The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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A Case of Fraud

Hesperus Games' A Case of Fraud distills the document-deduction formula popularised by The Roottrees Are Dead into a snack-sized corporate mystery about a vanished startup CEO, earning an Overwhelmingly Positive reception for its clever, hand-drawn puzzles and inventive hint system, tempered by a repeated complaint that it borrows too heavily from its influences without matching their depth, discovery or payoff.

7 / 10

Reviewed

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Aeruta

FromDawn Games' Aeruta pairs a 2D action-platformer against monsters with a bakery management sim in a deserted town, released 5 November 2025 after time in Early Access, earning a Very Positive reception for its charming presentation and satisfying combat parries, tempered by a heavily repeated complaint about punishing no-checkpoint boss retries and grindy late-game bakery progression.

7 / 10

Reviewed

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Alchemist: Journey of the Soul

A first-person puzzle adventure from OnSkull Games, playable solo or in co-op with up to four players, Very Positive across 113 English reviews for its cozy art, satisfying puzzle design, and rewarding spell-based progression, with a widely repeated complaint that its co-op mode is largely decorative since almost every puzzle is designed to be solved by one player.

7 / 10

Reviewed

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Anxiety Puppy

A short, hand-drawn interactive story that personifies anxiety as a small, loyal puppy, praised by hundreds of reviewers for capturing what living with anxiety feels like, held back mainly by a very short runtime and rough English localisation.

7.5 / 10

Reviewed

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Ashrun Survivors

An Early Access dark fantasy bullet heaven roguelite from solo developer Nicholas Schmitz, built around 16 survivors, deep weapon-evolution and Ashen Legacy progression trees, and a push-your-luck Depth Gate extraction system, drawing a small but unanimously positive early reception praising its risk-reward extraction hook and content density, tempered by acknowledged mid-game grind and weapon-balance concerns typical of the genre.

7 / 10

Reviewed

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Assetto Corsa Rally

Supernova Games Studios' Assetto Corsa Rally, published by 505 Games and built on the Assetto Corsa physics lineage, delivers an uncompromisingly realistic rally sim that entered Early Access on 13 November 2025, earning enthusiastic praise for its demanding, best-in-class physics and visuals from a Very Positive review base, tempered by a heavily repeated complaint about poor controller support and force feedback, plus a specific complaint from real-world rally drivers about unrealistic braking behaviour.

7.5 / 10

Reviewed

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Ball, Fall, Dungeon Crawl

An Early Access dungeon crawler that fuses Suika-style ball-merging with roguelike deckbuilding, dropping and combining balls each turn to fuel combat, armor, mana and status effects, drawing a small but unanimously positive early reception for its music, art and combo-rich systems, tempered by a lack of procedural variety in its current maps and items.

7 / 10

Reviewed

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Big Ralph's Kitty Pinball

A wacky, cat-themed pinball roguelike from DINGUS STUDIOS, layering run-based artifacts and rule-changing upgrades over classic flipper action, Positive across a small sample of English reviews for its distinctive art style and Nubby's Number Factory-esque chaos, with fair complaints about overwhelming early pacing and occasionally wonky physics.

7 / 10

Reviewed

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Blastermancer

A neon-drenched, psychedelic retro arcade shoot-'em-up roguelite that pairs a genuinely novel "start your next run fully stacked" power-up system with old-school Robotron-style difficulty, backed by an early review pool that is unanimous but still small enough to treat with some caution.

7.5 / 10

Reviewed

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BroomSweeper

A genuinely inventive Balatro-style roguelike built on Minesweeper's bones, whose polarised reception traces back to one specific, heavily contested mechanic, a stacked-modifier difficulty curve that swings between trivial and unsolvable, and a launch price several reviewers call steep for the genre.

7 / 10

Reviewed

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Bufo Jump

A cozy 3D platformer from Neutronized in which you play a frog chasing a UFO across wholesome levels to recover stolen fruit, Positive across 15 English reviews for its charming art style and satisfying aim-and-jump mechanic, though this review notes its English review sample is thin and treats its conclusions as more provisional than usual as a result.

7 / 10

Reviewed

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Burden Street Station

A surreal, narrative-driven adventure game from IODINE in which you shapeshift through conversations to uncover why God went missing, Very Positive across 230 English reviews for its striking dreamcore art and genuinely moving writing, with a widely repeated complaint that its short runtime doesn't quite match its price.

7 / 10

Reviewed

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Butler Guillotine

Butler Guillotine is a solo-developer surreal point-and-click horror game set in an impossible hotel, and this review's sample of reviewers, overwhelmingly enthusiastic, keeps reaching for the same comparisons — Twin Peaks, David Lynch, a "fractured stage play" — to describe a short, theatrical experience most found genuinely unforgettable.

7.5 / 10

Reviewed

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Chained Wheels

Chained Wheels is Karga Games's co-op obstacle-course game about two vehicles physically chained together, and this review's large review sample plus the developer's own six-post patch history confirm a genuinely funny, actively-supported co-op game whose jank physics and camera limitations are real, acknowledged, and only partly fixed so far.

7 / 10

Reviewed

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Choice of Life: Floors

A psychological horror entry in the card-and-choice Choice of Life series, where an elevator descends through the endless, warping floors of the protagonist's own home and mind, drawing a Positive reception praising its illustrated art, dark Eastern European atmosphere and new mental-health mechanic, tempered by an unfamiliar early stat system and a short overall runtime.

7.5 / 10

Reviewed

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Cleared Hot

Developer Not Knowing Corporation, published by MicroProse Software, delivers Cleared Hot, a nostalgic physics-based helicopter shooter deliberately evoking the classic Desert Strike series, earning enthusiastic, deeply nostalgic praise from an Overwhelmingly Positive Early Access review base, tempered by a heavily repeated complaint about thin campaign content and a specific complaint about performance issues at launch.

7 / 10

Reviewed

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Coconut CEO Idle

A short, cheap, deliberately unambitious incremental game about turning a coconut stand into a coconut empire, unanimously enjoyed by reviewers for exactly what it promises to be, a relaxing hour or two rather than a deep or lasting idle-genre commitment.

7 / 10

Reviewed

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Coney's

Scoop, serve, survive Coney's puts you behind the counter of an ice cream parlor that specializes in cones, and asks you to bake, scoop, and serve with a smile while something

7.5 / 10

Reviewed

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Cosmic Drift

Solo developer Shakawah's free-to-play Cosmic Drift strips a rocket-launching arcade game down to a single risk-reward loop, orbiting planets for score, drawing a nearly unanimous Very Positive response for its relaxing vibe and direct developer engagement, with its thinness as a game currently its only notable point of criticism.

7 / 10

Reviewed

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CRT: Corner Right There!

CRT: Corner Right There! is an incremental arcade roguelite from Benevolent Banana Studio that turns the old DVD-logo-hits-the-corner screensaver daydream into an Arkanoid-style paddle game with real upgrade depth, and this review's unanimously positive sample finds a deceptively simple hook backed by a steep, rewarding achievement curve and a punchy retro-CRT aesthetic.

7.5 / 10

Reviewed

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Dead Weight Review: Into the Breach in a Flying Pirate Ship, With Room to Refine

Klukva Games' steampunk tactics roguelite borrows heavily from Into the Breach's grid puzzles and Darkest Dungeon's attrition, wrapping them in gorgeous pixel art and a satisfying 'yeet enemies off the map' core loop. The combat hooks fast, but a punishing fuel/fatigue system and inconsistent item design keep it from matching its influences.

7 / 10

Reviewed

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Detective Bloodphobia

Detective Bloodphobia is a Korean-only noir mystery visual novel about a hemophobic detective solving a murder case with an assistant he can't stand blood in front of, and this review's unanimous, enthusiastic review sample confirms a short, well-crafted deduction story held back for most players only by its total lack of English support.

7 / 10

Reviewed

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Disco Samurai

Developer Pixel Fiber Games, published by We Dig Games, delivers Disco Samurai, a rhythm-combat action game set in a neon-soaked cyberpunk city, earning strong, specific praise for its Sekiro-meets-Hi-Fi Rush parry system and infectious soundtrack from a Positive review base, tempered by a repeated complaint about a parry mechanic that undercuts the genre's usual counterattack feel and a punishing difficulty curve.

7 / 10

Reviewed

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