Game review
BJORN
4.5 / 10
- Developer
- Ignatev Artem
- Publisher
- IgnatGame
- Released
- 3 June 2022
- Platforms
- Windows
- Genre
- RPG Platformer
- Monetisation
- One-time purchase at NZ$5.99. No in-app purchases.
- Players
- Single-player only
The short version
BJORN is a small platformer set in Norse mythology, following a Viking hero whose family is kidnapped by his own brother, mixing metroidvania-style exploration with lightweight RPG combat. Its review base is genuinely too thin to support a confident overall verdict: only 8 English-language reviews exist, and 39 total across all languages, most of them Russian and many no more than a single line. Every review available was read for this piece.
What that scattered sample does support, consistently, is a gap between presentation and execution: the Scandinavian art style draws real praise, but combat and production values are repeatedly called weak, and at least one detailed report describes the game being effectively unplayable on first launch due to menu and control issues.
Biggest strengths
- A distinctive Scandinavian/Norse art style that draws consistent praise across the small review sample, in multiple languages
- Cheap at NZ$5.99 for players specifically drawn to the setting and visuals
- The developer issued at least one substantial update responding to launch-week feedback, according to one detailed English review
Biggest weaknesses
- Combat and overall production values are repeatedly described as weak, with one reviewer calling it among the worst production values they'd seen in a released game
- At least one detailed report describes the game failing to load properly on first launch -- no functioning main menu, requiring a workaround found via an external video -- and being unable to progress normally after falling into an in-game pit
- The review base is extremely thin (8 English reviews, 39 total across all languages, no Steam achievements exist at all), so any read on this game's reception should be treated as provisional rather than settled
Who it's for: Only for players specifically curious about a small, striking-looking Norse platformer who are prepared for real rough edges -- this isn't a release with enough evidence behind it to recommend confidently to a general audience.
Our recommendation: Approach with caution and low expectations. The art style is a genuine draw, but the available reviews -- thin as the sample is -- consistently describe weak combat and at least one serious launch-time bug, with a developer patch addressing some but evidently not all of it.
4.5 / 10
Some games in this library come with hundreds of thousands of reviews to sift through; BJORN comes with 39, spread across at least six languages, and only eight of those in English. Every single one was read for this piece, because the alternative — summarising a game from a handful of one-line comments as though they represented a broad consensus — would be a worse kind of dishonesty than simply saying the evidence here is thin.
A striking look, a shakier game underneath
BJORN follows a Viking hero racing to rescue his family from his own kidnapping brother, told through a platformer-metroidvania structure with lightweight RPG combat layered on top. The one thing nearly every review agrees on, regardless of language or overall verdict, is the art: "I got interested in Bjorn because of the art style, which truly looks great," reads one English review, before pivoting to its actual complaint — "the gameplay, especially the combat, is severely lacking." A more pointed English review calls it "a badly made 3D rendered 2D platformer/brawler with lightweight RPG elements and some of the worst production values I've seen in a game." Several Russian-language reviews strike a gentler tone, praising the atmosphere and music while still noting rough edges around difficulty and interface.
One detailed English review describes an update the developer issued in the weeks after launch, suggesting genuine post-release attention: "The developer has made a variety of updates to the game and I'd encourage you to read the release notes to determine if the below issues you're most concerned about have been resolved." That's a meaningfully different story than a game released and abandoned, even though this library can't independently verify how much of the original criticism that update actually addressed.
A specific, serious bug report
The most concrete technical complaint in the sample comes from a German-language review describing the game essentially failing on first launch: no functioning main menu, requiring an external video to figure out how to start, and then getting stuck after falling into a pit with no death and no way to progress, forcing an ALT+F4 to exit. This is a single detailed account rather than a pattern repeated across the sample, but it's specific enough — a named, checkable failure mode — to be worth flagging directly rather than smoothing over.
4.5 out of 10. BJORN has real visual ambition and at least one specific instance of a developer responding to launch feedback, but its available reviews consistently describe weak combat and production values, and at least one serious, specific technical failure. The review base behind all of this is simply too small — 8 English reviews, 39 total — to support more than a cautious, provisional verdict, and that caution is the most honest thing this review can offer.
Pros and cons
Pros
- A distinctive Scandinavian/Norse art style that draws consistent praise across the small review sample, in multiple languages
- Cheap at NZ$5.99 for players specifically drawn to the setting and visuals
- The developer issued at least one substantial update responding to launch-week feedback, according to one detailed English review
Cons
- Combat and overall production values are repeatedly described as weak, with one reviewer calling it among the worst production values they'd seen in a released game
- At least one detailed report describes the game failing to load properly on first launch -- no functioning main menu, requiring a workaround found via an external video -- and being unable to progress normally after falling into an in-game pit
- The review base is extremely thin (8 English reviews, 39 total across all languages, no Steam achievements exist at all), so any read on this game's reception should be treated as provisional rather than settled
- No achievements exist for the game, removing one of the usual cross-checks this library uses to corroborate review-based claims about engagement and completion