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Mark Vasilkov

2 games by Mark Vasilkov reviewed here.

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2 reviews

Couch 2048

2048 reimagined as a physics puzzle — drag numbered cushions around a sofa instead of sliding tiles on a grid, and let soft-body physics decide how they settle and merge. A js13k 2016 entry judges called "amazing" for exactly that twist, with a drag control confirmed here to work cleanly on touch.

7 / 10

Reviewed

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Blast

A tidy little planet-defense shooter whose tap-to-fire mechanic genuinely works via touch — confirmed directly — but whose fixed 900-pixel-wide layout pushes the Start button, score display, and the player's own ship entirely off a real phone screen with no way back.

5 / 10

Reviewed

Read review of Blast