The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Songs of Silence

A gorgeously hand-painted fantasy 4X/RPG hybrid that streamlines Heroes of Might and Magic-style kingdom-building into auto-resolved card-driven battles, whose striking presentation and Total War-lite approachability win real fans, tempered by a remarkably consistent complaint that the strategic depth underneath doesn't match either its ambition or its launch price.

6 / 10

Reviewed

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Sorcerer's Servant

A genuinely novel slot-machine roguelike deckbuilder that turns matching four adjacent symbols into gear upgrades, praised by its small but dedicated audience for a soundtrack and central hook unlike anything else in the genre, held back by heavy RNG reliance and real interface friction the developer is still actively patching.

6.5 / 10

Reviewed

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Soulforge Lost Path

A Vampire Survivors-style bullet heaven crossed with Backpack Battles-style inventory management and weapon forging, landing "Mixed" on a launch sample that loves the core loot loop but flags an overwhelming tutorial dump, thin monster variety, and a rough early-access-feeling launch state for a full release.

5 / 10

Reviewed

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Soul Hackers 2

Atlus' cyberpunk Shin Megami Tensei spin-off has real style and a likeable cast, but a Mixed Steam rating and a consistent thread of "the best content is behind a day-one paywall" keep it from matching its own pedigree.

6.5 / 10

Reviewed

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SoundFest: Music Festival Manager

A music-festival business sim from sunsixEstudios, unanimously negative across all five reviews to date, several independently and across different languages suspecting AI-generated content behind an unfinished, bug-riddled release — a suspicion this review could not confirm directly, but one compounded by a game-breaking input bug and, checked directly against the developer's own news feed, a confirmed silence since 9 June 2026.

2.5 / 10

Reviewed

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South Park: The Fractured but Whole

A NZ$49.95 turn-based RPG sequel to The Stick of Truth that swaps its predecessor's fantasy setting for a superhero satire, holding Very Positive across roughly 17,900 Steam reviews since October 2017 — a genuinely funny, well-built tactical RPG whose review page is dominated less by the game itself than by a mandatory Ubisoft Connect launcher that locks paying owners out entirely, and a specific endgame freeze bug still unpatched eight years later.

6.5 / 10

Reviewed

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Space Chef Review

Blue Goo Games and Kwalee's cosmic cooking-and-exploration sim, six years in public development, whose Mostly Positive review sample praises a genuinely addictive Stardew-meets-Starbound-meets-Overcooked loop, undercut by a widely and specifically repeated complaint about a confusing, guide-required progression system and a punishing early-game grind.

3 / 10

Reviewed

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Space War Economy Idle

A one-developer idle game that mashes up Factorio logistics, Path of Exile itemization and Eve Online's economy into a single premise, shipped as a full 1.0 release that multiple reviewers say plays like an early build — and a developer whose rapid post-launch patching has already turned at least one thumbs-down into a thumbs-up.

5.5 / 10

Reviewed

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Spelunky 2

A critically adored sequel to one of the defining roguelikes, whose own hundred-plus-hour veterans are split on whether its harder edge stayed "fair" — and whose online co-op has spent years plagued by a sync bug that a cross-platform update itself introduced.

7.5 / 10

Reviewed

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Spibee

A charming, genuinely creative co-op puzzle-platformer with hand-drawn art and skill-based teamwork, badly undercut by punishing checkpoint scarcity in its back half.

6.5 / 10

Reviewed

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Spider Roulette

Battleship, but everyone's lying to you Spider Roulette is a small multiplayer party game from Kud, the team behind the Lekker Spelen online persona, built around a simple but

7.2 / 10

Reviewed

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Spiritus Sancti

A first-person psychological horror game where the player's actual voice, spoken into a microphone, is the weapon against a possessing demon, earning enthusiastic launch praise for its genuinely novel mechanic and atmosphere, tempered by reports of punishing precision demands and a small early bug.

7.5 / 10

Reviewed

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Sporbs

A cozy, hover-to-harvest incremental from solo studio Who Nose Studios, Mostly Positive across 89 reviews for its charming handmade presentation and satisfying core loop — undercut by an extremely consistent complaint that it's over almost as soon as it starts, a claim this review corroborated directly against unusually high completion rates across its own achievement data.

5.5 / 10

Reviewed

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SproutBound Review

A minimalist, emoji-illustrated idle farming game about planting, watering, and harvesting seeds that double in price and payout, whose small review sample splits sharply between players who find its zen simplicity deliberate and satisfying and others who find the same simplicity a sign of missing depth -- a genuine prestige system, confirmed by Steam's own achievement data, sits closer to the middle of that disagreement than either side allows.

3 / 10

Reviewed

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Squarsenal

A tiny, cheap incremental battler built around a single inventive mechanic, catching bouncing weapons inside a movable square, from a solo developer who fixed the game's first community-requested features within days of launch.

7 / 10

Reviewed

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Staffer Retro: A Supernatural Mystery Quest

Team Tetrapod's follow-up to Staffer Case swaps murder-mystery interrogation for a broader, character-driven adventure, landing "Very Positive" thanks to strong writing and voice acting, though longtime fans are split on trading deduction-heavy puzzles for narrative focus.

7.5 / 10

Reviewed

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STARDUST: Wish of Witch

A Korean-voiced, deck-building SRPG from KNIV Studio following Star and Yu through a story of stars and fate, Very Positive across 719 reviews for its gorgeous pixel animation and combo-counter combat — with real complaints about a repetitive mid-game, launch-day controller issues, and front-loaded character abilities.

7 / 10

Reviewed

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Star Renegades

A gorgeous, genuinely inventive tactical roguelite whose own core promise — perfect information about what will happen if you act — is undercut by a turn-preview bug reviewers say actively lies to you, on top of a difficulty curve and repeat-run structure many find punishing rather than replayable.

6.5 / 10

Reviewed

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STAR WARS Jedi: Fallen Order

EA's own Steam comeback title after years of Origin exclusivity, and a rare EA-published single-player game with no microtransactions — but years on, its own negative review page reads less like a complaint about Cal Kestis's story and more like a case study in what a launcher requirement can do to an otherwise well-loved game's reputation.

7.5 / 10

Reviewed

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Stiff Neck

A surreal, queer-themed psychological visual novel that markets itself as a crime thriller and delivers something far stranger and more personal, whose ambitious, deliberately unresolved writing earns near-unanimous praise even as one detailed later review calls its structure a mess.

7 / 10

Reviewed

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Stonemachia

A dark-fantasy soulslike from small Italian studio Crossfall Games, casting players as living chess pieces fighting through a Plague-of-Angels-haunted land steeped in Italian folklore, Overwhelmingly Positive across 1,227 reviews for its striking art and inventive parry-focused combat — with real complaints about damage-sponge enemies, unreadable delayed attacks, and a janky camera against oversized bosses.

7 / 10

Reviewed

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