Game review
Warhammer 40,000: Space Marine 2
7.5 / 10
- Developer
- Saber Interactive
- Publisher
- Focus Entertainment
- Released
- 9 September 2024
- Platforms
- Windows
- Genre
- Third-Person Action
- Monetisation
- Premium base purchase plus 25 separate paid DLC packages, including cosmetic chapter and class packs; a season-pass structure that a number of long-time players describe as overpriced relative to content delivered
- Players
- Single-player campaign, online co-op operations, and competitive PvP
The short version
Space Marine 2 delivers the specific power fantasy its license promises about as well as any game has: brutal, weighty combat against overwhelming Tyranid swarms, a campaign that nails the scale and drama of the Warhammer 40,000 setting, and co-op operations that let friends share in the carnage. Reviewers who focus on the moment-to-moment action are near-unanimous in their praise.
What holds it back from a cleaner recommendation is everything built around that combat: an always-online requirement for unlocks and progression, connectivity problems that have made private co-op lobbies frustrating for some players, DLC pricing several long-time fans call overpriced for what it delivers, and a background installer that alarmed a large number of players — later explained, though not to everyone's satisfaction, as legitimate connectivity middleware rather than genuine malware.
Biggest strengths
- Combat is brutal, weighty and genuinely spectacular, delivering the Space Marine power fantasy about as well as any adaptation has managed
- The campaign captures the scale and drama of the Warhammer 40,000 setting convincingly, rather than treating the license as a skin over a generic shooter
- Co-op operations let friends share in the same power fantasy together, with reviewers consistently citing this as one of the best ways to experience the game
Biggest weaknesses
- Unlocks and progression require a constant online connection, and any interruption reportedly disconnects players mid-session — a frustration for anyone with inconsistent internet
- A background installer, CertsUpdater, drew significant community concern for installing without clear consent; the likelier explanation is legitimate Epic Online Services connectivity middleware rather than malicious software, though the lack of transparency around it remains a fair criticism
- Private co-op lobbies and general connectivity have been reported as unreliable by a meaningful share of players
Who it's for: Warhammer 40,000 and third-person action fans who want a genuinely excellent power fantasy, solo or with friends — go in aware of the always-online requirement and read current DLC value complaints before buying into the season pass.
Our recommendation: Buy it for the campaign and core combat, which are genuinely excellent. Approach the DLC and season pass more cautiously given persistent value complaints from long-time players, and be aware of the always-online requirement if your internet connection isn't consistently reliable.
7.5 / 10
Warhammer 40,000 licensed games have a long, uneven history of missing the specific fantasy that makes the tabletop setting resonate — the sense that a single Space Marine really is worth an entire squad of lesser soldiers. Space Marine 2 is the rare adaptation that gets it right, and its reception reflects that clearly: reviewers who focus on the moment-to-moment combat are close to unanimous in their praise, even as a separate, real set of complaints about the game's business and connectivity side pulls the wider conversation in a messier direction.
A power fantasy that actually delivers
Combat is the reason this game has earned its reputation. Every weapon hits with real weight, Tyranid swarms genuinely threaten to overwhelm you if you play carelessly, and the campaign commits fully to the scale and grimdark drama that makes Warhammer 40,000 distinctive rather than treating the license as set dressing over a generic third-person shooter. Co-op operations extend that same power fantasy to a full squad of friends, and it's consistently cited as one of the best ways to experience the game — sharing the specific thrill of superhuman soldiers against impossible odds is exactly the kind of moment this license was always meant to deliver, and Space Marine 2 is one of the few adaptations to actually land it.
An always-online requirement that costs real sessions
The complaint that shows up most consistently isn't about combat at all — it's about connectivity. Unlocks and character progression require a persistent online connection, and reviewers report that any interruption, however brief, can disconnect an active session entirely. For players without rock-solid internet, that's a real and recurring frustration layered on top of a game that's otherwise built for exactly the kind of focused, high-stakes play an unexpected disconnect ruins. A related thread of complaints concerns private co-op lobbies specifically, which a number of reviewers describe as unreliable even when the connection issue isn't on the player's end.
The installer that alarmed a lot of players
A separate, more serious-sounding concern arose around a background utility called CertsUpdater, installed alongside the game without clearly explained consent, which some players flagged as malware. The more credible explanation, based on community investigation, is that it's legitimate middleware supporting Epic Online Services connectivity rather than malicious software — a related file flagged by some antivirus programs around the same time appears to have been a false positive on a renamed debugging tool rather than an actual infection. That's a meaningfully different situation from genuine malware, but it doesn't fully resolve the underlying complaint: installing background software without transparent, explicit consent is a fair thing for players to object to regardless of what the software turns out to actually do.
DLC pricing that tests long-term goodwill
The third recurring thread concerns value. Space Marine 2 currently carries 25 separate paid DLC packages on top of its base price, and a number of long-time players — including some who describe genuine, sustained love for the core game — say the season-pass structure and individual content pricing haven't matched what's actually delivered, with several noting they've already spent well over a hundred dollars beyond the initial purchase. This is a familiar pattern in this review's coverage of live-service action games: enthusiasm for the core experience sitting alongside real frustration at how the ongoing content is priced and paced.
Final verdict
Space Marine 2 is one of the best Warhammer 40,000 adaptations made, and its combat and campaign earn that reputation honestly rather than riding on the license alone. It settles at 7.5 rather than higher because everything surrounding that combat — an always-online requirement that costs real sessions, a background installer that generated legitimate consent concerns even once the malware fears were largely resolved, and a DLC structure testing even devoted fans' goodwill — represents real friction between an excellent game and the business built around it. Play it for the Space Marine fantasy it delivers better than almost anything else; go in with clear eyes about everything wrapped around that core experience.
Price and review data checked 5 August 2026.
If you'd rather your progression didn't depend on a constant connection or a season pass, Wanderer keeps its world persistent and free of both.
Pros and cons
Pros
- Combat is brutal, weighty and genuinely spectacular, delivering the Space Marine power fantasy about as well as any adaptation has managed
- The campaign captures the scale and drama of the Warhammer 40,000 setting convincingly, rather than treating the license as a skin over a generic shooter
- Co-op operations let friends share in the same power fantasy together, with reviewers consistently citing this as one of the best ways to experience the game
- A large, devoted fanbase has formed quickly, with hundreds of hours logged by many reviewers who remain enthusiastic about the core game
Cons
- Unlocks and progression require a constant online connection, and any interruption reportedly disconnects players mid-session — a frustration for anyone with inconsistent internet
- A background installer, CertsUpdater, drew significant community concern for installing without clear consent; the likelier explanation is legitimate Epic Online Services connectivity middleware rather than malicious software, though the lack of transparency around it remains a fair criticism
- Private co-op lobbies and general connectivity have been reported as unreliable by a meaningful share of players
- 25 separate paid DLC packages and a season-pass structure draw consistent value complaints from long-time players, some reporting spending well over a hundred dollars beyond the base game
Screenshots
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Warhammer 40,000: Space Marine 2Image: Focus Entertainment via Steam -
Warhammer 40,000: Space Marine 2Image: Focus Entertainment via Steam -
Warhammer 40,000: Space Marine 2Image: Focus Entertainment via Steam -
How the review scores each part of the gameWanderer Editorial -
The short versionWanderer Editorial