The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Pieced Together

Pieced Together is a cozy scrapbooking narrative game from two-person studio Glowfrog Games about a fading childhood friendship, and this review's sample finds a short, gently interactive story that lands as a genuine emotional gut-punch for many players even as its predictable plot and thin replay value leave others cold.

7.5 / 10

Reviewed

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Pipkin Review

Gregdude's Kickstarter-funded Halloween-themed monster collector, a Pokemon-meets-SMT RPG set in the cozy settlement of New Haven, whose Mostly Positive review sample praises genuinely striking creature and world design undercut by a baffling absence of basic quality-of-life features, no controller support, and a story that several reviewers say stops abruptly.

3 / 10

Reviewed

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Pizza Slice

Pizza Slice is a hands-on family-pizzeria simulator starring Tonio, who inherits his grandfather's restaurant and must build it into a local success through manual cooking, upgrades, and co-op play — and this review's Mixed-rated sample finds a genuinely enjoyable core loop weighed down by real performance and economy complaints, some addressed by the developer and some still open.

6 / 10

Reviewed

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PLAGUN – The Plague Goes On

Talkinguns, a small collective that grew from a solo developer's alias, delivers a grotesque, wave-based roguelike shooter about a plague-mutated doctor fighting for survival in a rotting kingdom, earning genuine praise for its atmosphere and fast, build-driven runs even as a thin but specific and consistent thread of its reviews flags bugs, input softlocks and limited content variety.

6.5 / 10

Reviewed

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Poly TD

A nostalgic Warcraft III custom-map-style tower defense with hero merging, held back by a buggy launch, shallow late-game depth, and a specific, repeated performance complaint in endless mode, set against unusually well-corroborated praise for an extremely active solo developer.

5.5 / 10

Reviewed

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Possessor(s)

Hyper Light Drifter developer Heart Machine, published by Devolver Digital, delivers a metroidvania about a college student and the demon sharing her body, earning near-unanimous, specific praise for its art direction, soundtrack and emotionally charged writing from a Mostly Positive review base, tempered by a genuinely divided and heavily repeated complaint that its combat, traversal and technical polish fall well short of the studio's earlier work.

6.5 / 10

Reviewed

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Predator: Hunting Grounds

An asymmetrical multiplayer shooter that lets four soldiers complete objectives while a fifth player stalks them as the Predator — a genuinely fun premise reviewers say is let down by severe balance problems, thin map variety, and a playerbase reviewers describe as having quietly withered since the developer moved on.

5 / 10

Reviewed

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Pronoun Palace

A word-spelling roguelike about reclaiming stolen pronouns from a dystopian regime, blending Bookworm Adventures-style spelling combat with Slay the Spire-style run structure, overwhelmingly praised for its inventive mechanics and satirical tone but flagged by a smaller, substantive thread of reviewers for repetitive runs and inconsistent word recognition.

7.5 / 10

Reviewed

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Puddle Knights

A quietly brilliant, cape-based Sokoban-style puzzler about escorting mud-averse nobles across the map, praised almost unanimously by reviewers for its clever, unique mechanics and witty level design, held back only by a genuine early difficulty spike and a surprising performance inefficiency for such a small-looking game.

7.5 / 10

Reviewed

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Purgatory Survivors

A solo-developed, demon-hunting bullet-heaven shooter with roguelike upgrade systems that earns a clean, unanimous Positive reception on tight pacing and responsive post-launch support, even though the achievement data confirms very few players make it to its toughest late stages.

7.2 / 10

Reviewed

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Push Pray Devote

Push Pray Devote is a short, text-free horror game from Japanese developers Actor and Nakamura Syuto that strips its "mysterious facility" premise down to a single repeated gesture — push a button, then pray — and this review's sample, gentle achievement data, and language-independent design all point to a small, deliberately unintimidating horror experience that delivers exactly what it promises.

6.5 / 10

Reviewed

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Push Push

A Chinese-language desktop-companion idle game about cats pumping balloons for gold, earning a unanimous Positive reception for its cat animation work and healing, low-stakes atmosphere, with reviewers' only real caveats being a screen-edge misclick quirk and a wish for more content down the line.

7.5 / 10

Reviewed

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Puzzle Depot

Laughing Manatee Games, a husband-and-wife studio, spent over a decade building a sprawling, post-apocalyptic sokoban adventure with a level editor and hundreds of meticulously designed rooms, earning a uniformly enthusiastic reception from a review base that consistently calls it one of the genre's best entries in years, with even its harshest fans naming specific, narrow friction points rather than any fundamental flaw.

8 / 10

Reviewed

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Quarantine Zombies: Contamination

A derivative but genuinely expanded checkpoint-inspection zombie shooter with a story reviewers keep singling out, undercut by widely reported poor optimisation, distracting AI-generated NPC voices, and an infinite zombie-spawn exploit that breaks its own economy.

5.5 / 10

Reviewed

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Queen's Loyalty

A monster-girl hack-and-slash RPG from prolific studio eTIRUe, praised by its existing fanbase for its most ambitious cast and combat system yet but held back at launch by bugs, repetitive grinding, and uneven character balance.

6.5 / 10

Reviewed

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Q-UP

Everybody House Games, the studio co-founded by Frank Lantz of Universal Paperclips fame alongside James Lantz of Babble Royale, delivers a coin-flip eSports satire that turns a literal 50/50 chance into a surprisingly deep build-crafting incremental game, earning enthusiastic, specific praise for its writing and mechanical depth from a Very Positive review base, tempered by a smaller, detailed minority who found the joke wears thin once its optimal builds are solved.

7.5 / 10

Reviewed

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Raccateer Review

A tight, narrative-focused colony-sim idler about a crew of raccoons building a trash empire, whose small but consistently warm review sample praises its art and polish while one detailed negative review flags a genuine shortage of quality-of-life conveniences and a single, fixed path to completion.

3 / 10

Reviewed

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Raccoons to Riches

Secret Scroll Software flips the roguelike deckbuilder on its head by putting players behind the counter of a raccoon-run item shop, trading combat for haggling — a genuinely fresh mechanical hook, well-liked by the small but enthusiastic audience who've reviewed it, that trades some long-term replay hooks for a tight, well-tuned single-run experience.

7.5 / 10

Reviewed

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Railway Empire 2

A bigger, better-automated sequel to Kalypso's railroad tycoon sim that streamlines track and signal building, but draws a real, sustained split among returning fans over whether that automation is a genuine improvement or a simplification of what made the original work.

7 / 10

Reviewed

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Rain Debt

A short story about rain, debt, and a friendship that didn't survive it Rain Debt is a brief narrative game from solo developer TheTalentlessWriter, built around a kid working

6 / 10

Reviewed

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