Game review
CEO
4.5 / 10
- Developer
- Salty Olives
- Publisher
- Salty Olives
- Released
- 20 May 2022
- Platforms
- Windows
- Genre
- Simulation
- Monetisation
- One-time premium purchase; no ads, in-game purchases or premium currency found
- Players
- Online PvP supported alongside single-player, though reviewer commentary focuses almost entirely on the single-player economic simulation
The short version
CEO puts players in charge of a sprawling multi-national conglomerate, running farms, mines, factories and retail stores to out-produce and out-price rival AI companies. Roughly 65 English-language reviews (and a wider all-language sample) sit at a Mixed rating, and the dividing line is unusually clear-cut: nearly every reviewer, positive or negative, frames the game as a direct spiritual successor to the classic Capitalism series, and the score largely tracks how each reviewer's memories of that older franchise, particularly its fan-made successor Capitalism Lab, shape their expectations here.
This review's check of the developer's public patch history shows exactly why opinions have soured over time: a genuinely dense, near-daily patch run from the May 2022 Early Access launch through August 2022, then a roughly six-month silence, three more updates spread across early-to- mid 2023, a much longer roughly 15-month gap, a named "0.6 Revival Update" in October 2024 explicitly aimed at reassuring the community, two further patches that same quarter — and nothing logged since, as of this review, nearly two years later. Reviewers who bought in on the strength of that revival's promise describe the same pattern repeating: real excitement, then silence again.
Biggest strengths
- A real, structurally deep production-chain simulation, letting players chase efficiency across farming, mining, manufacturing and retail in a way reviewers consistently compare favourably to the beloved Capitalism series
- A genuinely dense first three months of Early Access support, with this review's check of the patch history finding near-daily updates from May through August 2022
- Smooth performance and an approachable, modern interface that several reviewers specifically credit as easier to pick up than genre veteran Capitalism Lab, even while missing some of that game's depth
Biggest weaknesses
- This review's check of the developer's public patch history found a roughly 15-month silence before that October 2024 "Revival" update, and no logged activity at all since two follow-up patches that same quarter — nearly two years of silence as of this review
- Reviewers consistently describe the simulation as shallower than Capitalism Lab, with a hard cap of six AI competitors compared to dozens in that unofficial successor, and several missing industries (real estate, media, internet companies)
- At least one detailed reviewer alleges the developer "took the money and left," a serious claim this review could not independently verify but that reflects a real, widely shared sentiment among lapsed buyers given the patch record above
Who it's for: Fans of classic economic tycoon games like Capitalism 2 and Capitalism Lab looking for a modernised, if simpler, take on the formula, who are comfortable buying into a still-unfinished Early Access project with an unreliable support cadence. Less suited to players wanting either a finished game or confidence that ongoing development will continue.
Our recommendation: A genuinely ambitious economic sim for Capitalism fans, but its support history gives real reason for caution — wait for a clearer signal the "Revival" wasn't a one-off before buying at full price.
4.5 / 10
CEO hands players the reins of a sprawling conglomerate, growing crops, drilling for oil, running mines and factories, and stocking retail shelves with more than 75 different consumer goods, all in competition against rival AI-run companies. Salty Olives, a solo or small-team developer, released it into Early Access in May 2022, and its review base since — roughly 65 English-language reviews, part of a larger all-language sample — has settled at a Mixed rating, split almost entirely along a single, recurring line of comparison.
Nearly every review is really about a different game
The single clearest pattern across this game's reviews is how consistently they're framed against the classic Capitalism series, and specifically its beloved unofficial successor, Capitalism Lab. Positive reviewers call CEO "brilliant," a genuine improvement on the classic formula with better graphics and a more approachable interface. Critical reviewers make almost the identical comparison in reverse, calling it "a baby version" or "a superficial and shallow copy" that can't match Capitalism Lab's depth — one specifically citing a hard cap of six AI competitors here against as many as 40 to 58 in that older game. Reading this game's reviews without that context would miss most of what's actually being argued about.
A real, structurally ambitious simulation underneath
Setting the comparison debate aside, reviewers largely agree on what the game itself does well. Multiple reviewers describe genuine strategic depth in chasing vertical integration and market share, cornering a niche resource, undercutting rivals on price, and reinvesting profits into new factories and technology. One detailed review calls it "the framework for a great economic game," crediting smooth performance and an attractive, modern presentation, while still flagging real tedium in the moment-to-moment micromanagement required to keep production chains balanced.
A launch that delivered, then a pattern of silence
This review pulled the developer's public Steam patch history directly, and it tells a clear, specific story. The game launched into Early Access on 20 May 2022 with genuinely dense support: near-daily patches through early August 2022, addressing bugs and adding content at a pace that matches reviewers from that period describing real enthusiasm about where the project was headed. Then the pace collapsed — roughly six months of silence before three further updates spread across February to June 2023, then a much longer gap of roughly fifteen months. An October 2024 update, explicitly titled "0.6 Revival Update," reads as the developer's own acknowledgment of that silence and an attempt to win back a lapsed community. Two further patches followed within the same quarter — and then nothing has been logged since, as of this review, nearly two years later.
Buyers who lived through the pattern say so directly
Reviewer testimony lines up precisely with that timeline. One reviewer's review, explicitly dated "Edit Dec 2022," describes changing their score to negative specifically because of "no communication from Dev on lack of updates" — right at the point this review's own patch-history check shows the first long silence beginning. A more recent, harsher review goes further, alleging the developer "took the money and left," a serious claim this review has no way to independently verify, but one that reflects a widely and independently expressed sentiment given how closely the actual patch record matches the complaint. Even reviewers who remain positive routinely temper their recommendation with some version of "I hope the developer keeps going."
A steep, unforgiving learning curve
Beyond the support-pattern concerns, several reviewers describe a genuinely steep and under-explained learning curve, with one admitting outright to having "no idea what I am doing" before stumbling into an accidental resource monopoly through trial and error rather than any in-game guidance. This review's check of global Steam achievement data supports that account: even the single most commonly earned achievement sits at just 11.3% of the player base, suggesting a large share of buyers don't progress far into a full playthrough, whether from the curve itself or from losing interest partway through.
A feature reviewers barely discuss
It's worth noting that CEO's store page advertises online PvP multiplayer support alongside its single-player mode, but this review's search of the available reviewer commentary found almost no discussion of that mode at all — every substantive account, positive or critical, describes the single-player economic simulation exclusively. That near-total silence on a headline feature is itself a notable, if indirect, signal about where the actual player base's attention and the game's real strengths currently sit.
A price that hasn't moved with the game's fortunes
It's worth noting plainly that CEO's roughly NZ$30 asking price has stayed at full Early Access rate throughout the support pattern described above, with no discount tied to major updates or compensating markdown during the long silences between them. More than one reviewer specifically raises this as a fairness concern, arguing that a game charging full price while going long stretches without meaningful communication owes its buyers either more consistent support or a more honest reflection of its actual development pace in the asking price. That's a fair, specific complaint distinct from the underlying quality of the simulation itself, and worth factoring in separately when deciding whether to buy in now versus waiting for a clearer signal.
What a genuine "Revival" would need to look like
Taken together, the patch-history timeline this review pulled directly suggests a useful bar for any future buyer to watch for before trusting the project again: not just another single update post, since the October 2024 "Revival" already delivered one of those and then stalled again within the same quarter, but a return to something closer to the sustained, near-daily cadence the game actually had during its genuinely strong opening three months in 2022. Until that happens, treating the "Revival" language on the store page as marketing rather than a settled fact is the more cautious, better-supported reading of the evidence currently available.
Where it lands
CEO offers a genuinely ambitious, structurally deep take on a beloved and underserved genre, built by a developer capable of real, focused bursts of support when they show up. But those bursts have repeatedly given way to long silences, including one that followed the developer's own explicitly named "Revival" attempt, and the game remains meaningfully shallower than the genre's existing gold standard. A 4.5 credits real ambition and a promising foundation while being honest that this Early Access project's support record gives buyers real, specific reason for caution rather than confidence.
Pros and cons
Pros
- A real, structurally deep production-chain simulation, letting players chase efficiency across farming, mining, manufacturing and retail in a way reviewers consistently compare favourably to the beloved Capitalism series
- A genuinely dense first three months of Early Access support, with this review's check of the patch history finding near-daily updates from May through August 2022
- Smooth performance and an approachable, modern interface that several reviewers specifically credit as easier to pick up than genre veteran Capitalism Lab, even while missing some of that game's depth
- A real, if inconsistent, willingness to return to the project, evidenced by an October 2024 update explicitly framed by the developer as a "Revival"
Cons
- This review's check of the developer's public patch history found a roughly 15-month silence before that October 2024 "Revival" update, and no logged activity at all since two follow-up patches that same quarter — nearly two years of silence as of this review
- Reviewers consistently describe the simulation as shallower than Capitalism Lab, with a hard cap of six AI competitors compared to dozens in that unofficial successor, and several missing industries (real estate, media, internet companies)
- At least one detailed reviewer alleges the developer "took the money and left," a serious claim this review could not independently verify but that reflects a real, widely shared sentiment among lapsed buyers given the patch record above
- This review's check of global achievement data found even the most commonly earned achievement sits at just 11.3%, suggesting most buyers don't progress far into a full playthrough