Game review
Metal: Hellsinger
7.5 / 10
- Developer
- The Outsiders
- Publisher
- Funcom
- Released
- 15 September 2022
- Platforms
- Windows
- Genre
- Rhythm FPS
- Monetisation
- One-time purchase at NZ$44.99. No in-app purchases; a paid DLC campaign is available separately.
- Players
- Single-player only
The short version
Metal: Hellsinger fuses fast, demon-slaying FPS combat with a rhythm system that rewards firing on the beat of a genuinely stacked heavy metal soundtrack -- and its 95.9% positive score across 9,356 English reviews, Overwhelmingly Positive, is carried almost entirely by that music. Vocal tracks from well-known metal artists draw close to unanimous praise regardless of a review's overall verdict.
What holds it back from a higher score, by wide and specific agreement, is length and repetition: 27 of the 100 most-helpful English negatives call it too short, and 22 describe the campaign as growing monotonous once its central trick is learned. Twenty-four name a rival rhythm-shooter, BPM: Bullets Per Minute, as doing the genre better. As of October 2025, developer The Outsiders was shut down by publisher Funcom in a documented restructuring, leaving the game's long-term support and any sequel prospects genuinely uncertain.
Biggest strengths
- An exceptional, stacked heavy metal soundtrack featuring well-known genre vocalists, drawing close to unanimous praise across the entire review corpus regardless of overall score
- A genuinely satisfying core loop once the rhythm-shooting rhythm clicks, described by multiple reviewers as elevating both the music and the combat simultaneously
- Distinctive, committed art direction and a self-aware, cheesy story and voice acting that reviewers say works in the game's favour
Biggest weaknesses
- Length and repetition are the dominant complaints by a wide margin -- 27 of 100 negatives call the campaign too short, and 22 describe it growing monotonous once its central mechanic and limited enemy variety are fully seen
- Twenty-four of the 100 most-helpful negatives name BPM: Bullets Per Minute, an earlier rhythm- shooter, as executing the same genre idea with more depth and polish
- Developer The Outsiders was shut down by publisher Funcom in October 2025 as part of a documented restructuring, leaving the future of any sequel or continued content genuinely uncertain
Who it's for: Metal fans and rhythm-action enthusiasts who want a short, intense, music-first FPS experience. Less suited to anyone wanting a long campaign or deep enemy and encounter variety to match the length of a full-priced game.
Our recommendation: Worth playing for the soundtrack and core rhythm-shooting feel alone, best approached with expectations set for a short, intense experience rather than a lengthy campaign -- most reviewers finish it in under six hours. Be aware the developer has since closed, so treat the game as a complete, likely-final package rather than one with more content on the way.
7.5 / 10
Metal: Hellsinger's most-upvoted review, 589 votes, doesn't read like a conventional review at all: "The developers are the CIA, the game is crack, and I'm a minority in America during the 80s." That's a joke, but it captures something real about how this game's soundtrack lands — reviewers reach for hyperbole because the music genuinely earns it. The game fuses fast FPS combat against demonic enemies with a rhythm system that rewards firing on the beat of a soundtrack stacked with well-known heavy metal vocalists, and it sits at 95.9% positive across 9,356 English reviews almost entirely on that strength.
The soundtrack does the heavy lifting
"The music alone is worth it," reads one of the earliest reviews. "A perfect example of how game play can elevate an already incredible element, and vice-versa." That sentiment repeats constantly and specifically — reviewers name the featured vocalists, describe headbanging hard enough to throw off their aim, and treat the game as much as a metal album with gameplay attached as a shooter with a soundtrack. The core rhythm-shooting mechanic draws real praise too when it clicks: staying on-beat builds a multiplier and unlocks a berserk mode, and multiple reviewers describe the moment it comes together as genuinely thrilling.
Short, and honest about it
The recurring criticism is length and repetition rather than any core design flaw. Twenty-seven of the 100 most-helpful negative reviews call the campaign too short, and 22 describe it growing monotonous once its central trick and relatively limited enemy roster are fully seen. "Cool idea. Cool soundtrack," reads one. "But if you played the demo, you kinda played the whole game. It got stale really fast." Median playtime among critical reviewers sits under four hours, which lines up with the specific complaint rather than contradicting it — this is a short game, and reviewers who finish it quickly are describing an accurate experience rather than bouncing off early.
A genre comparison recurs constantly enough to be worth naming directly: 24 of the 100 most-helpful negatives cite BPM: Bullets Per Minute, an earlier rhythm-shooter, as doing the same core idea with more mechanical depth. "Just go play Bullets Per Minute instead," reads one. "It does the rhythm shooter angle so much better than this." Not every reviewer agrees — several positive reviews argue Hellsinger surpasses BPM specifically because it had the resources to build original assets and animation rather than working with off-the-shelf tools — but the comparison itself is the most consistent reference point in the entire corpus, on both sides.
A real, documented postscript
As of this review, there's a fact worth knowing that has nothing to do with the game's design: in October 2025, publisher Funcom shut down developer The Outsiders as part of a documented company restructuring, confirmed by the studio's founder and covered by multiple outlets including Game Informer and Video Games Chronicle. The game itself remains playable and purchasable, but any prospect of further updates, DLC or a sequel is now genuinely uncertain. A handful of recent reviews specifically cite this news as their reason for switching to a negative recommendation, even while praising the game itself — worth reading as a statement about the studio's fate rather than a change in the game's quality.
7.5 out of 10. Metal: Hellsinger delivers one of the most distinctive, best-received soundtracks this library has covered, wrapped around a short but genuinely satisfying rhythm-FPS core. Its length is a real limitation rather than a false complaint, and BPM: Bullets Per Minute remains the comparison point worth knowing about if depth matters more to you than presentation. Buy it for an intense few hours of music-driven combat, and treat what exists today as very likely the final, complete version of the game.
Pros and cons
Pros
- An exceptional, stacked heavy metal soundtrack featuring well-known genre vocalists, drawing close to unanimous praise across the entire review corpus regardless of overall score
- A genuinely satisfying core loop once the rhythm-shooting rhythm clicks, described by multiple reviewers as elevating both the music and the combat simultaneously
- Distinctive, committed art direction and a self-aware, cheesy story and voice acting that reviewers say works in the game's favour
- Strong Steam Deck performance reported by multiple reviewers, at least through the earlier levels
Cons
- Length and repetition are the dominant complaints by a wide margin -- 27 of 100 negatives call the campaign too short, and 22 describe it growing monotonous once its central mechanic and limited enemy variety are fully seen
- Twenty-four of the 100 most-helpful negatives name BPM: Bullets Per Minute, an earlier rhythm- shooter, as executing the same genre idea with more depth and polish
- Developer The Outsiders was shut down by publisher Funcom in October 2025 as part of a documented restructuring, leaving the future of any sequel or continued content genuinely uncertain
- The game does not support firing on musical half-beats, a specific mechanical limitation several reviewers say restricts expressive play compared to genre rivals