Zone 3: The Day the Road Doubled
How Zone 3 doubled the length of the journey with new regions, settlements, enemies and late-game destinations.
News, updates and dispatches from the Long Road.
How Zone 3 doubled the length of the journey with new regions, settlements, enemies and late-game destinations.
Why pickaxes and woodcutting axes gained dedicated slots, alongside a simpler and safer way to lock inventory items.
How the smithing XP curve changed so higher metals—especially steel—properly reward the work needed to produce them.