Game review
Little Witch Academia: VR Broom Racing
6.8 / 10
- Developer
- UNIVRS, Inc.
- Publisher
- UNIVRS, Inc.
- Released
- 15 July 2021
- Platforms
- Windows
- Genre
- Racing
- Monetisation
- One-time purchase, no DLC or in-app purchases.
- Players
- Single-player story mode with social/co-op elements
The short version
Little Witch Academia: VR Broom Racing lets fans of the anime enrol at Luna Nova, learning to fly and race brooms alongside Akko and the rest of the cast, complete with the show's original voice actors. Steam records 16 total reviews, 15 positive — too few for a formal score, and this review read every one of them.
The overwhelming theme across this small sample is genuine charm: reviewers repeatedly praise the flying feel as exhilarating, credit the returning voice cast as a rare and welcome touch for a licensed VR game, and call it a "hidden gem" worth returning to in short bursts. Set against that, a real and specific technical complaint recurs: the game's visuals are described as rough, originating from a Quest-first release that several reviewers say never received proper PC-specific polish, with no way to adjust visual quality settings. A second, repeated request — real versus multiplayer racing rather than social hangout features alone — comes up across multiple reviews as the single feature they most wish the game had.
Biggest strengths
- A flying feel reviewers describe as genuinely exhilarating, with broom upgrades and gem-socket customisation giving real progression to chase
- The anime's actual voice cast returns for the game, a detail multiple reviewers specifically praise as rare for licensed VR titles, which usually offer subtitles only
- Genuine faithfulness to the source material's world and characters, letting players interact directly with Akko, Sucy and the rest of the cast
Biggest weaknesses
- A specific, repeated visual-polish complaint: multiple reviewers describe rough textures, missing backface culling, and other rendering issues they attribute to the game's Quest-first origin never receiving a proper PC-specific pass
- No in-game option to adjust visual quality settings on PC, a real gap for a title ported from a lower-powered standalone headset
- The single most repeated feature request across this sample: real versus multiplayer racing, which reviewers say the game's premise clearly supports but never delivers, offering only social/co-op elements instead
Who it's for: Fans of the Little Witch Academia anime with a VR headset, especially those drawn to the cast and world rather than expecting a deep, competitive racing game.
Our recommendation: A strong pick for LWA fans specifically — the fan-service and flying feel genuinely land — but temper expectations on visual polish and know there's no real competitive multiplayer mode despite the racing premise.
6.8 / 10
Introduction
Little Witch Academia: VR Broom Racing lets fans of the anime enrol at Luna Nova Magical Academy, learning to fly and race brooms alongside Akko, Sucy and the rest of the cast, complete with the show's original voice actors. Developed and published by UNIVRS, Inc., it launched on Steam on 15 July 2021 at NZ$36.99. Steam records just 16 total reviews, 15 positive — this review read every one of them.
Real, specific fan-service that lands
What comes through overwhelmingly in this sample is that the game genuinely honours its source material. "It was great to see an anime VR game that actually had English Dub. Most anime VR games only have subtitles as an option, so I was able to feel fully immersed in the world," reads one detailed review, praising the voice cast, animation, and attention to detail throughout the different stages. Another reviewer, who returned to play it three years after release, calls it "an hidden gem" and describes the flying itself as genuinely fun despite modest expectations going in. A third puts the physical sensation plainly: "Flying so fast (and high) in VR on a broom gives me butterflies. This game is very fun."
Real, specific visual rough edges
Set against that charm, this small sample converges on a consistent technical complaint. "This might be the ugliest VR game I have ever played," reads one review — before going on to still recommend it, listing "giant benches, extremely ugly 2D trees placed randomly even on roads, holes in the walls" and missing backface culling as specific issues. A separate, more measured review reaches a similar conclusion from a different angle: "it's already been out on Quest for many months so I fear it's probably not going to get any [polish]," describing the PC version as "rough" without dedicated attention. One reviewer specifically asks for the ability to "increase visual quality on pc," acknowledging "it started as an oculus game though" as the likely reason that option doesn't exist.
A missing feature, requested repeatedly
Beyond visuals, the single most repeated specific request across this sample is real competitive multiplayer. "It really, really does need a VS multiplayer mode though," reads one review, echoing a sentiment that recurs across several others who enjoy racing against the AI cast but want the option to race real opponents directly. That's a notable gap for a game built entirely around a racing premise.
Verdict
Little Witch Academia: VR Broom Racing delivers real, specific fan-service that this review's full read of its review sample confirms lands with its intended audience — the returning voice cast and faithful world are genuinely rare touches for a licensed VR title. But rough, Quest-first visual polish that never received a proper PC pass, and the absence of real versus multiplayer despite the racing premise, are consistent, specific complaints worth knowing before buying. A strong pick for LWA fans with a VR headset and realistic expectations about its technical ceiling.
Pros and cons
Pros
- A flying feel reviewers describe as genuinely exhilarating, with broom upgrades and gem-socket customisation giving real progression to chase
- The anime's actual voice cast returns for the game, a detail multiple reviewers specifically praise as rare for licensed VR titles, which usually offer subtitles only
- Genuine faithfulness to the source material's world and characters, letting players interact directly with Akko, Sucy and the rest of the cast
- Steam's own achievement data shows a healthy completion curve, consistent with a game that holds attention through a real story campaign rather than losing players early
Cons
- A specific, repeated visual-polish complaint: multiple reviewers describe rough textures, missing backface culling, and other rendering issues they attribute to the game's Quest-first origin never receiving a proper PC-specific pass
- No in-game option to adjust visual quality settings on PC, a real gap for a title ported from a lower-powered standalone headset
- The single most repeated feature request across this sample: real versus multiplayer racing, which reviewers say the game's premise clearly supports but never delivers, offering only social/co-op elements instead
- At least one reviewer reports a visual glitch preventing play entirely, with no confirmed developer response found in this review's check of the game's public update history
- This review found no public patch or news post of any kind since the game's 2021 release, suggesting further polish is unlikely at this point
Screenshots
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Little Witch Academia: VR Broom RacingImage: UNIVRS, Inc. via Steam -
Little Witch Academia: VR Broom RacingImage: UNIVRS, Inc. via Steam -
Little Witch Academia: VR Broom RacingImage: UNIVRS, Inc. via Steam -
How the review scores each part of the gameWanderer Editorial -
The essentials at a glanceWanderer Editorial -
The short versionWanderer Editorial