The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Dustborn

A narrative road-trip adventure from The Longest Journey creator Ragnar Tørnquist's studio, casting a band of misfits with word-based superpowers crossing a divided near-future America, whose striking art and worldbuilding ambition are consistently undercut, even among reviewers who set aside its pre-release "culture war" controversy entirely, by thin combat, inconsistent character writing, and a widely reported rushed final act.

5 / 10

Reviewed

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Dystopicon review

Palitroque's dark-comedy dystopian life-sim about surviving on TV-watching wages under an authoritarian regime lands a perfect "Positive" score on the strength of sharp satire, addictive time-management mechanics, and a huge spread of wild, branching endings.

8 / 10

Reviewed

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Egging On

Developer Egobounds, published by Alibi Games and IndieArk, delivers a brutally difficult physics platformer starring a single fragile egg climbing out of a hen-house toward freedom, earning enthusiastic, specific praise for its sound design, art direction and satisfying wobble- physics mastery from a Mostly Positive review base, tempered by a detailed minority raising pointed complaints about optimisation, punishing checkpoint design and uneven late-game pacing.

6.5 / 10

Reviewed

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Eggo

A charming, Tamagotchi-inspired desktop pet with genuinely lovable art and a social breeding system, undercut by widely reported crashes and incomplete English translation.

7 / 10

Reviewed

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ElectroFix Simulator

A cozy electronics repair-and-retail sim from Triton Gaming, Mixed across 43 reviews for a genuinely satisfying core loop undercut by a rough, buggy launch and a specific, repeated complaint about AI-generated marketing footage — offset by a verifiably fast pace of post-launch hotfixes this review confirmed directly against the developer's own news feed.

5.5 / 10

Reviewed

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Emberbane

An elemental Metroidvania with real ideas underneath the bugs Emberbane casts players as a fire-and-earth-and-wind-and-water fighter working through an elemental world, built aroun

5.8 / 10

Reviewed

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EMPULSE

A fast-paced 6v6 movement shooter from 1047 Games, the Splitgate studio, built on genuinely well-received Titanfall-inspired wall-running and mech combat, but whose Early Access support was confirmed cut roughly two months after launch, leaving reviewers to weigh strong core mechanics against a multiplayer game with no announced future.

3.5 / 10

Reviewed

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EMUUROM

A no-combat, knowledge-based "metroidbrainia" from solo developer borbware, published by Coyote Time Publishing, built entirely inside the tiny TIC-80 fantasy console and casting players as a creature-scanning explorer of a dying world, Very Positive across 257 English reviews for its deep, secret-laden design in the vein of Animal Well and Outer Wilds — with a widely repeated complaint that janky, punishing platforming makes exploring its world genuinely exhausting rather than delightful.

6.5 / 10

Reviewed

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Entropy

Lovely Hellplace, the studio behind the cult favourite Dread Delusion, returns with a turn-based tactical RPG about a troupe of actors turned demon-hunting mercenaries in a dying, infertile world. Early Access reviewers are overwhelmingly enthusiastic about its writing, art direction and PS1-JRPG atmosphere, but a hard-locked autosave system, erratic difficulty tuning, and roughly three to four hours of available content are the recurring complaints worth knowing before buying in early.

7 / 10

Reviewed

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Escape The Cradle Review

A short, story-driven incremental RPG about a Live2D-animated foxgirl fighting her way out of the dungeon she was born in, healed between runs by literal headpats -- with a strong sample of 60 reviews, a healthy achievement completion funnel, and an ongoing post-launch patch history, undercut mainly by a near-universal complaint that its two-to-four-hour length leaves the story feeling unfinished.

3.5 / 10

Reviewed

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Escape the House

A budget-priced, PSX-styled stealth horror game about escaping a locked house before your own grandmother, now hunting you with sound-reactive AI, catches you — an unabashed "Granny" homage whose small but strongly positive review sample credits genuinely responsive enemy behaviour and physics-driven noise mechanics.

6 / 10

Reviewed

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Eschalon: Book I

The 2007 original that started Basilisk Games' beloved old-school CRPG trilogy, made permanently free for its tenth anniversary in 2017 — still praised by its current review sample for genuine turn-based depth, but undercut by a walking speed and a fixed 800x600 resolution that have aged far worse than the systems underneath them.

6.5 / 10

Reviewed

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Esports Manager 2026

A long-awaited Football Manager-style CS esports sim from Neurona Games that gets the scouting, contracts, and organisation-building fantasy genuinely right, but launches as a full release with in-match AI decisions and tournament-tier balance that a large share of its own fans say belong in Early Access.

5.5 / 10

Reviewed

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Europa Universalis V

Paradox's long-awaited return to its flagship grand strategy series is the deepest, most interconnected game the studio has ever built, praised by critics on release even as a huge and increasingly vocal share of its own player base argues the AI, UI and pacing needed far more time before launch.

6 / 10

Reviewed

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Everdeep Aurora review

Nautilus Games' cozy digging platformer follows a lost kitten drilling through a meteor-scarred underground world in search of her mother, earning a "Very Positive" score for its gorgeous pixel art and heartfelt world, tempered by thin progression systems and the lack of an autosave.

7.5 / 10

Reviewed

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Everwind

Everwind is a voxel survival-crafting adventure built around a flyable airship base, and this review's sample confirms an appealing exploration-and-loot loop and a fast, tracked post-launch patch cadence, set against real, developer-acknowledged performance and Steam Deck stability problems and an underpowered itemization system.

6 / 10

Reviewed

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EvoCreo 2

A pixel-art monster-tamer that improves meaningfully on its own predecessor and holds its own against genre peers like Nexomon and Coromon, undercut by mobile-port UX rough edges and combat scaling that several reviewers found oddly flat.

6.8 / 10

Reviewed

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Evolutionary Antinomy

A budget-priced, text-based sandbox survival RPG set in a dystopian near-future where robot rights and unchecked genetic and cybernetic modification have triggered global war, built around a robbed courier rebuilding an RV fortress between deliveries — its tiny review sample is short on detail but backed by two reviewers who each logged well over ten hours despite saying little about why.

5 / 10

Reviewed

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Execute

A short, darkly funny incremental about exterminating all eight billion humans on Earth from a cursed Windows 98 desktop, praised for its distinctive presentation and pointed subtext about modern game development, while a real, detailed share of players argue its genre identity is confused and its content runs thin well before the credits.

6 / 10

Reviewed

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Ex Sanguis

An Early Access turn-based tactical roguelite from the makers of Othercide, praised by a mixed launch sample for its striking visual style and delay-based turn manipulation, but criticised by a vocal minority for balance issues, camera limitations, and a design that several reviewers say leans too heavily on the studio's previous game.

6 / 10

Reviewed

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FAIRY TAIL

Gust's turn-based adaptation of the Fairy Tail manga delivers real fan-service value in its combat and guild management, but a heavily compressed story, reused assets and a genuinely extreme 62-item DLC catalogue on top of a full-price tag turn even fans of the series against it.

5 / 10

Reviewed

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