The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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KING of HOLO

A Hololive-licensed tactical roguelike that reworks shogi into a deckbuilder, with a small but consistently positive review base insisting you don't need to know the VTuber cast to enjoy the actual strategy game underneath.

7.2 / 10

Reviewed

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Kunugi's Life is a Mess!

A roguelite, turn-based dungeon crawler from Like a Girl about a homeless girl seeking revenge against the people who ruined her life, Very Positive across 59 reviews for its unusual premise, engaging build-variety combat, and surprisingly deep story — with a real complaint about a repetitive back-half and a separate, optional patch some reviewers found technically finicky.

7 / 10

Reviewed

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Lastlore Saga

A solo-developed pixel-art roguelike that fuses Final Fantasy-style party combat with branching-path run structure, whose biggest complaint at launch — that it feels short and repetitive — has been directly answered by months of free content updates since.

7.2 / 10

Reviewed

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Legionbound

A retro-styled autobattler where players recruit and fuse heroes into ever-stranger "Ascended" combinations across replayable roguelite runs, built by a very small team that shipped an unusually steady stream of fixes in the months after launch.

7.3 / 10

Reviewed

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LIFTED

Adventure Works L.L.C.'s self-published debut sends a slacker student and his time-travelling professor swinging and climbing through cinematic historical set pieces, and reviewers describe a short but note-perfect Back to the Future-meets-Indiana Jones adventure that leaves them wishing there were more of it.

8 / 10

Reviewed

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Little Ghosties

A cozy Early Access desktop-companion idler about hatching and raising collectible ghosts in a terrarium that sits on your screen, met with a genuinely unanimous early review base and only a handful of small, specific rough edges.

7.5 / 10

Reviewed

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Little One

A solo-developed 2D RPG about a child crossing an unsettling, LISA-esque world to get dog food, whose slight, forgiving combat is consistently the one thing a near-unanimously positive review sample agrees is weaker than everything surrounding it.

7.2 / 10

Reviewed

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LIVE A LIVE

A 1994 Japan-only SNES anthology RPG gets a gorgeous HD-2D remake and its first-ever release outside Japan -- eight short, wildly different stories in one box, held together by writing critics and players agree is stronger than the archaic combat carried over from the original.

8 / 10

Reviewed

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Lumines Arise

Tetsuya Mizuguchi's Enhance returns to the block-and-music puzzler that predates Tetris Effect, and the review corpus responds with genuine reverence for its synchronised audiovisual flow, tempered by a specific, recurring accessibility complaint about reading blocks against busy backgrounds and a music selection some longtime fans find thinner than the series' PSP roots.

7.5 / 10

Reviewed

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Luto review

Broken Bird Games' psychological horror walking sim traps a grieving man inside a shifting, looping house, earning a "Very Positive" score for its striking visuals and emotionally raw take on trauma, divisive for the framing narrator many demo fans didn't expect.

7.5 / 10

Reviewed

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Magical Blush

Alkacer Game Studio's debut is a top-down Metroidvania built around five-element spell combat and a Combo Counter that rewards chaining attacks rather than turtling behind a single favorite spell. Its first week of reviews are unanimously positive but few and short, so this is a read on a promising opening rather than a settled verdict on the whole adventure.

7 / 10

Reviewed

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Maids of Storm

A pixel-art maid café management sim built almost entirely around the beloved Cabaret Club minigame from the Yakuza series, expanded into a full game with its own comedic story, championship rivalry, and a two-person Korean development team that has kept up a steady post-launch patch pace.

7.8 / 10

Reviewed

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Meet Claude

Meet Claude is a free, one-to-two-hour choice-driven narrative satire from Farniente Lab about an impossibly helpful AI roommate who quietly erodes the protagonist's independence, and this review's sample finds a genuinely thoughtful premise — sharpened by the developer's own disclosure that the entire game was made using generative AI — undercut by two specific minigame sequences several reviewers found frustrating rather than illuminating.

7 / 10

Reviewed

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Merp in Merpworld

Solo developer maybell, following their 2021 twin-stick debut Satryn, delivers a compact, handheld-styled 2D platformer starring a tiny fibre creature with a leaf for hair, earning warm, specific praise for its physics-driven leaf mechanic, presentation and surprisingly affecting story from a small but nearly unanimous Positive review base.

7.5 / 10

Reviewed

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Million Depth

Japanese studio Cyber Space Biotope, published by PLAYISM, delivers a time-freezing, weapon-crafting roguelite about a girl descending a million-floor-deep abyss across three branching timelines, earning enthusiastic, specific praise for its genuinely novel combat mechanic and Steins;Gate-flavoured mystery narrative from a Very Positive review base, tempered by a detailed minority raising pointed complaints about a punishing late-game difficulty spike and an underbaked roguelike layer.

7.5 / 10

Reviewed

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Mina the Hollower

A retro-styled, top-down action-adventure from Yacht Club Games (Shovel Knight), following the thief Mina as she burrows beneath a Gothic haunted island — Very Positive across 7,486 reviews for its genius-level level design, deep trinket and sidearm build variety, and a punishing difficulty that reviewers describe as GOTY-worthy or outright miserable depending on who you ask.

8 / 10

Reviewed

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Minerva Labyrinth

Solo developer Midnight Spire Games delivers a dark magical-girl take on the first-person, party-based dungeon crawler, earning unanimous, specific praise for its class-based combat, hand-crafted puzzle dungeons and one-person scope from a small but entirely positive review base, tempered by a steep learning curve for genre newcomers and a repeated request for more visual variety among its characters.

7.5 / 10

Reviewed

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MINOS

A maze-building roguelite from Devolver Digital where you play the Minotaur defending your labyrinth from adventurers, praised by reviewers as a genuinely fresh hybrid of tower defense, puzzle design, and melee combat, though not without real complaints about repetition, bugs, and performance.

7.3 / 10

Reviewed

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MOCHI-O

A wonderfully weird, near-universally adored tower-defense-meets-bullet-heaven game about a weaponised hamster saving a collapsing world, with a handful of small but real launch-week bugs.

8.5 / 10

Reviewed

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Moldwasher

A charming pixel-art cleaning game starring a sushi hero armed with a pressure washer, praised for its satisfying mechanics, art, and music but criticized by reviewers for a very short runtime, shallow tool upgrades, and a few specific navigation and design missteps.

7 / 10

Reviewed

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