Game review
Super Battle Golf
7 / 10
- Developer
- Brimstone
- Publisher
- Brimstone
- Released
- 19 February 2026
- Platforms
- PC
- Genre
- Sports
- Players
- true
The short version
Biggest strengths
- Chaotic, easy-to-pick-up golf-battle gameplay that reviewers repeatedly compare to Mario Kart and Golf With Your Friends
- No predatory monetization: no battle pass, loot boxes, or microtransactions layered onto the base price
- A generous item and map pool that produces genuinely funny multiplayer chaos with friends
Biggest weaknesses
- Public lobbies are widely reported to be plagued by cheaters and harassment, especially toward women
- A host-controlled kick system that reviewers say gets used to eject players simply for winning
- Landmine and last-round mechanics that several reviewers call unbalanced and frustrating rather than fun
7 / 10
Golf, but everyone is trying to ruin your day
Super Battle Golf takes the basic shape of a party golf game and adds combat items, hazards, and up to a lobby's worth of other players actively trying to sabotage your shot. Reviewers are quick to place it in a specific lineage of couch-and-online party games. "Combine the polish of Mario Golf, the charm of Hot Shots Golf, the community of Golf With Your Friends, & maybe even the whimsy of Wii Sports, and you get this," one reviewer wrote, framing it as a synthesis rather than a wholly new idea. Another put it more bluntly: "Gameplay is fun. Think Mario Cart but GOLF! It can get a little crazy but I enjoy it." That comparison comes up constantly across the review base, and it's an accurate shorthand for what the game is actually selling — golf as an excuse for chaos, not a serious sport sim.
Reviewers also credit the game for what it doesn't do. "It's hectic, easy to pick up, and there are no predatory microtransactions, battle passes, DLC, or loot bo[xes]," the same reviewer continued, and that praise for a clean, complete $7.99 package shows up again and again as a point in the game's favor, especially compared to bigger-budget multiplayer releases that layer on monetization after launch.
Genuinely funny with friends, genuinely miserable with strangers
The best reviews of Super Battle Golf aren't really about golf at all — they're about what happens when you put people who know each other in a lobby together and give them landmines. "This game proves the Stanford prison experiment right. Apparently most of my friends would torture me in sensory deprivation chamber for hours on end if given the opportunity as evidenced by the amount of times I've been hit by a landmine launched at 100 miles an hour while putting," one reviewer wrote, and the sentiment of friendly, escalating cruelty is everywhere in the positive reviews. Another summed up an entire play session in two sentences: "It started out as a really great game with friends. It ended as a really great game with no friends. I will miss them but not as much as I miss air horning them during their shot."
That charm evaporates almost entirely once players leave the safety of a friends-only lobby. "the game itself is good — the community completely ruins it. unless you plan on playing with friends, don't waste your time and money," one of the most-upvoted reviews in the entire batch states, before describing sustained harassment aimed specifically at women in public matches. It's a serious, recurring complaint rather than an isolated incident, and it's specific to how Super Battle Golf's public matchmaking is currently moderated rather than a general knock against the genre.
Cheaters, kick abuse, and balance complaints stack up
Beyond toxic lobbies, a cluster of reviews describes technical and design problems that actively break matches. "Really enjoyed the game when it first came out, now there is non stop cheaters in the lobbies. I've seen them able to sink hole in ones every time from anywhere, take control of peoples carts and make them smash into a invisible wall, they can hit anyone's ball..." one reviewer wrote, adding that cheaters "took over full control of my multiplayer lobby and kept endlessly advancing to the next hole so I was just stuck in endless loading screens." Another reviewer frames the same underlying issue as a design gap rather than pure bad luck: "Desperately needs anticheat. The concept is excellent, the gameplay is appropriately chaotic, but the lack of foresight in design for the type of player the game will attract once one popular streamer plays it even one time earns a negative review."
The host-controlled kick system draws its own dedicated wave of complaints. "The reason for not recommending this game right now is how kicking is handled. Only the host can kick people. Being kicked on the last round because you are winning takes away a lot of enjoyment for me," one reviewer explained, and a later reviewer describes the same mechanic getting worse after a patch: "Great game, had a lot of fun with it. But now they've added a vote kick system, so if you play a bit too well, you just get kicked. Really awesome feature... love being punished for playing the game properly." Between cheaters exploiting the netcode and kick systems being used punitively, a meaningful share of the negative reviews aren't about the golf itself failing but about the multiplayer infrastructure around it not holding up.
A fair price, undercut by a price hike and a shallow map pool
Value is one of the few areas where reviewers are almost universally positive, though not without a specific complaint about how that value has shifted since launch. "I'm probably in the minority here, but personally I think the $7.99 price was perfect and that raising prices of games after they release is kinda messed up. Other than that it is really good," one reviewer wrote, flagging a post-launch price increase as a real point of frustration even from an otherwise satisfied player.
Content depth is the other recurring soft spot. "The game is great to play with friends. But in one or two nights of playing it you exhaust the entire map pool and find yourself replaying them all," one reviewer noted, a complaint that lines up with the game's overall reputation as something best enjoyed in short, intense bursts rather than as a long-term live-service-style hangout.
The verdict
Super Battle Golf earns its Very Positive rating on the strength of a genuinely funny core loop that works exactly as advertised when you're playing with people you already know — the item chaos, the golf-as-excuse-for-mayhem structure, and the refusal to bolt on microtransactions are all real, well-earned strengths. But the same review base that praises the game unprompted also documents a public matchmaking scene overrun by cheaters and harassment, a kick system reviewers say gets abused against players who are simply winning, and a map pool thin enough to feel exhausted within a couple of nights. "Another shining example of how indies are yet again outpacing AAA in the creative space and are offering simple fun for a low price," reads one of the more effusive reviews — and for a private lobby of friends, that assessment holds up well. Anyone planning to rely on public matchmaking should go in with expectations calibrated to the game's rougher, more consistently criticized side.
Pros and cons
Pros
- Chaotic, easy-to-pick-up golf-battle gameplay that reviewers repeatedly compare to Mario Kart and Golf With Your Friends
- No predatory monetization: no battle pass, loot boxes, or microtransactions layered onto the base price
- A generous item and map pool that produces genuinely funny multiplayer chaos with friends
Cons
- Public lobbies are widely reported to be plagued by cheaters and harassment, especially toward women
- A host-controlled kick system that reviewers say gets used to eject players simply for winning
- Landmine and last-round mechanics that several reviewers call unbalanced and frustrating rather than fun
- A small map pool that gets exhausted within a night or two of regular play