

Get it in a sale, and if you block Microsoft telemetry, resolve that question before you pay rather than after. If you want the same driving with fewer strings, Forza Horizon 5 is heavily discounted these days and still excellent.

Pros and cons

Pros

  • The Japan map is the finest environment the series has produced, and it's stunning to drive
  • Driving feel remains the genre benchmark — accessible, deep, and satisfying at every skill level
  • Better optimised than Horizon 5 by the account of long-time players
  • Steady live support with weekly community events, seasonal cars and regular hotfixes
  • Enormous car list and a sandbox that rewards messing about as much as racing

Cons

  • Reviewers report the game is unplayable if Microsoft telemetry traffic is blocked at network level
  • 21 DLC entries, with the game recommending cars for events that require separate purchase
  • AI is described as cheating on higher difficulties, with speed and grip players can't match
  • Steam networking and friend-joining draw criticism despite the native Steam release
  • Several complaints carried directly over from Horizon 5 without being addressed

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 8.5 / 10
  • Visuals 9.5 / 10
  • Sound 8.5 / 10
  • Performance 8 / 10
  • Value 6.5 / 10
  • Multiplayer 6.5 / 10
  • Monetisation 4 / 10