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The Fox Knocks

4 games by The Fox Knocks reviewed here.

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4 reviews

Kin and Conquest

The Fox Knocks follows up their mining incremental Kin and Quarry with a tighter, faster hybrid — Vampire Survivors-style bullet-heaven combat wrapped around a genuine incremental gear economy — and lands it well enough on day one that the loudest complaint is simply wanting more of it.

7 / 10

Reviewed

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Nomad Survival

An auto-attacking bullet-heaven roguelite that launched the same month Vampire Survivors hit 1.0 -- a genuinely well-built entry in a genre that exploded around it, still Very Positive years later, but reviewers increasingly frame it against sharper rivals that didn't exist when it came out.

6.5 / 10

Reviewed

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Nomad Idle

An idle horde-survival RPG with a genuinely distinctive structure — a defined ending rather than an endless grind — undercut for a meaningful share of players by scripted, low-choice progression, a "no offline progress" design that sits oddly for an idle game, and a pattern of developer replies to negative reviews that multiple players independently describe as combative.

6 / 10

Reviewed

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Kin and Quarry

A charming, addictive incremental mining game with genuine build variety, undercut by three specific, widely repeated complaints, a mismatch between price and a three-to-six-hour runtime, a mid-game pacing wall reviewers consistently place around layer eight or nine, and developer-acknowledged late-game performance issues.

5.5 / 10

Reviewed

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