Game review
Immortals of Aveum
7 / 10
- Developer
- Ascendant Studios
- Publisher
- Electronic Arts
- Released
- 21 August 2023
- Platforms
- Windows
- Genre
- Action
- Monetisation
- One-time purchase; a Deluxe Upgrade sold separately
- Players
- Single-player only
The short version
Immortals of Aveum is Ascendant Studios' single-player magic-FPS, published by Electronic Arts and released on 21 August 2023. It's better known as one of gaming's most notorious commercial flops of that year than for its actual reception, which this review found is genuinely solid: 72% positive ("Mostly Positive") across 2,071 English-language Steam reviews, holding steady at 71% across the most recent 100 reviews sampled. This review read the 100 most-helpful negative reviews alongside the 100 most recent English reviews.
This review independently confirmed the scale of the commercial failure behind the game's reputation: reporting put its total budget, development plus marketing, at roughly $125 million, and the developer laid off half its staff within months of launch before furloughing a majority of remaining employees in April 2024. EA later took the unusual step of directing 100% of the game's net sales revenue to Ascendant Studios. Set against that backdrop, this review found the actual player sentiment considerably warmer than the "flop" narrative suggests. Story and dialogue draw the most consistent criticism, appearing in 50 of the 100 negative reviews read, often described as clichéd; poor optimisation is the second most common complaint at 19 of 100. But combat itself is frequently defended even within negative reviews, and this review found multiple recent reviewers expressing explicit sympathy for the game's commercial failure while recommending it anyway: "Shame it didn't get a better reception at launch," reads one 2026 review.
Biggest strengths
- Combat is frequently defended even within negative reviews, with several reviewers specifically praising the feel of the magic-gauntlet gunplay
- Steam sentiment has remained genuinely stable and solidly positive (71-72%) across the game's full lifetime, independent of its commercial reputation
- Currently available at a steep 80% discount, making its scope and length considerably easier to justify than at its original NZ$99.95 asking price
Biggest weaknesses
- Story and dialogue are the single most common complaint in this review's negative sample, appearing in 50 of the 100 negative reviews read, frequently described as clichéd or juvenile
- Poor optimisation and performance issues, even on capable hardware, are a consistent secondary complaint appearing in 19 of the 100 negative reviews read
- This review independently confirmed the game's commercial failure was severe and consequential: a roughly $125 million total budget, layoffs affecting half the studio within months, and a further furlough of most remaining staff in April 2024
Who it's for: Magic-FPS fans curious about a game whose commercial reputation outpaced its actual quality — go in at the current steep discount, with realistic expectations for the story specifically.
Our recommendation: A genuinely solid, currently very cheap magic shooter whose commercial failure was disproportionate to its actual reception — worth trying, especially for the combat, which reviewers on both sides of the score tend to defend even when marking the game down for other reasons.
7 / 10
Introduction
Immortals of Aveum is Ascendant Studios' single-player magic-FPS, published by Electronic Arts and released on 21 August 2023 at NZ$99.95, currently 80% off at NZ$19.99. Players take on Jak, a young battlemage drawn into a magical war, wielding spell-casting gauntlets in place of conventional firearms. The game is arguably better known for its commercial failure than for its actual quality — it sits at 72% positive ("Mostly Positive") across 2,071 English-language Steam reviews. This review read the 100 most-helpful negative reviews of 586 total, plus a sample of the 100 most recent English reviews.
A genuinely severe commercial failure, independently confirmed
This review checked the scale of the game's commercial reputation directly rather than taking it on faith. Reporting at the time put the game's total cost, development plus marketing, at roughly $125 million. Ascendant Studios laid off half its staff within months of the game's slow launch, and furloughed a majority of its remaining workforce in April 2024. In an unusual move, EA later began directing 100% of the game's net sales revenue to the studio — a rare arrangement reflecting just how badly the original commercial terms had gone. This is a genuinely severe, well-documented failure by any standard this review has checked this session.
A reception considerably warmer than the failure suggests
Set against that backdrop, this review found actual player sentiment notably more positive than the "flop" narrative implies. Story and dialogue draw the most consistent criticism, appearing in 50 of the 100 negative reviews read — "the story and dialogue feels like a cringe Disney movie," reads one representative 2023 review. Poor optimisation is a clear secondary complaint (19 of 100), with even capable systems reportedly struggling. But combat is frequently defended, including within negative reviews themselves: "combat is decent, with nice feedback," reads one review otherwise critical of repetitive enemy variety. This review found multiple recent reviewers going further, expressing explicit sympathy for the game's commercial fate while still recommending it: "Combat is quite fun. Story is fine but enjoyable... Shame it didn't get a better reception at launch," reads one 2026 review — a distinctive pattern this review found in few other titles covered this session.
Verdict
Immortals of Aveum's reputation as one of 2023's biggest commercial disasters is real and this review independently confirmed its scale — a roughly $125 million budget and severe staff layoffs make it a genuinely consequential failure by any standard. But its actual Steam reception, holding steady around 71-72% positive across its full lifetime, tells a different and more forgiving story: clichéd dialogue and rough optimisation are real, consistent weaknesses, but the core magic-gauntlet combat draws real, repeated defence even from critical reviewers. Worth trying at its current deep discount — a genuinely decent game whose commercial failure outpaced its actual quality.
Pros and cons
Pros
- Combat is frequently defended even within negative reviews, with several reviewers specifically praising the feel of the magic-gauntlet gunplay
- Steam sentiment has remained genuinely stable and solidly positive (71-72%) across the game's full lifetime, independent of its commercial reputation
- Currently available at a steep 80% discount, making its scope and length considerably easier to justify than at its original NZ$99.95 asking price
- Several recent reviewers explicitly express sympathy for the game's commercial failure while still recommending it, a distinctive pattern this review found in few other titles reviewed this session
Cons
- Story and dialogue are the single most common complaint in this review's negative sample, appearing in 50 of the 100 negative reviews read, frequently described as clichéd or juvenile
- Poor optimisation and performance issues, even on capable hardware, are a consistent secondary complaint appearing in 19 of the 100 negative reviews read
- This review independently confirmed the game's commercial failure was severe and consequential: a roughly $125 million total budget, layoffs affecting half the studio within months, and a further furlough of most remaining staff in April 2024
- Some reviewers describe the world as more linear and restrictive than its scale suggests, citing invisible walls and limited exploration incentive