Game review
War of Genesis: Idle Loot Review
3.3 / 10
- Developer
- New Normal Soft Inc.
- Publisher
- New Normal Soft Inc.
- Released
- 10 September 2026
- Platforms
- ["Windows"]
- Genre
- RPG
A Desktop-Corner Idle Looter With a Steam Market Hook
War of Genesis: Idle Loot is a free-to-play Early Access idle game from New Normal Soft Inc., spun out of the long-running War of Genesis visual novel and tactics franchise into a completely different genre: a small 3D character fights and loots automatically in a corner of the desktop while players go about other business, occasionally checking in to re-equip gear, combine items up through rarity tiers, or trade drops on the Steam Community Market. It's built around the same core hook as other "leave it running" idle titles, distinguished mainly by its item-combination system and real Steam-market trading, alongside guilds, clans, PvP, and boss content layered on top of the passive loop. The franchise pedigree is mostly cosmetic here — the sprawling War of Genesis lore and cast provide character skins and flavor text, but the actual moment-to-moment design has nothing in common with its tactics-RPG roots. It entered Steam Early Access for free on September 10, 2026.
A Score That Splits Sharply by Audience
War of Genesis: Idle Loot presents a genuinely confusing picture depending on which numbers you look at. Its English-language review pool of 156 reviews skews strongly positive at 85%, "Very Positive." But the full, cross-language pool tells a different story: 975 reviews total, only 651 of them positive, for a 67% score that Steam classifies as "Mixed." That gap is wide enough to be the single most important thing to know about this launch — a large international player base, judging by review volume, has had a substantially rockier experience than the smaller English-speaking pool suggests, and several of the sharpest complaints, about monetization and account enforcement, appear across both groups.
Relaxing to Leave Running, When the Grind Cooperates
The reviewers who recommend War of Genesis: Idle Loot describe exactly the kind of low-effort satisfaction the genre promises. One calls it "a chill AFK game with an addictive loot grind," specifically praising the Steam Market integration as "a huge plus" while noting a lack of saved character loadouts as a minor irritation when swapping between characters. Another describes checking in periodically to see what's dropped as more engaging than "a normal idle game" thanks to the equipment and trading layer on top of the base loop. A few reviewers highlight the PvP and event content as a differentiator from typical idle games, with one writing that the market "should be busy since this game is idle also competitive." Even among positive reviewers, though, the praise tends to be modest and qualified rather than enthusiastic — "not bad... need some work," "quite relaxing and easy to play... still some things that can be improved" — language that reads more like cautious approval of a functional Early Access idle game than genuine excitement about anything it does differently.
Pay-to-Win Pressure, Rigged-Feeling Odds, and Refund Bans
The negative reviews converge on three specific, serious complaints rather than vague dissatisfaction. The first is monetization: multiple reviewers describe the shop as aggressively pay-to-win, with one writing that "every time something new happens, a new pop-up appears in the shop selling things like +20% PvP damage or double raid rewards," and another stating flatly, "this is the first [idle game] where you really fall behind if you don't pay... not only can you buy experience and gold multipliers, but also things like damage reduction stats." Several reviewers explicitly compare it, unfavorably, to a similar existing idle title called TBH: Task Bar Hero, with one calling it a "P2W clone" of that game. The second complaint concerns item-combination odds that multiple reviewers describe as feeling manipulated: one details performing six separate tier-3 combinations at a stated 60-70% success chance and getting the failure result every single time, calling the system "broken — perhaps even intentionally so," while another reports a near-identical pattern at a stated 0.6% rate landing twice. The third and most serious thread involves account enforcement around refunds: multiple reviewers describe requesting a legitimate Steam refund and subsequently receiving account sanctions or being unable to log back in, with one writing, "Steam approved the refund, but... I instantly got disconnected and couldn't log back in," and another calling the practice of penalizing "an innocent player" for using Steam's own official refund process "extremely frustrating and makes no sense." A smaller cluster of technical complaints rounds out the negative pool, including a UI that reportedly "doesn't fit in a monitor" for some users, forced reinstall prompts on every boot for at least one player, and disconnect issues following updates. One reviewer also singles out a specific update, "Preset Feature Added," as making class-swapping actively worse than before, since equipped gear is stripped bare on switching rather than being remembered per class — a regression that undercuts one of the exact convenience features idle-genre players tend to prize most.
Verdict
War of Genesis: Idle Loot delivers a functional, low-effort AFK looter with a genuinely interesting Steam Market trading hook for the audience that's found it relaxing, but the picture darkens considerably once you look past its comparatively rosy English-language reviews to the much larger, more critical international pool sitting at a 67% "Mixed" score. Aggressive pay-to-win monetization, item-combination odds several reviewers believe are being misrepresented, and a genuinely alarming pattern of account sanctions tied to legitimate Steam refund requests are not minor Early Access rough edges — they're the kind of trust-eroding issues that should give any prospective player pause before investing real money, even in a game that costs nothing to install. Worth a cautious look only for idle-genre completionists who plan to stay entirely free-to-play and steer well clear of the refund button.
Screenshots
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The game runs as a small always-on-top window overlaid on the desktop, fighting and looting automatically while the player does other thingsImage: New Normal Soft Inc. via Steam -
The idle window sits on top of whatever else is open, here overlapping a spreadsheet, underscoring the game's leave-it-running designImage: New Normal Soft Inc. via Steam -
The equipment and character panels, where players re-gear and manage class unlocks between auto-battle sessionsImage: New Normal Soft Inc. via Steam