The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Book of Fei

A desktop idler with more going on than expected Book of Fei is a budget idle RPG from TAO Studio that asks players to recruit and grow a small team of adorable warriors, park the

7 / 10

Reviewed

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Bookstore Incremental

A cozy shop-management incremental about growing a single printer and a tiny bookshelf into the world's most profitable bookstore, praised unanimously by an early review sample for its logically paced upgrade tree and refusal to overstay its welcome.

8 / 10

Reviewed

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Boomerang Jack

A fast, boomerang-armed hack-and-slash pirate adventure from a small studio that spent three years openly developing it and then backed launch with an unusually rapid string of balance and bug-fix patches.

7.3 / 10

Reviewed

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Bubsy 4D

A 3D collectathon platformer from Fabraz, the studio behind Demon Turf, that reboots one of gaming's most infamous mascots with a genuinely fluid new moveset across three planets, Very Positive across 642 English reviews for finally making a good Bubsy game — with a widely repeated complaint that its roughly four-to-five-hour campaign felt too short at launch, since substantially addressed with a free content update.

7 / 10

Reviewed

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Bugsnax

A cute critter-catching adventure about half-food, half-bug creatures on a mysterious island that hides a surprisingly dark, character-driven story underneath its googly-eyed surface — beloved by most reviewers for exactly that tonal whiplash, while a real share describe the catching gameplay itself wearing thin well before the story does.

7 / 10

Reviewed

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Chef's Dogma

A quick, food-themed turn-based roguelite about assembling a party of "Chefs" and combinable "Foods" to descend through seven layers of bean dip hell, launching to a tiny but uniformly glowing early review base that singles out its art direction, soundtrack and Steam Deck-friendly run length as standout strengths.

7.5 / 10

Reviewed

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CLAWPUNK

Developer Kittens in Timespace, published by Megabit Publishing, delivers a chaotic, melee-focused 2D action game starring nine playable stray cats reclaiming a city from a villainous corporation, earning near-unanimous praise for its character variety, art and soundtrack from a small but strongly Positive review base, tempered by a single, specific complaint about visibility on smaller or zoomed-out screens.

7.5 / 10

Reviewed

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Color Factory: Automation Meets Canvas

A cheerful, deliberately unhurried factory-automation puzzle that swaps Shapez's shapes for mixed paint colors — praised almost unanimously for how relaxed it feels to play, and just as consistently asked, by happy and unhappy reviewers alike, for an undo button and more reliable belt connections.

7 / 10

Reviewed

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Comatose

A solo-developed, Brazil-set retro survival horror FPS drawing heavily on Silent Hill, with genuinely tense atmosphere and dedicated craft, arriving in Early Access with only its first chapter playable and combat that drags the tension down whenever it takes over.

7 / 10

Reviewed

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Cosmic Fear

A solo-developed Lovecraftian first-person walking-sim horror adventure, the third entry in Alessandro Guzzo's series after The Land of Pain and The Alien Cube, earning a Positive launch reception for its atmosphere, visuals and sound design, tempered by honest reviewer complaints about unclear guidance, a poorly-designed stealth segment, and a handful of crash and controller bugs.

7 / 10

Reviewed

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Craftlings

A charming, Lemmings-meets-Settlers logistics puzzler with real nostalgic appeal, undercut by micromanagement many reviewers find genuinely frustrating and a thin, repetitive twelve-level campaign.

7 / 10

Reviewed

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Crawling Angels

Crawling Angels is a disturbing, physics-driven riddle game from a two-person team about a ragdoll creature called the Forever Chicken trapped in a nightmarish Midnight Carnival, and this review's sample finds genuinely striking art and a story that lingers for some players, held back by repetitive puzzle design and a shock-value approach to serious subject matter that not everyone thinks earns its weight.

7 / 10

Reviewed

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Crazy Pocket

A one-dollar roguelike deckbuilder built on pocket billiards, where balls carry abilities and chalk pieces act as Balatro-style score multipliers, praised by an early but genuinely enthusiastic review sample for its artwork, music and absurd combo potential.

7 / 10

Reviewed

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CRISIS CORE -FINAL FANTASY VII- REUNION

A lavish visual overhaul of the beloved 2007 PSP prequel to Final Fantasy VII, undercut by a recast lead voice that a real share of its own Very Positive review corpus can't get past, and mission structure that a remaster this expensive never actually rebuilt.

7 / 10

Reviewed

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Crushed In Time

A gorgeous, meta-humored point-and-click spin-off starring Sherlock Holmes and Dr. Watson from the team behind There Is No Game, widely praised for its art, voice acting, and story but repeatedly criticised by its own reviewers for puzzles that lean on precise timing and execution rather than the logic the genre promises.

7 / 10

Reviewed

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DAICE

A turn-based, dice-powered space roguelite that fuses inventory-management puzzling with spaceship combat, landing "Positive" on launch thanks to satisfying combo-building and short, addictive runs, held back by unresolved bugs and graphics several reviewers call its weakest link.

7 / 10

Reviewed

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DA_RL

A traditional ASCII-adjacent roguelike dungeon crawler from solo developer Duncan Armstrong, built on classes, gods, and unidentified items, backed by an almost weekly patch cadence and a strongly Positive reception from players who compare it favourably to genre classics like Brogue, ADOM, and NetHack.

7.3 / 10

Reviewed

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Database Detective: Minor Crimes Division

Solo developer Thomas Hsu's SQL-powered detective sim asks players to solve ten increasingly absurd crimes in the fictional city of Los Zorangeles by actually writing database queries, and an overwhelmingly positive review corpus — including plenty of working data professionals — praises its writing and world-building even as several reviewers flag a rough difficulty spike and thin quality-of-life tooling in the back half.

8.5 / 10

Reviewed

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DateBoy

Brothers Anton and Henri Pätsi, published by Silakka Entertainment, deliver a free, fifteen-to-thirty-minute comedy game about secretly playing a retro handheld console during a first date, earning overwhelming, specific praise for its voice acting, writing and surprisingly sharp commentary on modern distraction from a review base that is almost unanimously positive.

8 / 10

Reviewed

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Deadlock Station

A tactical roguelite autobattler where you shape the battlefield and issue manual-mode orders rather than directly controlling every unit, praised by a sizeable early review base for genuinely strategic, environment-driven combat, while a meaningful share of reviewers argue meta-progression lost its depth compared to the game's own earlier demos and flag a real crop of post-launch bugs.

7 / 10

Reviewed

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Dead Take review

Surgent Studios' FMV-infused psychological horror sends a struggling actor into a producer's mansion to find his missing rival, earning a "Very Positive" score for its star-studded performances and unsettling atmosphere, held back by uneven pacing and a divisive second half.

7.5 / 10

Reviewed

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Dealer's Dice

A one-dollar dice-based roguelike tower defense with a genuinely unanimous early review base, where rolled dice stand in for towers and a betting-table framing gives an old genre a fresh, RNG-driven hook.

7.5 / 10

Reviewed

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