The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Wasteland 2

inXile's Kickstarter-funded return to the series that inspired Fallout is still Very Positive after more than a decade, but this review's sample found its current reputation shaped almost entirely by a comparison its own sequel created — reviewers measuring the original against 2020's far more polished Wasteland 3, and finding the choice-and-consequence depth that made it remarkable still genuinely there underneath the dated combat and UI.

7 / 10

Reviewed

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What Surrounds Us

Solo developer Florent "Salty" Martinais' short observational puzzle adventure asks players to learn an ecosystem's unspoken rules by watching its creatures, and the small but unanimous review corpus praises its sound design and minimalist visuals even as most reviewers admit the game's biggest ask is patience during its opening minutes.

7.5 / 10

Reviewed

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Whiskerwood

Developer Minakata Dynamics, published by Hooded Horse, delivers an Early Access city builder about mice establishing an industrious colony under the tax-collecting paw of cat overlords, earning enthusiastic, specific praise for its full-z-axis construction, deep production chains and unusually responsive developers from a Very Positive review base, tempered by a repeated complaint about a monotonous mid-game loop and a near-total absence of clear long-term goals.

7.5 / 10

Reviewed

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Wicked Seed

A scrappy, Parasite Eve-inspired survival horror RPG from a tiny team that reviewers overwhelmingly praise for surprisingly deep combat and genuine replay value once they look past rough, store-asset presentation, undercut by a widely repeated missing-map complaint and a specific late-game difficulty spike.

8 / 10

Reviewed

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Windswept

Solo-led developer WeatherFell, working under lead designer PeekingBoo alongside artist Meru, delivers a Donkey Kong Country-inspired buddy platformer starring a duck and a turtle swept away by a storm, earning strong praise for its tight controls, charm and confident early level design, set against a detailed, recurring and genuinely split thread within its own review base over whether its difficulty curve, especially in later worlds and post-game content, undermines an otherwise beloved game.

7 / 10

Reviewed

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Winter Burrow

Developer Pine Creek Games, published by Noodlecake, delivers a cozy woodland survival game about a mouse restoring a ruined childhood home, earning widespread praise for its art, music and character writing from a Very Positive review base, tempered by a dominant, heavily repeated complaint about missing quality-of-life features, tedious backtracking, and a short, linear story that leaves its systems feeling unfinished.

7 / 10

Reviewed

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Bladesong

A genuinely inventive, deeply creative swordmaking sim paired with unexpectedly strong narrative writing that reviewers repeatedly compare to Disco Elysium and Baldur's Gate, undercut by a specific, repeated complaint that finished blades carry no lasting consequence, a repetitive early-game crafting loop, and pointed criticism that the game markets itself as smithing while offering assembly rather than actual forging.

7.5 / 10

Reviewed

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FATAL FURY: City of the Wolves

A genuinely deep, defensively-focused 2D fighter that longtime fighting-game veterans specifically praise for reviving mechanics modern games have abandoned, undercut by a widely and repeatedly corroborated backlash over controversial real-world guest characters, a weak UI, a thin story mode, and reports of a shrinking online population only months after launch.

7 / 10

Reviewed

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Focus Grove

A cozy productivity companion that ties a pomodoro-style focus timer to an idle farming sim living on the edge of your screen, drawing an unusually passionate, near-unanimous reception especially from neurodivergent players who credit it with genuinely changing their relationship to work, held back by a real identity tension between "tool" and "game" that a small but detailed cluster of critical reviewers describes in specific terms.

8 / 10

Reviewed

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Forbidden Solitaire

A horror-tinged roguelike solitaire from the creators of Ancient Enemy and Home Safety Hotline, earning an overwhelming reception for its meticulous, unsettling 90s-CD-ROM aesthetic and genuinely compelling card mechanics, weighed here against a large, detailed and consistent critical minority arguing its meta-narrative framing device never mechanically pays off and its card-battling grows too shallow and RNG-dependent to sustain its full runtime.

7.5 / 10

Reviewed

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Frontier: Path of Shadows

An X-COM-inspired tactical RPG set in a lawless 25th-century frontier, unanimously praised by a small early sample for deliberate, non-random-feeling tactical combat, genuinely reactive procedural maps, and unusually strong worldbuilding built around a mysterious crystal and a rough, personal crew of misfits, read with appropriate caution given how few voices currently make up that reception.

7.5 / 10

Reviewed

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Grave New World

A confident, distinctive mashup of Tetris-style block placement, deckbuilding and roguelike army combat wrapped in a dark Lovecraftian setting, praised across a strong English and Russian sample for its genuinely novel genre blend and procedural replayability, held back by a small cluster of vague negative reviews and a pair of templated-looking duplicate reviews this review found directly while reading rather than merely suspected.

7.5 / 10

Reviewed

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Halcyon Days at Taoyuan

A gorgeous, genuinely distinct ancient-Chinese cozy farming sim whose bartering economy, creature taming and community-reactive relationships draw enthusiastic, specific praise from reviewers who know the genre well, held back by real, repeated complaints about unclear quest triggers, thinning mid-game content and a handful of accessibility gaps.

7 / 10

Reviewed

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Hazard Pay

A dark, clever sokoban-style block-pushing puzzler about cleaning up dystopian crime scenes for an unseen client, unanimously praised by a small early sample for genuinely gradual, cerebral puzzle design and an atmospheric, morbidly funny tone reviewers repeatedly compare to X-Files-grade storytelling, read with appropriate caution given how few voices currently make up that reception.

7.5 / 10

Reviewed

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In Falsus

A genuinely inventive rhythm game from Arcaea developer lowiro, pairing a difficult, distinctive one-handed control scheme and strong song selection with a fully-voiced visual novel, drawing strong, detailed praise from an unusually large and engaged review sample, held back by a steep asking price, a mandatory story mode gating song unlocks, note-readability complaints and the removal of the free demo that many reviewers used to decide whether the controls suited them.

7.5 / 10

Reviewed

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Kotama and Academy Citadel

A genuinely strong 2.5D Metroidvania whose anime character-focused presentation causes many reviewers to expect shallow fanservice and then be repeatedly, pleasantly surprised by fluid movement and satisfying combat depth, undercut by a specific, well-corroborated camera stutter complaint, a serious cross-device save bug, and real platforming design criticism that led the developers to add a skip option for jump puzzles.

7 / 10

Reviewed

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Labyrinth of Touhou Tri -The Dreaming Girls & The Mysterious Orbs-

A deep, puzzle-filled dungeon crawler built around a widely praised 12-character turn-based combat system that has produced some of the most extreme playtime devotion this review has seen, whose developer visibly reversed a controversial mid-game difficulty change after direct community backlash, undercut by a specific, repeated performance complaint even in a largely 2D game.

7.5 / 10

Reviewed

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On-Together: Virtual Co-Working

A genuinely effective cozy body-doubling tool that reviewers repeatedly credit with real, concrete productivity gains and a warm sense of community, undercut at launch by a severe, widely corroborated memory leak that the developers have since directly acknowledged and targeted with a dedicated performance update.

7 / 10

Reviewed

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Resident Evil 2

A widely acclaimed full remake of the 1998 survival-horror classic, praised as one of the best remakes ever made — its reputation now complicated by two later, well-documented controversies: intrusive anti-modding DRM added years after launch, and a mandatory 'next-gen' update that broke mods and degraded performance for existing players.

8 / 10

Reviewed

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Seclusa

A cozy East African wildlife photography sandbox drawing deeply personal, emotional praise from nature and photography enthusiasts for its beautifully modelled animals and relaxing lodge life, undercut by a specific, cross-language corroborated late-game pivot into tedious card-grinding, a disabled-by-default autosave that cost at least one player hours of progress, and honest complaints about limited species variety.

7.5 / 10

Reviewed

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