Key art for ENDLESS Legend™ 2

Game review

ENDLESS Legend 2

7 / 10

Developer
AMPLITUDE Studios
Publisher
Hooded Horse
Released
22 September 2025
Platforms
Windows
Genre
4X Strategy
Monetisation
One-time purchase, no in-game store
Players
Online multiplayer and single-player

The short version

ENDLESS Legend 2 is a turn-based 4X strategy sequel from AMPLITUDE Studios, published by Hooded Horse following the studio's departure from SEGA. It entered Early Access 22 September 2025, and as of this review remains there — a 1.0 exit was announced 4 August 2026, dated for 17 September 2026, still weeks away. It holds a Very Positive rating — 82.6% across 1,572 English-language reviews, 83.5% across its wider 2,786-review all-language corpus. This review reads the 100 most-relevant English negative reviews and finds a dominant, specific comparison running through 36 of them: reviewers repeatedly argue the sequel's writing, art direction and sense of mystery fall short of the original Endless Legend, with one detailed 238-vote review calling the new dialogue system "a complete failure." A separate, well-documented complaint concerns AI behaviour, with several reviewers listing specific systems — production, unit movement, hero recruitment — where the AI appears to receive resource advantages the player doesn't. What tempers both complaints is evidence of real, ongoing improvement: this review's positive sample includes an account, updated as recently as July 2026, describing "a complete overhaul of the narrative, both display and art" that the reviewer says has addressed exactly the storytelling gap earlier critics identified.

Biggest strengths

  • The core mechanical foundation draws real credit even from critical reviewers, with new systems like map-altering tides and monsoons singled out as genuine, well-executed additions to the Endless Legend formula
  • Amplitude's post-launch development has been sustained and substantial — named updates running through at least Update #33 in August 2026, alongside a major narrative and art overhaul several longtime fans specifically credit as a turnaround from earlier writing complaints
  • A free demo and continued community engagement — including public test builds and regular update previews — show real investment in shaping the game ahead of its announced 1.0 exit

Biggest weaknesses

  • Thirty-six of the 100 negative reviews read for this piece directly compare the sequel unfavourably to the original Endless Legend, most often citing lost artwork, storytelling and "mystery" alongside a dialogue system one detailed review calls "a complete failure"
  • AI behaviour draws specific, detailed criticism from multiple reviewers, who list production, unit movement, unit regeneration, hero recruitment and unit upkeep as systems where the AI appears to operate under different, more favourable rules than the player
  • Nineteen of the 100 negatives raise bugs directly, with at least one reviewer specifically reporting new bugs arriving faster than old ones were fixed across a stretch of updates — a concerning pattern for a game not yet at 1.0

Who it's for: 4X strategy fans comfortable buying into an actively evolving Early Access title, especially existing Endless Legend fans curious whether the sequel has closed the gap with its predecessor by now; a poor fit for anyone who wants a finished, balanced experience today.

Our recommendation: A genuinely ambitious, mechanically strong 4X still finding its footing in Early Access, with real signs of closing its most-cited gaps ahead of a September 2026 full release — worth watching closely, and worth buying now specifically if you want to help shape it rather than wait for a finished product.

7 / 10

Introduction

ENDLESS Legend 2 continues Amplitude Studios' fantasy 4X series, tasking players with building an empire across a world shaped by dramatic seasonal tides and monsoons, now published by Hooded Horse following the studio's departure from SEGA. It entered Early Access 22 September 2025, and remains there as of this review — a 1.0 exit was announced 4 August 2026, dated for 17 September 2026, still weeks off. It holds a Very Positive rating throughout its Early Access run: 82.6% across 1,572 English-language reviews, 83.5% across its wider 2,786-review all-language corpus. This review reads the 100 most-relevant English negative reviews, and because the game hasn't yet reached 1.0, treats them as live, current feedback about an evolving product rather than a fixed verdict — with particular attention to whether recent updates address the complaints reviewers keep raising.

A mechanically strong foundation, even critics agree

Before the comparison complaint that dominates this review's sample, it's worth noting how consistently even critical reviewers credit the underlying systems. "Mechanically and graphically this game is amazing," opens one 94-vote review that goes on to list serious complaints elsewhere. "It takes everything that was great about EL1 and improves upon it and adds its own additions such as the map monsoons/tides which is such a fantastic [addition]." That specific praise — for a dynamic, tide-altering map system genuinely new to the series — recurs across both positive and negative reviews, suggesting the core strategic layer isn't in dispute even where other elements are.

The comparison that dominates the negative sample

Thirty-six of the 100 negative reviews read for this piece explicitly measure the sequel against the original Endless Legend, and the criticism is specific rather than vague nostalgia. "What made the first game so special is gone: the artwork, the storytelling, the mystery, the dramatic feel... the dialogue system is a complete failure," reads one 238-vote review. Another, at 101 votes, is blunter still: "The dialogue feels flat and charmless... it reads like AI slop — just doesn't click with the world or the factions in a meaningful way." That specific phrase is worth reading precisely: the reviewer is describing the writing's quality as feeling generic and lifeless, not making a verified claim about how the text was produced, and this review reports it as one player's characterisation rather than a confirmed fact about the game's development process.

Real, specific AI complaints

A separate, well-documented thread concerns AI opponent behaviour. Multiple reviewers list specific systems where the AI appears to operate under more favourable rules than the player — production, unit movement, unit regeneration, hero recruitment, unit upkeep — with one 120-vote review itemising each by name rather than making a general "AI is unfair" complaint. That specificity across independent reviewers is worth weighing seriously, and it's a common enough pattern in Early Access 4X games that the wider genre has words for it, but it's raised often enough here to flag plainly as an unresolved balance issue rather than an occasional bad game.

Bugs, and a worrying specific claim

Nineteen of the 100 negatives raise bugs directly, and one review makes a claim worth taking seriously precisely because it's checkable in principle: that the game was "introducing more and more bugs with every update instead of fixing them" across a stretch of the Early Access period. This review can't independently verify bug-count trends across specific patch versions, but it's a concerning enough pattern, if accurate even for a period, to note plainly rather than assume away.

Evidence the gaps are closing

Set against all of the above, this review's positive sample includes something genuinely useful: a long-running account, updated repeatedly across the Early Access period, tracking whether the complaints above have been addressed over time. "LE July 2026: It keeps getting better and better. A complete overhaul of the narrative, both display and art, has just dropped and it's excellent. I wish I could buy this game twice," reads the most recent update to a review that had been logging "continuous, wonderful work" since May 2026. That's a direct, dated claim that the exact complaint — weak narrative and art relative to EL1 — has been substantially reworked, corroborated by Steam's own news feed showing sustained update activity (Update #32 and #33 in early August 2026 alone) and a new faction added ahead of the announced 1.0 date.

Final Verdict

ENDLESS Legend 2 is, as of this review, an ambitious and mechanically well-regarded 4X still finding its footing in Early Access, with a specific, well-documented gap between it and its beloved predecessor that a meaningful share of its own players have identified in detail — weak early dialogue and narrative presentation, AI systems that don't play fair, and bugs that at points outpaced fixes. What earns this review's cautious optimism is evidence the developer is actively closing those gaps rather than ignoring them, with a specifically-credited narrative overhaul and a sustained monthly-or-better update cadence heading into a 1.0 release now five weeks away as of this writing. Buy in now if you want to be part of shaping that final release; wait for September 2026 if you'd rather judge the finished product once the comparison to Endless Legend has had its best chance to be settled.

Pros and cons

Pros

  • The core mechanical foundation draws real credit even from critical reviewers, with new systems like map-altering tides and monsoons singled out as genuine, well-executed additions to the Endless Legend formula
  • Amplitude's post-launch development has been sustained and substantial — named updates running through at least Update #33 in August 2026, alongside a major narrative and art overhaul several longtime fans specifically credit as a turnaround from earlier writing complaints
  • A free demo and continued community engagement — including public test builds and regular update previews — show real investment in shaping the game ahead of its announced 1.0 exit
  • Several detailed, high-playtime positive reviews from longtime Amplitude fans describe the game as already delivering the "just one more turn" pull the genre depends on, despite acknowledging its unfinished state

Cons

  • Thirty-six of the 100 negative reviews read for this piece directly compare the sequel unfavourably to the original Endless Legend, most often citing lost artwork, storytelling and "mystery" alongside a dialogue system one detailed review calls "a complete failure"
  • AI behaviour draws specific, detailed criticism from multiple reviewers, who list production, unit movement, unit regeneration, hero recruitment and unit upkeep as systems where the AI appears to operate under different, more favourable rules than the player
  • Nineteen of the 100 negatives raise bugs directly, with at least one reviewer specifically reporting new bugs arriving faster than old ones were fixed across a stretch of updates — a concerning pattern for a game not yet at 1.0
  • UI and readability complaints are widespread — 29 of the 100 negatives — including scattered context menus and map legibility issues, with one reviewer specifically unfavourably comparing the interface to Age of Wonders 4

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7 / 10
  • Performance 5.5 / 10
  • Originality 6 / 10
  • Story 5.5 / 10