Patch Notes: A Clearer World, Louder Relics, Fairer Recipes

Development Diaries 2 min read

A short drop, but a useful one — mostly about making the world easier to read and the forge harder to cheat.

The world tells you what it can do

  • Usable things now catch the light. Ore rocks, choppable trees, cave mouths, fountains and wells, town noticeboards and bounty boards, and the forge's furnace, anvil and tempering bench all carry a faint green sheen that sweeps across them every few seconds. A glance now tells you what's worth tapping instead of you having to hunt for it.
  • Hovering makes it obvious. Point at one and its sweep runs continuously and a little brighter — handy for scanning a busy town square.

Loot worth shouting about

  • Relic finds are announced server-wide. When anyone lands an Iron-tier-or-better Relic — from a drop, the forge, or the tempering bench — a glowing gold banner goes out to everyone. Boss kills got the same treatment in blue. Both sit on screen longer than a normal message and queue up politely if several land at once, so you never miss one.

The forge

  • Five gear sets now cost what their tier deserves. Ember, Shadow, Ivory, Ancient and Ashen were craftable from bars well below their rung — Ember and Shadow were built from Steel, cheaper than the tiers below them. They now use tier-appropriate materials, and pay 33–74% more Smithing XP to match. Required levels are unchanged.
  • Tools spell out their bonuses. Pickaxes, tongs and smith hammers now show their exact numbers — Mine/Smelt/Smith success, Double Swing, bonus-bar and higher-rarity chances — instead of a vague description. Empty tool slots keep the plain "what goes here" hint.
  • Tempering: sort and filter. The bench's gear list now sorts by Rarity (the default), Value, Type or Name, and filters down to a single gear type.

Small comforts

  • Tabs remember their own scroll. Character, Inventory, Skills and Shop each keep their own scroll position instead of inheriting wherever you left the last one.

The changelog keeps the full history, and the Mining and Smithing guides carry the tables. Happy wandering.

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