The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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SHE WAS 98

A short, first-person psychological horror walking sim from an established indie horror studio, overwhelmingly praised for atmosphere, sound design and effective jump scares, held back by a genuinely serious, specific and repeated accessibility complaint about an unremovable head-bob effect that multiple reviewers say made the game unplayable.

7 / 10

Reviewed

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Shotgun Cop Man

Arrest Satan, one shotgun blast at a time Shotgun Cop Man sends a literal thumb-shaped cop to Hell to arrest the devil himself, using a shotgun both as a weapon and as a means of p

7 / 10

Reviewed

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Shroom and Gloom

Team Lazerbeam and Devolver Digital's Early Access roguelike asks players to manage two decks at once — one for exploring hand-drawn dungeons, one for combat — and to eat their enemies instead of blocking them. The core idea is landing as genuinely fresh with reviewers, even while missing quality-of-life basics like key remapping hold it back from feeling fully finished.

7.5 / 10

Reviewed

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Sister Ray

A solo-developed 2D life-sim RPG about an addict artist trying to raise her little sister, striking in how honestly it portrays addiction's daily grind without romanticizing it, undercut in its English release by an uneven translation and a few logic gaps in its otherwise tightly balanced systems.

8 / 10

Reviewed

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Sky the Scraper review

Ryo Kobuchi's arcade window-cleaning life-sim follows a young man juggling rope-swinging skyscraper work with the daily grind of rent, sleep, and relationships, earning a small but unanimously "Positive" reception for its addictive cleaning loop and surprisingly earnest life-sim storytelling.

7 / 10

Reviewed

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Slime Rancher 2

A gorgeous, streamlined sequel to one of the most beloved cozy games on Steam, held back by three-plus years of thin Early Access content drops and a co-op request that its own developer has confirmed, repeatedly, it has no plans to answer.

7.5 / 10

Reviewed

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Smashometry

Smashometry is a fast, neon-charged reflex arcade game from solo developer Ealga Labs, tasking players with smashing the correct shape as it races toward a hit zone across escalating rounds and an endless leaderboard chase, and this review's overwhelmingly enthusiastic English-language sample finds a genuinely addictive, well-supported score-chaser undercut by a specific, cross-language complaint that its music is mostly cosmetic.

7.5 / 10

Reviewed

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Spelunky 2

A critically adored sequel to one of the defining roguelikes, whose own hundred-plus-hour veterans are split on whether its harder edge stayed "fair" — and whose online co-op has spent years plagued by a sync bug that a cross-platform update itself introduced.

7.5 / 10

Reviewed

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Spider Roulette

Battleship, but everyone's lying to you Spider Roulette is a small multiplayer party game from Kud, the team behind the Lekker Spelen online persona, built around a simple but

7.2 / 10

Reviewed

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Spiritus Sancti

A first-person psychological horror game where the player's actual voice, spoken into a microphone, is the weapon against a possessing demon, earning enthusiastic launch praise for its genuinely novel mechanic and atmosphere, tempered by reports of punishing precision demands and a small early bug.

7.5 / 10

Reviewed

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Squarsenal

A tiny, cheap incremental battler built around a single inventive mechanic, catching bouncing weapons inside a movable square, from a solo developer who fixed the game's first community-requested features within days of launch.

7 / 10

Reviewed

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Staffer Retro: A Supernatural Mystery Quest

Team Tetrapod's follow-up to Staffer Case swaps murder-mystery interrogation for a broader, character-driven adventure, landing "Very Positive" thanks to strong writing and voice acting, though longtime fans are split on trading deduction-heavy puzzles for narrative focus.

7.5 / 10

Reviewed

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STARDUST: Wish of Witch

A Korean-voiced, deck-building SRPG from KNIV Studio following Star and Yu through a story of stars and fate, Very Positive across 719 reviews for its gorgeous pixel animation and combo-counter combat — with real complaints about a repetitive mid-game, launch-day controller issues, and front-loaded character abilities.

7 / 10

Reviewed

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STAR WARS Jedi: Fallen Order

EA's own Steam comeback title after years of Origin exclusivity, and a rare EA-published single-player game with no microtransactions — but years on, its own negative review page reads less like a complaint about Cal Kestis's story and more like a case study in what a launcher requirement can do to an otherwise well-loved game's reputation.

7.5 / 10

Reviewed

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Stiff Neck

A surreal, queer-themed psychological visual novel that markets itself as a crime thriller and delivers something far stranger and more personal, whose ambitious, deliberately unresolved writing earns near-unanimous praise even as one detailed later review calls its structure a mess.

7 / 10

Reviewed

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Stonemachia

A dark-fantasy soulslike from small Italian studio Crossfall Games, casting players as living chess pieces fighting through a Plague-of-Angels-haunted land steeped in Italian folklore, Overwhelmingly Positive across 1,227 reviews for its striking art and inventive parry-focused combat — with real complaints about damage-sponge enemies, unreadable delayed attacks, and a janky camera against oversized bosses.

7 / 10

Reviewed

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Tacoma

A NZ$28.99 sci-fi narrative adventure from Gone Home developer Fullbright that holds Very Positive across roughly 3,500 Steam reviews since August 2017 -- a genuinely inventive simultaneous-viewpoint storytelling mechanic wrapped around a two-to-five-hour experience that a large share of its own reviewers, positive and negative alike, argue doesn't give its oversized cast of characters enough room to actually land.

7 / 10

Reviewed

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Teeto

A charming, Mario 64-and-Kirby-inspired 3D collectathon platformer starring a shapeshifting blob and his bunny sidekick, landing "Very Positive" on launch thanks to tight movement, genuine humour, and a co-op mode, held back only by a handful of movement quirks and launch-week bugs.

7.5 / 10

Reviewed

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Thank You For Your Application

A Papers, Please-inspired resume-screening simulation about becoming the interviewer instead of the interviewee, praised for its sharp, emotionally grounded writing about modern work but criticized by reviewers for shallow document-checking gameplay, a short runtime, and a store menu that sells convenience features for real money.

7 / 10

Reviewed

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The Alighieri Circle: Dante's Bloodline

A first-person psychological adventure that reimagines the Divine Comedy as a family curse, praised unanimously by an early review sample for its visuals, sound design and atmosphere, though even its admirers are candid about a short runtime, a story that loses focus late, and interface choices that undercut the ambience.

7 / 10

Reviewed

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The Choices Of Priori

An Early Access pixel-art survival RPG about waking into a world ruled by endless labour and debt, exploring an underground lab alongside a rebellion of strange creatures called KB-Cats, praised for creative, thought-provoking writing about work and survival and a surprisingly deep career-and-economy system, held back by thin early guidance that leaves some players genuinely lost.

7 / 10

Reviewed

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The Deadseat

A road trip that goes somewhere much darker The Deadseat casts the player as a child strapped into the backseat of a car on a long drive home, splitting attention between a handhel

7 / 10

Reviewed

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The Dream Of A Cockspur review

roccay's surreal point-and-click psychological horror about a stranded research team on a mysterious island earns a near-perfect "Very Positive" score for its unforgettable art, dense cosmic-horror storytelling, and unsettling atmosphere, with only its occasionally obscure puzzle logic drawing real criticism.

9 / 10

Reviewed

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