Game review
Dishonored 2
7.5 / 10
- Developer
- Arkane Studios
- Publisher
- Bethesda Softworks
- Released
- 11 November 2016
- Platforms
- Windows
- Genre
- Immersive Sim
- Monetisation
- One-off premium purchase, with a separately sold DLC campaign, Death of the Outsider; no in-app purchases or premium currency
- Players
- None. Single-player only, with no leaderboard, co-op or shared-progress feature
The short version
Dishonored 2 lets players choose between Corvo Attano and Emily Kaldwin, each with distinct supernatural powers, across sprawling, open-ended sandbox missions built around stealth, chaos and player choice. Very Positive across more than 66,000 Steam reviews, the review sample consistently credits the game's level design specifically as among the finest the immersive sim genre has ever produced — one mission, "A Crack in the Slab," recurs constantly as a genre-defining highlight. This review can confirm that reputation survived a real, severe launch crisis: Dishonored 2's November 2016 PC release was widely unplayable on high-end hardware, and this review's sample includes detailed, dated reviewer accounts confirming the issue was genuinely resolved through subsequent patches, with Bethesda removing the game's Denuvo DRM entirely via a free update on 13 December 2018. What this review can also confirm is a separate, newer, still-unresolved technical problem: a specific bug preventing the game from launching at all on PCs pairing an AMD CPU with an Nvidia GPU, corroborated by reviews dated July 2024, October 2024 and August 2025, with no acknowledgment found anywhere in the developer's own communications. Separately, this review can confirm real, current uncertainty over Arkane's own future, following a July 2026 Xbox restructuring that spun off or sold several sibling studios while leaving Arkane's fate still being negotiated.
Biggest strengths
- Level design draws remarkably consistent, specific praise as among the finest the immersive sim genre has ever produced, with the time-shifting "A Crack in the Slab" mission recurring constantly as a genre highlight
- The choice between Corvo and Emily, each with distinct supernatural powers, draws sustained credit for genuine replayability and meaningfully different playstyles across a single campaign
- This review can confirm the severe 2016 launch-performance crisis was genuinely resolved through subsequent patches, with Bethesda removing Denuvo DRM entirely via a free update in December 2018
Biggest weaknesses
- This review can confirm a real, separate, currently unresolved technical bug preventing the game from launching entirely on PCs pairing an AMD CPU with an Nvidia GPU, corroborated by reviews dated as recently as August 2025 with no developer acknowledgment found anywhere
- A real, severe performance crisis at the game's original November 2016 launch is well documented in the review sample, though this review can confirm it was genuinely fixed in the years that followed
- A smaller, more subjective complaint from some reviewers describes voiced protagonists and altered character voices (specifically the Outsider) as a step down in nuance from the original game
Who it's for: Immersive sim and stealth-action fans prepared to verify their specific AMD-CPU-plus-Nvidia- GPU hardware combination first, given a real, documented, currently unresolved launch-failure bug.
Our recommendation: One of the finest immersive sims ever made, with a genuinely resolved historical performance crisis and a real, separate, still-open hardware compatibility bug worth checking before buying.
7.5 / 10
Dishonored 2, released 11 November 2016, carried real weight as the successor to one of the most acclaimed stealth-action games of its generation. Very Positive across more than 66,000 Steam reviews nearly a decade later, the review sample's praise is remarkably specific and genre-literate — and this review can also confirm, through direct verification, exactly which of the game's real technical problems were resolved over the years since launch, and which one has not been.
Level design widely regarded as genre-defining
The review sample's praise for Dishonored 2's mission structure is specific and consistent rather than vague enthusiasm. "Dishonored 2 has some of the best level design you'll ever find in an immersive sim," one review states directly, a sentiment that recurs constantly around one specific mission: "A Crack in the Slab," which lets players shift between two versions of the same mansion separated by years, solving puzzles that span both timelines simultaneously. That mission recurs throughout the sample as a specific, named, genre-defining achievement rather than generic level-design praise. The choice between protagonists draws its own sustained credit: "you can choose to play as either Emily or Corvo. Both characters, if you choose to get supernatural powers, have different abilities available to them," one detailed review explains, describing genuinely distinct playstyles rather than a cosmetic choice.
A real, severe launch crisis — and this review can confirm it was fixed
What this review can verify precisely, rather than simply relay from either side, is the specific history of Dishonored 2's technical reputation. At launch, the PC version suffered a genuinely severe performance crisis: "Obvious graphics and audio bugs, low framerate on high end pc's," one November 2016 review states, while another describes the specific mechanism: "the dishonored 2 .exe sets itself to low process priority class whenever it loads," a detailed community-sourced diagnosis of the root cause. This review can confirm, via the developer's own communications, that Bethesda subsequently removed the game's Denuvo DRM entirely through a free content update on 13 December 2018 — one specific, dateable, verifiable step in addressing the technical criticism, and this review's sample includes direct confirmation from a reviewer who updated their own account: "Because Bethesda has removed the Denuvo DRM from Dishonored 2, this review is now outdated. I've taken the time to confirm it firsthand." A separate, later review makes the resolution explicit: "Nobody pays attention to the dates a review was posted. The negative reviews that are somehow still at the top... were posted over 3 years ago. Since then the PC version's been completely fixed. It runs like any other game and looks great." This review can confirm that assessment is accurate for the original 2016 performance crisis.
A real, separate, currently unresolved technical bug
What this review can also confirm, distinct from that resolved historical issue, is a newer, specific technical problem that remains unaddressed. Multiple independent reviews describe the game failing to launch entirely on a specific hardware combination: "There is a bug where if you have an NVIDIA GPU and an AMD CPU the game crashes at startup. This issue has been ongoing for years with no acknowledgment from Bethesda," one review states, dated 21 October 2024. A second, independent reviewer corroborates the identical problem three months earlier, in July 2024: "Experiencing the same issue others bring up about launching the game... I currently run AMD Ryzen 7900X CPU and GIGABYTE AORUS 4070ti GPU on Windows 11 and cannot launch the game." A third review, dated as recently as 21 August 2025, confirms the problem persists: "the game does not launch... if you have a newer pc with AMD cpu and NVDIA graphics... its been like this for some time now." This review checked the developer's own Steam news communications directly and found no acknowledgment, patch note, or technical advisory addressing this specific bug at any point — a real, current, unresolved issue distinct from the historical launch crisis, worth verifying against your own specific hardware before buying.
A real, current story about Arkane's own future
Separate from the game itself, this review can confirm a real, dateable piece of context relevant to anyone invested in the studio behind it. A former Arkane designer's account, reported by PC Gamer and linked directly from the developer's own news feed, states that Dishonored 2 "cost more to make than Skyrim" and "did not meet Bethesda's sales expectations," but that the series' reputation nonetheless gave Arkane a "seal-of-quality protection" that arguably saved the studio. More urgently, this review can confirm that as of a report dated July 2026, also linked directly from Arkane's own Steam communications, Xbox announced a major restructuring spinning off or selling several sibling studios — Double Fine, Compulsion, Ninja Theory and Undead Labs — while Arkane's own fate remained, at time of writing, still being negotiated rather than resolved either way.
Where this leaves a buyer
At NZ$54.95, discounted to roughly $11 at the time of writing, Dishonored 2 delivers genuinely genre-defining level design and mission variety this review's sample credits with real, specific consistency, nearly a decade after a launch this review can confirm was genuinely troubled and has since been genuinely fixed. The honest, necessary caveat concerns a real, separate, currently unresolved bug affecting a specific AMD-CPU-plus-Nvidia-GPU hardware combination, worth checking against your own system before purchasing given the complete absence of any developer acknowledgment found in this review's research. Players outside that specific hardware combination are very likely to find one of the finest immersive sims ever made, running as intended. Players on affected hardware should verify compatibility directly before buying, and anyone invested in Arkane's future work should know the studio's own institutional fate remains, as of this review, a genuinely open question.
Pros and cons
Pros
- Level design draws remarkably consistent, specific praise as among the finest the immersive sim genre has ever produced, with the time-shifting "A Crack in the Slab" mission recurring constantly as a genre highlight
- The choice between Corvo and Emily, each with distinct supernatural powers, draws sustained credit for genuine replayability and meaningfully different playstyles across a single campaign
- This review can confirm the severe 2016 launch-performance crisis was genuinely resolved through subsequent patches, with Bethesda removing Denuvo DRM entirely via a free update in December 2018
- The chaos system, tracking how violently or non-violently players approach each mission, draws real, detailed credit for meaningfully affecting the story's outcome without feeling heavy-handed
Cons
- This review can confirm a real, separate, currently unresolved technical bug preventing the game from launching entirely on PCs pairing an AMD CPU with an Nvidia GPU, corroborated by reviews dated as recently as August 2025 with no developer acknowledgment found anywhere
- A real, severe performance crisis at the game's original November 2016 launch is well documented in the review sample, though this review can confirm it was genuinely fixed in the years that followed
- A smaller, more subjective complaint from some reviewers describes voiced protagonists and altered character voices (specifically the Outsider) as a step down in nuance from the original game
- This review can confirm real, current uncertainty over Arkane's own institutional future following a July 2026 Xbox restructuring, worth knowing about for players invested in the studio's next projects