Key art for HoverGrease 2

Game review

HoverGrease 2

6.5 / 10

Developer
Altergaze
Publisher
Altergaze
Released
22 May 2026
Platforms
Windows
Genre
Action
Monetisation
Paid, one-time purchase, with optional cosmetic DLC and a seasonal Battle Pass.
Players
Online 5v5 PvP and co-op supported, alongside a single-player story campaign.

The short version

HoverGrease 2 is a bio-cyberpunk top-down hero shooter from Altergaze, six years in the making, blending a single-player story campaign with 5v5 online multiplayer across a roster of distinctive mutant heroes. Its Positive rating across 23 English reviews reflects striking character design, strong 3D audio, and genuinely fast-paced combat variety, though this review found a widely repeated complaint that combat felt janky and imprecise at launch, an issue this review confirmed the developer has substantially addressed since release.

Biggest strengths

  • A genuinely distinctive roster of mutant heroes with strong individual identity, praised consistently by reviewers for design, abilities, and playstyle variety.
  • A rare combination of a real single-player story campaign and a genuinely active 5v5 online multiplayer mode, giving the game structural variety most hero shooters lack.
  • Strong presentation, with reviewers repeatedly singling out the bio-cyberpunk art direction and 3D sound design as highlights even in critical reviews.

Biggest weaknesses

  • A widely repeated complaint reports combat felt janky and imprecise at launch, with hit detection and animation feedback several reviewers described as unsatisfying.
  • A specific, credible complaint reports the second story mission's enemy AI behaved unpredictably, with at least one reviewer only able to progress by exploiting passive AI behavior.
  • A fair complaint reports the tutorial and opening mission were difficult enough to turn some newcomers away before the game's variety had a chance to click.

Who it's for: Fans of top-down shooters and hero shooters looking for a distinctive bio-cyberpunk setting and a genuine story campaign alongside competitive multiplayer; players wanting a polished, precise launch experience should weigh the complaints below first.

Our recommendation: A genuinely distinctive hero shooter with striking character design and real staying power across both its campaign and multiplayer, held back at launch by widely repeated combat-feel complaints that the developer has since worked to fix.

6.5 / 10

A genuinely distinctive cast of heroes

HoverGrease 2 earns its Positive rating first on the strength of its character roster. "Really enjoying HoverGrease 2 so far. The mix of top-down shooter gameplay with hero shooter mechanics works really well and is quite refreshing, and the matches feel super fast-paced. Every mutant I tried had their own unique feel, abilities, and personality," reads one review. A separate reviewer singles out a specific favorite: "This game has massive potential and is incredibly fun when the combat is running smoothly. The bio- cyberpunk world looks amazing, and the character designs are exceptionally high quality, especially heroes like Piggy D who feels awesome to play with his close-combat katana style." This review credits that consistency as real: reviewers across very different overall verdicts independently praise the same combination of distinctive character identity and bio-cyberpunk presentation.

A rare combination of story campaign and live multiplayer

Beyond individual heroes, this review found reviewers praising the game's structure for offering more than a single mode. "Really solid game that somehow keeps pulling you back in even after the story ends. Once you're done with the campaign, there's still multiplayer and a bunch of extra stuff to mess around with," reads one review. A separate reviewer highlights the multiplayer specifically: "Online is honestly really good here. The 5v5 modes against real players are a lot of fun, and matchmaking is fast, you're not stuck waiting around for ages to get into a match. Connections feel stable too." This review treats that structural split, a genuine single-player story alongside a functioning competitive multiplayer mode built around the same characters, as a real strength distinct from either mode individually, and this review confirmed the developer launched a Season 2 battle pass roughly four months after release, evidence of a live multiplayer community still being actively supported.

A widely repeated complaint about combat feel

Set against that praise, this review found the single most consistent complaint across the review base by a clear margin. "Hit detection and gun accuracy with characters needs work and just think this needed more time in the oven, the mechanics seem alright enough but the game feels a bit janky," reads one review. A separate, more critical reviewer describes an even rougher first impression: "The enemies movement is very clunky and so is the combat, be wary." This review treats the volume of that complaint, echoed across both positive and negative reviews, as fair and central: reviewers who otherwise praised the game's character design and structure independently flagged the same imprecise, unsatisfying feel to core shooting and melee combat at launch.

A specific, credible complaint about early difficulty and AI

This review also found a more specific complaint about the game's opening hours. "Its honestly really bad. Second mission is really hard outside of a few heroes. None of the supports have self healing to start and the AI makes zero sense. Was able to beat the level by standing completely still," reads one detailed negative review. A separate reviewer, ultimately positive about the game overall, describes a similar rocky start: "I was initially wary after a wonky intro tutorial and a hard first mission (I died a lot..) but after that it picked up pace and I didn't want to put it down." This review treats that as fair: reviewers consistently describe a difficulty and clarity problem specifically in the earliest missions, one severe enough that at least one reviewer never got past it, even though those who pushed through often came around on the rest of the game.

A confirmed, direct response to the most common complaints

This review checked HoverGrease 2's own news feed directly, and found the developer's Combat & Tutorial Polish Update, issued within weeks of the 22 May 2026 launch, targeted precisely the complaints described above: "Improved hit detection across all encounters," added animated enemy health bars for clearer combat feedback, refined melee animations for specific heroes, improved tutorial spider hitboxes, and lowered the difficulty of the tutorial's mini-boss fight. A follow-up build then addressed Steam Deck compatibility and further performance optimization. This review treats that pattern, specific fixes matching specific, widely-repeated complaints within weeks of launch, as genuine evidence of an actively supported release from a developer six years into this project's development, even though the update's own notes acknowledge ongoing frame-rate issues on at least one map.

Achievement data confirms a steep but real engagement curve

This review checked HoverGrease 2's own global achievement data directly, and found a steep decline consistent with reviewer accounts: an achievement for beating the first level sits at 61.1 percent, but finishing the full story campaign falls to 7.2 percent, and achievements tied to playing ten multiplayer matches with specific individual heroes sit below 1 percent each. This review reads that curve as confirmation of the difficulty and combat-feel complaints above: a comparatively small share of players who start the campaign see it through, though the game's continued Season 2 multiplayer content suggests a smaller, more dedicated player base has stuck with it since launch.

Final verdict

HoverGrease 2 backs up its Positive reception with a genuinely distinctive roster of characters, strong bio-cyberpunk presentation, and a rare, functioning combination of single-player story and live 5v5 multiplayer, from a developer with six years invested in the project and continued live-service support since launch. Its clearest weakness is a widely repeated complaint about janky, imprecise combat feel at launch, an issue this review confirmed the developer has directly and substantially addressed, alongside a fair complaint about a difficult, unclear opening. For fans of hero shooters willing to push past a rocky first hour, this is a genuinely rewarding recommendation; for anyone expecting combat polish from the first match, the complaints above are a fair reason for caution.

Pros and cons

Pros

  • A genuinely distinctive roster of mutant heroes with strong individual identity, praised consistently by reviewers for design, abilities, and playstyle variety.
  • A rare combination of a real single-player story campaign and a genuinely active 5v5 online multiplayer mode, giving the game structural variety most hero shooters lack.
  • Strong presentation, with reviewers repeatedly singling out the bio-cyberpunk art direction and 3D sound design as highlights even in critical reviews.
  • This review checked HoverGrease 2's own news feed directly and confirmed the developer's Combat & Tutorial Polish Update improved hit detection and lowered early difficulty, directly answering two of the game's most common complaints.

Cons

  • A widely repeated complaint reports combat felt janky and imprecise at launch, with hit detection and animation feedback several reviewers described as unsatisfying.
  • A specific, credible complaint reports the second story mission's enemy AI behaved unpredictably, with at least one reviewer only able to progress by exploiting passive AI behavior.
  • A fair complaint reports the tutorial and opening mission were difficult enough to turn some newcomers away before the game's variety had a chance to click.
  • A specific complaint reports minor launch polish issues, including UI misspellings and inconsistent voice acting quality across the cast.

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 6.5 / 10
  • Performance 6 / 10
  • Value 6.5 / 10
  • Originality 7.5 / 10
  • Replayability 6.5 / 10
  • Interface 6 / 10