The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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But Why?

A penguin, a mountain, and a chicken named Wilson But Why? drops a small group of players into the role of penguins trekking across an arctic landscape toward a distant, indifferen

6.5 / 10

Reviewed

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Candy Box U

A commercial remake of the beloved 2013 browser incremental game Candy Box 2 from developer CopacetiCat, adding hand-drawn art, new platforming sections, and a 3D autobattler layer on top of the original's whimsical candy-collecting core, Positive across 20 English reviews, all of them recommendations, for its faithful, funny, affordable charm.

6.5 / 10

Reviewed

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Candy Rangers Review

Mechano's debut on-rails shooter channels Sin & Punishment and Star Fox through a candy-coloured, low-poly lens built around four characters whose bullet patterns players must read on the fly, and a Positive review sample loves its charm and soundtrack while flagging real friction in its camera, difficulty curve, and medal-gated progression.

6.5 / 10

Reviewed

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Chained Wheels

Chained Wheels is Karga Games's co-op obstacle-course game about two vehicles physically chained together, and this review's large review sample plus the developer's own six-post patch history confirm a genuinely funny, actively-supported co-op game whose jank physics and camera limitations are real, acknowledged, and only partly fixed so far.

7 / 10

Reviewed

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Chickenhare and the Treasure of Spiking-Beard Review

N-Zone's licensed 3D platformer sends three unlikely heroes from the Chickenhare comics and films after a real-world treasure hunt tie-in, and a small but detailed Positive review sample praises its charming worlds and character-swap platforming while flagging real complaints about unpolished combat, dated Unreal Engine 5 presentation, and a price some reviewers say outpaces the content.

6 / 10

Reviewed

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Choice of Life: Floors

A psychological horror entry in the card-and-choice Choice of Life series, where an elevator descends through the endless, warping floors of the protagonist's own home and mind, drawing a Positive reception praising its illustrated art, dark Eastern European atmosphere and new mental-health mechanic, tempered by an unfamiliar early stat system and a short overall runtime.

7.5 / 10

Reviewed

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Clankers!

A cheap, cursor-hold incremental about exterminating robots for cash, whose fun-but-rough launch state, crashes, broken balance, game-breaking exploits, has been substantially patched since release, leaving a small but mostly satisfied audience for its $2.99 asking price.

5.5 / 10

Reviewed

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Cleared Hot

Developer Not Knowing Corporation, published by MicroProse Software, delivers Cleared Hot, a nostalgic physics-based helicopter shooter deliberately evoking the classic Desert Strike series, earning enthusiastic, deeply nostalgic praise from an Overwhelmingly Positive Early Access review base, tempered by a heavily repeated complaint about thin campaign content and a specific complaint about performance issues at launch.

7 / 10

Reviewed

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Clicker Arsenal

A bare-bones weapon-themed clicker whose ten weapon types turn out to be reskinned icons rather than distinct mechanics, and whose prestige system asks for twenty to thirty minutes of uninterrupted clicking for a five percent gain that several reviewers say barely registers.

4 / 10

Reviewed

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Coconut CEO Idle

A short, cheap, deliberately unambitious incremental game about turning a coconut stand into a coconut empire, unanimously enjoyed by reviewers for exactly what it promises to be, a relaxing hour or two rather than a deep or lasting idle-genre commitment.

7 / 10

Reviewed

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Coination

A cheap 3D coin-flipping idle clicker that a majority of reviewers find relaxing and satisfying, dogged by a credible, specific accusation of closely cloning an existing idler and by severe performance problems reported by at least one long-term player.

4.5 / 10

Reviewed

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Comet Tycoon

Comet Tycoon is a charming isometric tycoon game from solo developer CalmFrantix that has players mining resources, keeping "peeps" happy, and buying progressively bigger comets in a nostalgic throwback to classic tycoon games, and this review's mostly positive sample finds a genuinely cozy, detail-rich core loop undercut by real launch-era bugs that the solo developer has been steadily, if not yet completely, working through.

6.5 / 10

Reviewed

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Coney's

Scoop, serve, survive Coney's puts you behind the counter of an ice cream parlor that specializes in cones, and asks you to bake, scoop, and serve with a smile while something

7.5 / 10

Reviewed

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Cosmic Drift

Solo developer Shakawah's free-to-play Cosmic Drift strips a rocket-launching arcade game down to a single risk-reward loop, orbiting planets for score, drawing a nearly unanimous Very Positive response for its relaxing vibe and direct developer engagement, with its thinness as a game currently its only notable point of criticism.

7 / 10

Reviewed

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Cozy Littlequarium

Bloom Effect Studios' Cozy Littlequarium turns a corner of the desktop into a living, breedable aquarium, released 10 November 2025 to a Positive reception built on cute pixel art and a genuinely satisfying fish-breeding loop, tempered by a repeated complaint about multi-monitor display bugs and a slow, grindy early game.

6.5 / 10

Reviewed

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CRT: Corner Right There!

CRT: Corner Right There! is an incremental arcade roguelite from Benevolent Banana Studio that turns the old DVD-logo-hits-the-corner screensaver daydream into an Arkanoid-style paddle game with real upgrade depth, and this review's unanimously positive sample finds a deceptively simple hook backed by a steep, rewarding achievement curve and a punchy retro-CRT aesthetic.

7.5 / 10

Reviewed

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Dark Bone Prison

A Chinese-developed dungeon survivors-like roguelite from Bunny Moon Shady, built around a deep weapon-fusion "build" system and an oppressive dark-fantasy dungeon, earning a Very Positive launch reception, tempered by honest reviewer complaints about AI-generated character art, a brutal early boss difficulty spike, and a detailed accusation of close similarity to another specific title.

6.5 / 10

Reviewed

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Dead in Antares

A sequel that mostly delivers on its own terms Dead in Antares is the latest entry in Ishtar Games' "Dead in" series of survival-management RPGs, moving the crew-and-

6.5 / 10

Reviewed

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Dead Weight Review: Into the Breach in a Flying Pirate Ship, With Room to Refine

Klukva Games' steampunk tactics roguelite borrows heavily from Into the Breach's grid puzzles and Darkest Dungeon's attrition, wrapping them in gorgeous pixel art and a satisfying 'yeet enemies off the map' core loop. The combat hooks fast, but a punishing fuel/fatigue system and inconsistent item design keep it from matching its influences.

7 / 10

Reviewed

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Death by Scrolling Review

Ron Gilbert's Terrible Toybox trades point-and-click adventures for a vertically scrolling afterlife roguelite, and a Mostly Positive review sample enjoys its pixel art, humour, and Steam Deck-friendly pick-up-and-play loop, but a large share finds the runs shallow and repetitive well before the credits.

3 / 10

Reviewed

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