Game review
a weird game about sausage
6.5 / 10
- Developer
- Madman's Cheese
- Publisher
- Madman's Cheese
- Released
- 21 May 2026
- Platforms
- Windows
- Genre
- Casual
- Monetisation
- Paid, one-time purchase, no in-game purchases identified.
- Players
- Single-player only.
The short version
a weird game about sausage is a cheap, addictive physics rage-bait clicker from solo studio Madman's Cheese in which you flip a sausage out of a pan onto increasingly absurd targets. Its Very Positive rating across 71 English reviews reflects genuine, widely praised frustrating-in-a-good-way difficulty at a very low price, though this review found a widely repeated complaint that inconsistent physics, tied directly to framerate and apparent randomness, undermine the fairness of some of its hardest levels.
Biggest strengths
- Widely and consistently praised addictive, "just one more try" difficulty, with reviewers repeatedly describing the satisfaction of finally clearing a level as genuinely rewarding.
- Very low asking price, with reviewers consistently framing it as excellent value for several hours of genuine entertainment.
- Broad comedic appeal, with reviewers specifically noting the game's absurd premise and self-aware humor made it well suited to streaming.
Biggest weaknesses
- A widely repeated complaint reports physics behavior is directly tied to framerate, causing worse glitches on lower-end hardware and inconsistent outcomes even on capable machines.
- A fair complaint reports some level outcomes feel governed by randomness rather than skill, undermining the sense of fair challenge in a game built around repeated attempts.
- A specific complaint reports one particular level, the brick wall stage, is widely regarded by reviewers as broken or unfairly difficult due to inconsistent collision behavior.
Who it's for: Fans of short, deliberately frustrating physics rage games who enjoy the genre's blend of humor and controller-throwing difficulty, ideal for streaming; players who want a fair, deterministic challenge or take gaming seriously should temper expectations for a cheap, openly silly title.
Our recommendation: A genuinely funny, addictive rage game that delivers exactly what its low price promises, undercut by real physics inconsistency that makes its hardest levels feel unfair rather than just difficult.
6.5 / 10
Genuinely addictive, deliberately frustrating fun
a weird game about sausage earns its Very Positive rating by succeeding exactly at what it sets out to do. "A ridiculously simple game, but just as ridiculously fun and addictive. For $3, you get an enjoyable, weird, funny, and frustrating experience in the best way possible," reads one detailed review. A separate reviewer sums up the core loop's appeal directly: "Totally addictive, when you finally finish a level that you've been stuck on for HOURS it's like you've won a gold medal!" A third reviewer frames the same feeling more bluntly: "I just spent an hour chucking a sausage at a wall and was on the edge of my seat the whole time." This review credits that consistency as genuine: across dozens of reviews, the game's specific blend of simple physics, absurd premise, and escalating difficulty is repeatedly praised as more compelling than its silly title suggests, with several reviewers explicitly reporting multi-hour sessions they didn't expect from a cheap clicker.
Excellent value and broad comedic appeal
Beyond its addictive core loop, this review found reviewers consistently framing the game as outstanding value for its price. "Went in expecting a silly game for cheap. What I got far exceeded that. Depending how good or lucky you are, its a solid 6ish hours of goofiness," reads one review, echoed by a separate reviewer who spent "13 sizzling, sausage-scorching hours" reaching full completion. This review also found the game's humor repeatedly cited as a genuine strength, particularly for content creators: "Saw someone playing on TikTok, had to give it a shot... it's an absolute banger," reads one review, while a separate reviewer notes it "did really well on stream." This review treats both patterns as fair: at under five New Zealand dollars, reviewers consistently describe getting meaningfully more entertainment than the price and premise would suggest.
A widely repeated complaint about physics inconsistency
Set against that praise, this review found the single most consistent complaint concerned the reliability of the game's core physics system. "Physics seem to be directly tied to framerate, and as such if you try to play on a laptop or other underpowered hardware expect numerous glitches related to both the sausage and pan," reads one detailed review. A separate reviewer raises a related but distinct concern: "Fun but would be better if it was deterministic and not rng, also the pan bugs out constantly." A third reviewer specifically singles out one stage as symptomatic of the wider problem: "The brick wall level needs to be nerfed and the back part of it needs to have collision on as the sausage slides through the back bricks and fails the level." This review treats that pattern as fair and significant: it recurs across reviews from players who otherwise strongly recommend the game, describing a real tension between the game's rage-game design, which depends on difficulty feeling earned, and physics behavior that several reviewers experienced as arbitrary rather than consistent.
A specific complaint about originality
This review also found a smaller but pointed complaint about the game's resemblance to an existing title. "THIS GAME IS HOT ASS, ITS JUST A RIP OFF THE MOBILE GAME BACON!" reads one negative review. A separate, more measured reviewer makes the same comparison without the same hostility: the game "is a bit derivative of existing games, but does I think pay homage to them," noting that one of its own late-game levels is explicitly named "bacon" in an apparent acknowledgment. This review treats the comparison as fair to note: the core mechanic, flipping food out of a pan onto targets, closely mirrors the existing mobile game Bacon, though the majority of reviewers who mention the resemblance treat it as an affectionate homage rather than a disqualifying flaw.
A modest, genuine post-launch effort
This review checked a weird game about sausage's own news feed directly, and found a small but real post-launch effort: three version updates in the weeks following the 21 May 2026 launch. This review treats that as fair, modest evidence that the solo developer behind Madman's Cheese has continued supporting the release, even though the physics-consistency complaints above do not appear to have been fully resolved by these updates based on the timing of reviews reporting the same issues afterward.
Achievement data confirms a genuinely difficult game
This review checked the game's own global achievement data directly, and found results consistent with reviewer accounts of real, sustained difficulty: only 12.2 percent of players have completed the game's basic levels, and just 8.8 percent have completed everything. This review reads that low completion rate as strong corroboration of the game's core identity as reviewers describe it: a short, cheap game that is genuinely, deliberately hard to finish, not merely difficult in marketing copy.
Final verdict
a weird game about sausage is a genuinely funny, addictive rage game that delivers real value for its very low price, built around a simple premise that reviewers consistently found more compelling than expected. Its clearest weakness is a widely repeated, fair complaint that physics inconsistency, tied to framerate and apparent randomness, undermines the sense of fair challenge central to its design, most acutely on a small number of specific levels. For fans of short, deliberately frustrating physics rage games, especially those looking for cheap streaming content, this is an easy recommendation at its price; players who want their difficulty to feel consistently fair rather than occasionally arbitrary should go in with that caveat in mind.
Pros and cons
Pros
- Widely and consistently praised addictive, "just one more try" difficulty, with reviewers repeatedly describing the satisfaction of finally clearing a level as genuinely rewarding.
- Very low asking price, with reviewers consistently framing it as excellent value for several hours of genuine entertainment.
- Broad comedic appeal, with reviewers specifically noting the game's absurd premise and self-aware humor made it well suited to streaming.
- This review checked the game's own news feed directly and confirmed the developer shipped three patches in the weeks following launch.
Cons
- A widely repeated complaint reports physics behavior is directly tied to framerate, causing worse glitches on lower-end hardware and inconsistent outcomes even on capable machines.
- A fair complaint reports some level outcomes feel governed by randomness rather than skill, undermining the sense of fair challenge in a game built around repeated attempts.
- A specific complaint reports one particular level, the brick wall stage, is widely regarded by reviewers as broken or unfairly difficult due to inconsistent collision behavior.
- A specific complaint reports the game closely resembles the existing mobile game Bacon, with one reviewer objecting to the resemblance directly.
Screenshots
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a weird game about sausageImage: Madman's Cheese via Steam -
a weird game about sausageImage: Madman's Cheese via Steam -
a weird game about sausageImage: Madman's Cheese via Steam -
How the review scores each part of the gameWanderer Editorial -
The specs at a glanceWanderer Editorial -
The short versionWanderer Editorial