The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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DIVE or DIE - Children of Rain

Drop Rate Studio's single-player Lovecraftian survival game sends a haunted leader and a camp of desperate survivors into a drowned, monster-filled abyss on a ticking clock, blending Dave the Diver's exploratory descents with Darkest Dungeon's attrition-and-sacrifice management — a striking atmosphere let down by balance and pacing that don't hold up across a full run.

6.5 / 10

Reviewed

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Dodo Duckie review

BornMonkie's 2D/3D perspective-switching puzzle-platformer about a quacking, hat-collecting duck lands "Positive" on the strength of one genuinely clever mechanic and a cozy, meme-friendly charm, held back by uneven difficulty spikes and a few post-launch platforming bugs.

8 / 10

Reviewed

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Don't Go Up There

A short, hand-drawn fever dream Don't Go Up There is a tiny, surreal narrative adventure from Fish Hear With Fish Ears, following a character named Schubert on a disorienting c

6.8 / 10

Reviewed

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Don't Sleep With The Fishes

A tiny, cheap 3D survival-choice game about outlasting the ocean after your ship sinks, drawing heavy and openly acknowledged inspiration from 60 Seconds! but replacing its text-and-still-image format with fully animated consequences — praised by reviewers for atmosphere and replayability, held back mainly by thin content and English-only text.

7 / 10

Reviewed

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Don't Touch the Snail

A cheap, one-joke desktop-pet novelty from PlasticBagHandMan in which a snail slowly crawls across your screen in real time while you use your PC normally, and touching it with your cursor ends your run forever, Very Positive across 113 English reviews for its genuine creative charm — with a fair, repeated complaint that its unforgiving permadeath punishes technical accidents as harshly as genuine mistakes.

6 / 10

Reviewed

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Dosa Divas

A narrative turn-based RPG about two estranged sisters fighting a fast-food empire with a cooking-powered spirit-mech, where reviewers agree almost unanimously that the story and characters carry the game far more than its combat does.

7.4 / 10

Reviewed

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Dragon Kisser

A free, roughly 15-to-30-minute student game from BYU's Center for Animation in which a rooster bard must romance, not slay, the dragon attacking his village through a soulslike-structured boss fight built around rhythm minigames — praised widely for its animation and music, held back by real jank in controls, audio mixing, and menu polish.

7 / 10

Reviewed

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Dragons Frolic! Review

A cozy, solo-developed idle game about buying, breeding, and racing collectible pixel dragons on a second monitor, whose small but consistently charmed review sample flags a developer-acknowledged eye-strain bug in the racing minigame and a near year-long silence since its last patch.

3.5 / 10

Reviewed

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Dreadway

A chaotic, funny co-op extraction horror built around a distinctive voice mechanic, undercut by widely reported disconnects and bugs, a thin public playerbase that makes solo matchmaking difficult, and a voice-command exploit that several reviewers say trivialises the horror once discovered.

5.5 / 10

Reviewed

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Dream Abyss: Survivors Review

A cute, anime-styled bullet-heaven survivors-like whose Mostly Positive review sample praises a satisfying dual-weapon skill loop and an intense floor-based endless mode, but is repeatedly undercut by complaints about weak sound design, missing auto-aim, and -- in one specific, detailed review -- AI-generated character art.

3 / 10

Reviewed

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Dreamed Away Review

A two-years-in-development EarthBound, Undertale, and Omori-inspired horror-tinged RPG about a boy searching a dark dreamworld for his missing sister, whose overwhelmingly Very Positive review sample praises its atmosphere, art, and mystery-driven story, tempered by real complaints -- echoed even in glowing reviews -- about unfair, under-telegraphed combat and a padded, guidance-light middle stretch.

4 / 10

Reviewed

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Dream Slayers

Solo developer Matthew Weston, published by Cl4ysta, delivers a free-to-play, Early Access fantasy extraction RPG about raiding a dreamworld overrun by nightmares, earning genuine, specific praise for its charm, ambition and developer communication from a Mixed review base, tempered by a repeated complaint about buggy combat, confusing keybindings and extraction runs that can fail outright due to unfinished systems.

5 / 10

Reviewed

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Drill Bird

A small five-person team led by former Thunderful game director Sebastian Larsson delivers a tiny, SteamWorld Dig-inspired digging platformer about a bird drilling for ore to hatch its egg, earning warm, near-universal praise for its charm, sound design and tightly designed one-hour loop, tempered by a consistent, honest debate within its own review base over whether that length justifies its price.

7 / 10

Reviewed

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Drunken Rogue

A roguelike dungeon crawler built around a genuinely distinctive "tipsiness" resource system layered on top of dice-roll skill checks, following a perpetually drunk rogue and a vampire seeking her ailing father, whose approachable early game hides a brutally demanding New Game Plus and hardest-difficulty mode that almost no reviewer has actually cleared.

7 / 10

Reviewed

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D-topia

Marumittu Games and Annapurna Interactive's gentle puzzle-narrative adventure casts players as a "Facilitator" maintaining an AI-curated utopia, pairing a promising premise about manufactured happiness with logic puzzles and character stories that reviewers consistently describe as pleasant but thinner than the setup deserves.

6.5 / 10

Reviewed

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Duil

Solo developer JL studio delivers Duil, a dark, pixel-art action-platformer about an immortal man seeking revenge on the undead army that destroyed his kingdom, earning praise for its atmosphere, power-up variety and branching mercy-or-vengeance choices from a small but strongly Positive review base, tempered by a repeated complaint about rough controls, a punishing death-and-resurrection mechanic, and confusing non-linear backtracking.

6 / 10

Reviewed

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Dungeon Antiqua 2

A fast, snappy Wizardry-meets-Final-Fantasy-V dungeon crawler that reviewers overwhelmingly love for its job-mastery system and lean, no-nonsense design, tempered by a punishing late-game death penalty and a handful of balance and interface rough edges.

8 / 10

Reviewed

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Dungeon Raid

A card-based dungeon-crawler roguelike that graduated from itch.io to a full Steam release, earning a Mostly Positive reception for its relaxed pace, character variety and atmosphere, while a vocal minority reports a thin tutorial, shallow combat depth and balance issues that tip from challenging into frustrating.

6 / 10

Reviewed

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Dungeons 3

A Dungeon Keeper-inspired dungeon-management strategy RPG that has held Very Positive across roughly 12,600 Steam reviews since October 2017 — genuinely funny and frequently deep-discounted, but sitting under a persistent "repetitive and shallow next to the games it's imitating" complaint, plus a years-old camera-zoom gripe the reviews themselves can't agree is even still a problem.

6.5 / 10

Reviewed

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Duskpunk

Vienna-based developer James Patton, working with Deloria Patton under the studio name Clockwork Bird and following earlier releases Spinnortality and Silicon Dreams, delivers a dice-driven, Citizen Sleeper-inspired narrative RPG about an ex-soldier surviving a steampunk city on the edge of revolution, earning specific, detailed praise for its writing, world-building and consequence-driven choices from a Very Positive review base, tempered by a smaller, honest minority who found its late-game structure and political framing left them unable to fully recommend it.

7.5 / 10

Reviewed

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