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Farming & Life Sim reviews

548 Farming & Life Sim games reviewed and scored, best first.

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548 reviews

Fish to Cats: Catch & Feed

A cozy incremental fishing spin-off from the Fish to Dish studio, where charm and a fair price win over most players despite a confirmed use of generative AI art that upset a vocal minority, and a specific, repeatedly confirmed design flaw — the game's essential convenience features stay locked away until right before the credits roll.

6 / 10

Reviewed

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Fruitbus

A genuinely lovely open-world cooking-and-exploration adventure about driving a customisable food truck around a fruit-covered archipelago, whose warm writing and tactile cooking systems earn it real devotion — undercut so consistently by game-breaking bugs that "I love this game but" is close to the default shape of its own reviews.

6 / 10

Reviewed

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Gacha Capsule Shop Simulator - Akihabara

A cozy capsule-toy shop tycoon sim in the TCG Card Shop Simulator vein, entering Early Access with a genuinely appealing theme and real charm, undercut by input-freezing bugs, micromanagement friction, and an undisclosed use of AI-generated art that several reviewers say cost the game their trust.

6 / 10

Reviewed

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I'm in Love With Your Dead Grandmother

A deliberately absurd, low-budget FMV interactive movie about a lonely man's disastrous date choices earns a Very Positive Steam debut built almost entirely on charm, a genuinely catchy theme song, and a sample that's remarkably honest about how thin the actual game underneath the joke really is.

6 / 10

Reviewed

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Kiosk

A cozy, rain-soaked premise with real atmosphere Kiosk puts you behind the counter of a small, isolated late-night food stand, taking orders from a rotating cast of strange, unsett

6 / 10

Reviewed

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K-pop Idol Stories: Road to Debut review

Wisageni Studio's hand-drawn K-pop management sim charms reviewers with its art, music, and idol-scouting loop, but a "Mixed" reception centers almost entirely on one complaint - the game abruptly ends the moment your group debuts, cutting off the career players actually wanted to manage.

6 / 10

Reviewed

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Land of the Vikings

A gorgeous Viking village-building colony sim praised for its presentation and satisfying core loop — held back by clunky, poorly-explained mechanics, at least one persistent progression-halting bug, and a genuinely serious complaint that the game shipped its full 1.0 release without any defined ending or endgame goal.

6 / 10

Reviewed

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Log Away

A pressure-free cabin-decorating sim about building cosy retreats across changing seasons, praised for its warmth and atmosphere but held back at launch by a fiddly camera, thin item variety, and a quit button that often doesn't work.

6 / 10

Reviewed

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Magical Greenhouse Review: A Sweet, Slight Sunday-Afternoon Potion Sim

A pastel-cute cozy sim about growing magical plants and brewing potions for a small town, praised almost universally for its stress-free tone but repeatedly criticised for vague quest hints and a run that's over almost as soon as it opens up.

6 / 10

Reviewed

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Magisterium: Fantasy Craft

A small-team medieval fantasy survival-crafting sim, still in Early Access years after launching as Survival Craft, whose multi-profession depth and steady patching have won a genuinely enthusiastic core following despite persistent complaints about onboarding, combat and a punishing death mechanic.

6 / 10

Reviewed

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Medieval Horse Dealer Simulator

A genuinely addictive medieval business sim filling a real gap in an underserved niche — horse breeding, training and trading layered over farming, blacksmithing and caravan management — held back by a 1.0 release that a large number of its own fans say still feels like early access, with specific UI and tutorial problems and an underwhelming ending.

6 / 10

Reviewed

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Midnight Ramen Shop

A cozy ramen-shop cooking sim from solo developer SilentKeep, drawing a small, uniformly positive English review sample praising its relaxing aesthetic and responsive developer, tempered by corroborated complaints about thin content that unlocks quickly and a billing bug fixed only after launch.

6 / 10

Reviewed

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My Wukong

A desktop pet, not a game in any conventional sense — Wukong or Amei sit on your screen, react to your typing and clicking, and let you draw their outfits by hand. Reviewed two days after launch, with almost no review corpus yet to judge it by.

6 / 10

Reviewed

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Never Grave: The Witch and The Curse

A Pocketpair-published metroidvania-roguelite hybrid about a cursed witch's hat that can possess fallen enemies earns a Mostly Positive Steam debut for its charm and combat feel, while a large share of its review sample argues it never fully commits to either half of its genre mashup.

6 / 10

Reviewed

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OddFauna : Secret of the Terrabeast

A cozy sandbox farming and creature-befriending game built entirely from hand-sculpted clay artwork scanned into 3D, praised as one of the year's most charming Early Access debuts, but held back by unexplained systems, a punishing tiny inventory, and an unbalanced grind for its earliest currency.

6 / 10

Reviewed

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Old School

MDickie's 3D remake of his own School Days recycles the Wrestling Empire combat engine into a chaotic school-life sandbox -- genuinely funny for the built-in fanbase, but saddled with camera and control complaints that have gone unfixed since launch, and a recent trust problem over undisclosed AI-generated content.

6 / 10

Reviewed

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Organize my Shop

A meditative supermarket-sorting sim that nails its cozy, low-stress pitch for the first several levels, before its own community starts flagging the exact same repetition problem in review after review — a pattern its achievement data backs up almost exactly.

6 / 10

Reviewed

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