A cozy management game about dying, and one of the few games that earns the crying its reviews describe. The management half is fetch quests and minigames — which is the honest thing to tell you, because the store page sells it the other way round.
A NZ$30.99 hand-drawn metroidvania from Jotun developer Thunder Lotus that has held Very Positive across roughly 4,090 Steam reviews since July 2017 — some of the most consistently praised art direction in the genre, wrapped around a randomized horde-combat system that a large share of its own reviewers argue actively fights the exploration-driven genre it belongs to, worst of all in a final act public achievement data confirms most players never finish.