Key art for Sniper Elite 5

Game review

Sniper Elite 5

7 / 10

Developer
Rebellion
Publisher
Rebellion
Released
25 May 2022
Platforms
Windows
Genre
Tactical Shooter
Monetisation
One-time purchase at NZ$61.99 for the base game. Extensive post-launch DLC (16 separate add-ons at time of checking), with reviewers reporting a fully-loaded total cost well above the base game's price.
Players
Single-player campaign, plus co-op and competitive multiplayer including an invasion mode where other players can join your single-player mission

The short version

Sniper Elite 5 continues the series' signature slow-motion, X-ray-vision sniping across occupied France, and lands solidly with its core audience: 83.8% positive across 13,578 English reviews, Very Positive. It also opened with the single most-upvoted negative review this library has recorded in any game covered so far -- 2,916 votes -- over a new "Invasion" mechanic that let other players join and hunt you inside your own single-player mission, with reduced XP earned for anyone who opted out of it.

Since then, a second and more durable complaint has grown: monetisation. Twenty-seven of the 100 most-helpful English negatives raise DLC, season passes or paywalled content directly, and the game now carries 16 separate paid add-ons, with reviewers reporting the fully-loaded total cost well above what the base game alone would suggest -- a complaint recorded consistently from launch through 2026, not a single wave.

Biggest strengths

  • Faithful, satisfying continuation of the series' signature slow-motion sniping and X-ray kill cams, praised by longtime fans as a genuine improvement on Sniper Elite 4's gunplay
  • A relaxed, methodical pace that reviewers specifically recommend to players who find faster shooters like Call of Duty overwhelming
  • Open-ended level design offering real route and approach variety across its WWII France setting

Biggest weaknesses

  • The launch-week "Invasion" PvP mechanic penalised players who opted out of it with reduced XP, drawing the single most-upvoted negative review this library has recorded in any 2022 title -- 2,916 votes -- before being addressed in later patches
  • Extensive post-launch monetisation is the most durable ongoing complaint (27 of 100 negatives), with 16 separate paid DLC entries and reviewers reporting a fully-loaded total cost around $300 for base game plus everything
  • Several reviewers describe enemy AI and encounter design as pushing the series toward more conventional tactical combat and away from its pure-sniping roots, with rushing enemies undercutting the stealth fantasy in places

Who it's for: Fans of methodical, stealth-focused WWII shooters who want the series' established slow-motion sniping and satisfying kill-cams. Buy the base game only, and go in aware that the full add-on catalogue is priced closer to a second full game than a modest expansion.

Our recommendation: A solid entry in the series worth buying at base price, with the invasion penalty since patched to be optional without the earlier XP cost by most accounts -- but budget carefully around the DLC, which reviewers across four years agree is priced well past what the added content justifies. Watch for sales on individual missions rather than buying the full season passes at launch price.

7 / 10

Sniper Elite 5 holds a specific, unwanted distinction in this library's coverage: its single most-upvoted negative review, at 2,916 votes, is more heavily endorsed than the top review of any other 2022 game covered here. "The game penalizes you with less XP earned for everything you do in single player if you choose not to play with online invasions," reads that review. "Refunded." The mechanic in question, "Invasion," let other players drop into your solo campaign to hunt you like a multiplayer intruder — a genuine departure for a series built around methodical, private stealth — and the backlash was immediate and enormous.

A series entry that mostly delivers

Set that launch controversy aside, and the core game lands well with its established audience. "I'm an older gamer and enjoy sniper games," reads one representative positive review. "Not as fast paced, and I don't play online war games as I usually get my butt kicked fairly quick" — precisely the audience this series is built for, and one that finds real satisfaction in the slow-motion kill-cams and open, route-flexible level design across occupied France. Several longtime fans specifically credit improved gunplay over Sniper Elite 4, and reviewers with hundreds or thousands of hours across the series describe the same methodical loop that's kept them coming back for years.

The launch controversy, and what replaced it

The Invasion penalty was real and specific: reviewers reported reduced experience gains for choosing not to participate in the new PvP mode, effectively pressuring single-player-focused fans into a mechanic they hadn't asked for. "The new 'invasion' mechanic is implemented horribly," reads a 1,282-vote review from launch week. "I don't know who worked on it, but it suddenly expects you to play like you're in some battle royale." That specific penalty structure has, by most later accounts, been addressed in subsequent patches — invasion is now generally described as fully optional without the XP cost — but the scale of the initial backlash is a real part of this game's history and explains why its lifetime score sits lower than a series entry with this much core-loop praise might otherwise suggest.

The complaint that didn't go away

What has persisted, consistently, from launch through 2026, is monetisation. Twenty-seven of the 100 most-helpful negative reviews raise DLC, season passes or paywalled content directly, and the specifics are concrete rather than vague grumbling. "This is the first Sniper Elite game that I would have recommended to anybody," reads one detailed 2023 review, "however, since the base game plus all the DLC is $300 plus (Australian), then it is an extremely hard sell." Another, blunter: "the base game is good. but my problem is they cut out half the game and hid it behind a paywall. just plain greedy." The game currently carries 16 separate paid add-ons on Steam, and multiple reviewers specifically warn against buying bundled "complete" editions during sales, since purchasing components separately is often cheaper. Individual weapons — a Mosin-Nagant rifle is named specifically — being locked behind the newest season pass rather than sold as a standalone purchase draws particular frustration.

What the data shows

The achievement curve reflects a substantial, well-completed campaign for its core audience — early story milestones sit around 55-70%, while DLC-specific and hardest-difficulty achievements fall into the low single digits, consistent with a large base-game audience and a much smaller group that buys and finishes every add-on.

7 out of 10. Sniper Elite 5 is a solid, well-loved continuation of its series for the audience that wants it, undercut by a launch-week mechanic that produced this library's single most-controversial 2022 review and a monetisation structure that's kept drawing specific, detailed complaints for four years running. Buy the base game with confidence; treat the DLC catalogue as an optional, separately-priced decision rather than an assumed part of the package.

Pros and cons

Pros

  • Faithful, satisfying continuation of the series' signature slow-motion sniping and X-ray kill cams, praised by longtime fans as a genuine improvement on Sniper Elite 4's gunplay
  • A relaxed, methodical pace that reviewers specifically recommend to players who find faster shooters like Call of Duty overwhelming
  • Open-ended level design offering real route and approach variety across its WWII France setting
  • A dedicated, long-term fanbase, with several reviewers logging hundreds or over a thousand hours across the series

Cons

  • The launch-week "Invasion" PvP mechanic penalised players who opted out of it with reduced XP, drawing the single most-upvoted negative review this library has recorded in any 2022 title -- 2,916 votes -- before being addressed in later patches
  • Extensive post-launch monetisation is the most durable ongoing complaint (27 of 100 negatives), with 16 separate paid DLC entries and reviewers reporting a fully-loaded total cost around $300 for base game plus everything
  • Several reviewers describe enemy AI and encounter design as pushing the series toward more conventional tactical combat and away from its pure-sniping roots, with rushing enemies undercutting the stealth fantasy in places
  • Some content, including specific weapons, is locked behind the newest season pass rather than included with earlier purchases, a structure multiple reviewers call a step backward from prior entries

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7.5 / 10
  • Progression 6 / 10
  • Value 5.5 / 10
  • Originality 6.5 / 10
  • Multiplayer 5.5 / 10
  • Monetisation 4.5 / 10